Index: src/effects/SkColorMatrixFilter.cpp |
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp |
index ce6ca5538b68ce5c421131d3b3cfac716a494d0a..43ce6c2bc83cb077fa74d67d1fb5b677fd3c37f0 100644 |
--- a/src/effects/SkColorMatrixFilter.cpp |
+++ b/src/effects/SkColorMatrixFilter.cpp |
@@ -45,10 +45,11 @@ void SkColorMatrixFilter::initState(const SkScalar* SK_RESTRICT src) { |
bool usesAlpha = (array[3] || array[8] || array[13]); |
if (changesAlpha || usesAlpha) { |
- fFlags = changesAlpha ? 0 : SkColorFilter::kAlphaUnchanged_Flag; |
+ fFlags = changesAlpha ? 0 : kAlphaUnchanged_Flag; |
} else { |
- fFlags = SkColorFilter::kAlphaUnchanged_Flag; |
+ fFlags = kAlphaUnchanged_Flag; |
} |
+ fFlags |= kSupports4f_Flag; |
} |
/////////////////////////////////////////////////////////////////////////////// |
@@ -89,28 +90,28 @@ static SkPMColor round(const Sk4f& x) { |
return c; |
} |
-void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const { |
+template <typename Adaptor, typename T> |
+void filter_span(const float array[], const T src[], int count, T dst[]) { |
// c0-c3 are already in [0,1]. |
- const Sk4f c0 = Sk4f::Load(fTranspose + 0); |
- const Sk4f c1 = Sk4f::Load(fTranspose + 4); |
- const Sk4f c2 = Sk4f::Load(fTranspose + 8); |
- const Sk4f c3 = Sk4f::Load(fTranspose + 12); |
+ const Sk4f c0 = Sk4f::Load(array + 0); |
+ const Sk4f c1 = Sk4f::Load(array + 4); |
+ const Sk4f c2 = Sk4f::Load(array + 8); |
+ const Sk4f c3 = Sk4f::Load(array + 12); |
// c4 (the translate vector) is in [0, 255]. Bring it back to [0,1]. |
- const Sk4f c4 = Sk4f::Load(fTranspose + 16)*Sk4f(1.0f/255); |
+ const Sk4f c4 = Sk4f::Load(array + 16)*Sk4f(1.0f/255); |
// todo: we could cache this in the constructor... |
- SkPMColor matrix_translate_pmcolor = round(premul(clamp_0_1(c4))); |
+ T matrix_translate_pmcolor = Adaptor::From4f(premul(clamp_0_1(c4))); |
for (int i = 0; i < count; i++) { |
- const SkPMColor src_c = src[i]; |
- if (0 == src_c) { |
+ Sk4f srcf = Adaptor::To4f(src[i]); |
+ float srcA = srcf.kth<SK_A32_SHIFT/8>(); |
+ |
+ if (0 == srcA) { |
dst[i] = matrix_translate_pmcolor; |
continue; |
} |
- |
- Sk4f srcf = SkNx_cast<float>(Sk4b::Load((const uint8_t*)&src_c)) * Sk4f(1.0f/255); |
- |
- if (0xFF != SkGetPackedA32(src_c)) { |
+ if (1 == srcA) { |
srcf = unpremul(srcf); |
} |
@@ -122,9 +123,34 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor |
// apply matrix |
Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4; |
- // clamp, re-premul, and write |
- dst[i] = round(premul(clamp_0_1(dst4))); |
+ dst[i] = Adaptor::From4f(premul(clamp_0_1(dst4))); |
+ } |
+} |
+ |
+struct SkPMColorAdaptor { |
+ static SkPMColor From4f(const Sk4f& c4) { |
+ return round(c4); |
+ } |
+ static Sk4f To4f(SkPMColor c) { |
+ return SkNx_cast<float>(Sk4b::Load((const uint8_t*)&c)) * Sk4f(1.0f/255); |
} |
+}; |
+void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const { |
+ filter_span<SkPMColorAdaptor>(fTranspose, src, count, dst); |
+} |
+ |
+struct SkPM4fAdaptor { |
+ static SkPM4f From4f(const Sk4f& c4) { |
+ SkPM4f c; |
+ c4.store(c.fVec); |
+ return c; |
+ } |
+ static Sk4f To4f(const SkPM4f& c) { |
+ return Sk4f::Load(c.fVec); |
+ } |
+}; |
+void SkColorMatrixFilter::filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const { |
+ filter_span<SkPM4fAdaptor>(fTranspose, src, count, dst); |
} |
/////////////////////////////////////////////////////////////////////////////// |