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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
7 | 7 |
8 #include <limits> | |
9 #include <vector> | |
10 | |
8 // Clients of this interface shouldn't depend on lots of compiler internals. | 11 // Clients of this interface shouldn't depend on lots of compiler internals. |
9 // Do not include anything from src/compiler here! | 12 // Do not include anything from src/compiler here! |
10 #include "src/allocation.h" | 13 #include "src/allocation.h" |
11 #include "src/builtins.h" | 14 #include "src/builtins.h" |
15 #include "src/machine-type.h" | |
12 #include "src/runtime/runtime.h" | 16 #include "src/runtime/runtime.h" |
13 | 17 |
14 namespace v8 { | 18 namespace v8 { |
15 namespace internal { | 19 namespace internal { |
16 | 20 |
17 class CallInterfaceDescriptor; | 21 class CallInterfaceDescriptor; |
18 class Isolate; | 22 class Isolate; |
19 class Zone; | 23 class Zone; |
20 | 24 |
21 namespace compiler { | 25 namespace compiler { |
22 | 26 |
23 class CallDescriptor; | 27 class CallDescriptor; |
24 class Graph; | 28 class Graph; |
25 class Node; | 29 class Node; |
26 class Operator; | 30 class Operator; |
27 class RawMachineAssembler; | 31 class RawMachineAssembler; |
32 class RawMachineLabel; | |
28 class Schedule; | 33 class Schedule; |
29 | 34 |
30 class CodeStubAssembler { | 35 class CodeStubAssembler { |
31 public: | 36 public: |
37 class Label; | |
38 | |
39 // Create with CallStub linkage. | |
32 CodeStubAssembler(Isolate* isolate, Zone* zone, | 40 CodeStubAssembler(Isolate* isolate, Zone* zone, |
33 const CallInterfaceDescriptor& descriptor, | 41 const CallInterfaceDescriptor& descriptor, |
34 Code::Flags flags, const char* name); | 42 Code::Flags flags, const char* name); |
43 | |
44 // Create with JSCall linkage. | |
45 CodeStubAssembler(Isolate* isolate, Zone* zone, int parameter_count, | |
46 Code::Flags flags, const char* name); | |
47 | |
35 virtual ~CodeStubAssembler(); | 48 virtual ~CodeStubAssembler(); |
36 | 49 |
37 Handle<Code> GenerateCode(); | 50 Handle<Code> GenerateCode(); |
38 | 51 |
39 // Constants. | 52 // Constants. |
40 Node* Int32Constant(int value); | 53 Node* Int32Constant(int value); |
41 Node* IntPtrConstant(intptr_t value); | 54 Node* IntPtrConstant(intptr_t value); |
42 Node* NumberConstant(double value); | 55 Node* NumberConstant(double value); |
43 Node* HeapConstant(Handle<HeapObject> object); | 56 Node* HeapConstant(Handle<HeapObject> object); |
57 Node* UndefinedConstant(); | |
44 Node* BooleanConstant(bool value); | 58 Node* BooleanConstant(bool value); |
45 | 59 |
60 // Memory Operations. | |
61 Node* Load(MachineType rep, Node* base); | |
62 Node* Load(MachineType rep, Node* base, Node* index); | |
63 | |
46 Node* Parameter(int value); | 64 Node* Parameter(int value); |
47 void Return(Node* value); | |
48 | 65 |
49 // Tag and untag Smi values. | 66 // Tag and untag Smi values. |
50 Node* SmiTag(Node* value); | 67 Node* SmiTag(Node* value); |
51 Node* SmiUntag(Node* value); | 68 Node* SmiUntag(Node* value); |
52 | 69 |
53 // Basic arithmetic operations. | 70 // Basic arithmetic operations. |
54 Node* IntPtrAdd(Node* a, Node* b); | 71 Node* IntPtrAdd(Node* a, Node* b); |
55 Node* IntPtrSub(Node* a, Node* b); | 72 Node* IntPtrSub(Node* a, Node* b); |
56 Node* WordShl(Node* value, int shift); | 73 Node* WordShl(Node* value, int shift); |
74 Node* WordEqual(Node* a, Node* b); | |
75 Node* WordOr(Node* a, Node* b); | |
76 Node* WordAnd(Node* a, Node* b); | |
77 Node* Int32GreaterThanOrEqual(Node* a, Node* b); | |
78 Node* Int32LessThan(Node* a, Node* b); | |
57 | 79 |
58 // Load a field from an object on the heap. | 80 // Heap objects. |
59 Node* LoadObjectField(Node* object, int offset); | 81 Node* LoadObjectField(Node* object, int offset); |
82 Node* IsHeapObject(Node* tagged); | |
83 Node* InstanceType(Node* object); | |
84 | |
85 // Returns a node that is true if the given bit is set in |word32|. | |
86 template <typename T> | |
87 Node* BitFieldValue(Node* word32) { | |
88 return BitFieldValue(word32, T::kShift, T::kMask); | |
89 } | |
90 | |
91 Node* BitFieldValue(Node* word32, uint32_t shift, uint32_t mask); | |
60 | 92 |
61 // Call runtime function. | 93 // Call runtime function. |
62 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1); | 94 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1); |
63 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, | 95 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1, Node* arg2); |
64 Node* arg2); | |
65 | 96 |
66 Node* TailCallRuntime(Runtime::FunctionId function_id, Node* context, | 97 Node* TailCallRuntime(Runtime::FunctionId function_id, Node* arg1); |
67 Node* arg1); | 98 Node* TailCallRuntime(Runtime::FunctionId function_id, Node* arg1, |
68 Node* TailCallRuntime(Runtime::FunctionId function_id, Node* context, | 99 Node* arg2); |
69 Node* arg1, Node* arg2); | 100 |
101 // Control flow. | |
102 void Goto(Label* label); | |
103 void Branch(Node* cond, Label* true_label, Label* false_label); | |
104 void Bind(Label* label); | |
105 void Return(Node* value); | |
106 | |
107 // Variables. | |
108 Node* Phi(MachineRepresentation rep, Node* n1, Node* n2); | |
70 | 109 |
71 private: | 110 private: |
72 friend class CodeStubAssemblerTester; | 111 friend class CodeStubAssemblerTester; |
73 | 112 |
113 Node* Context(); | |
74 Node* CallN(CallDescriptor* descriptor, Node* code_target, Node** args); | 114 Node* CallN(CallDescriptor* descriptor, Node* code_target, Node** args); |
75 Node* TailCallN(CallDescriptor* descriptor, Node* code_target, Node** args); | 115 Node* TailCallN(CallDescriptor* descriptor, Node* code_target, Node** args); |
76 | 116 |
77 Node* SmiShiftBitsConstant(); | 117 Node* SmiShiftBitsConstant(); |
118 RawMachineLabel* GetOrCreateRawMachineLabel(Label* label); | |
78 | 119 |
79 // Private helpers which delegate to RawMachineAssembler. | 120 // Private helpers which delegate to RawMachineAssembler. |
80 Graph* graph(); | 121 Graph* graph(); |
81 Isolate* isolate(); | 122 Isolate* isolate(); |
82 Zone* zone(); | 123 Zone* zone(); |
83 | 124 |
125 enum class LinkageDescriptorType { kStubCall, kJSCall }; | |
126 | |
84 base::SmartPointer<RawMachineAssembler> raw_assembler_; | 127 base::SmartPointer<RawMachineAssembler> raw_assembler_; |
85 Code::Flags flags_; | 128 Code::Flags flags_; |
86 const char* name_; | 129 const char* name_; |
87 bool code_generated_; | 130 bool code_generated_; |
131 std::vector<RawMachineLabel*> labels_; | |
132 LinkageDescriptorType linkage_type_; | |
133 int parameter_count_; | |
88 | 134 |
89 DISALLOW_COPY_AND_ASSIGN(CodeStubAssembler); | 135 DISALLOW_COPY_AND_ASSIGN(CodeStubAssembler); |
90 }; | 136 }; |
91 | 137 |
138 | |
139 class CodeStubAssembler::Label { | |
140 public: | |
141 Label() : raw_label_(nullptr) {} | |
142 | |
143 private: | |
144 friend class CodeStubAssembler; | |
145 | |
146 RawMachineLabel* raw_label_; | |
Jarin
2016/02/08 10:25:04
Why is this a pointer? Can't it be an embedded fie
| |
147 }; | |
148 | |
149 | |
92 } // namespace compiler | 150 } // namespace compiler |
93 } // namespace internal | 151 } // namespace internal |
94 } // namespace v8 | 152 } // namespace v8 |
95 | 153 |
96 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 154 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
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