Index: content/browser/gpu/compositor_util.cc |
diff --git a/content/browser/gpu/compositor_util.cc b/content/browser/gpu/compositor_util.cc |
index 64b5e8737af2ac0be70a35b0123bde38a2ceb8a4..b08c59d29996944f688bee96680075b69f0136db 100644 |
--- a/content/browser/gpu/compositor_util.cc |
+++ b/content/browser/gpu/compositor_util.cc |
@@ -169,20 +169,10 @@ bool IsPropertyTreeVerificationEnabled() { |
} |
int NumberOfRendererRasterThreads() { |
- int num_processors = base::SysInfo::NumberOfProcessors(); |
+ int num_raster_threads = base::SysInfo::NumberOfProcessors() / 2; |
#if defined(OS_ANDROID) |
- // Android may report 6 to 8 CPUs for big.LITTLE configurations. |
- // Limit the number of raster threads based on maximum of 4 big cores. |
- num_processors = std::min(num_processors, 4); |
-#endif |
- |
- int num_raster_threads = num_processors / 2; |
- |
-#if defined(OS_ANDROID) |
- // Limit the number of raster threads to 1 on Android. |
- // TODO(reveman): Remove this when we have a better mechanims to prevent |
- // pre-paint raster work from slowing down non-raster work. crbug.com/504515 |
+ // Use one thread for foreground raster work on Android. |
num_raster_threads = 1; |
#endif |