| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Defines all the "content" command-line switches. | 5 // Defines all the "content" command-line switches. |
| 6 | 6 |
| 7 #ifndef CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ | 7 #ifndef CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ |
| 8 #define CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ | 8 #define CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ |
| 9 | 9 |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
| (...skipping 213 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 224 CONTENT_EXPORT extern const char kTestingFixedHttpsPort[]; | 224 CONTENT_EXPORT extern const char kTestingFixedHttpsPort[]; |
| 225 CONTENT_EXPORT extern const char kTestType[]; | 225 CONTENT_EXPORT extern const char kTestType[]; |
| 226 CONTENT_EXPORT extern const char kTouchTextSelectionStrategy[]; | 226 CONTENT_EXPORT extern const char kTouchTextSelectionStrategy[]; |
| 227 CONTENT_EXPORT extern const char kUIPrioritizeInGpuProcess[]; | 227 CONTENT_EXPORT extern const char kUIPrioritizeInGpuProcess[]; |
| 228 CONTENT_EXPORT extern const char kUseFakeUIForMediaStream[]; | 228 CONTENT_EXPORT extern const char kUseFakeUIForMediaStream[]; |
| 229 CONTENT_EXPORT extern const char kUseMusInRenderer[]; | 229 CONTENT_EXPORT extern const char kUseMusInRenderer[]; |
| 230 CONTENT_EXPORT extern const char kEnableNativeGpuMemoryBuffers[]; | 230 CONTENT_EXPORT extern const char kEnableNativeGpuMemoryBuffers[]; |
| 231 CONTENT_EXPORT extern const char kContentImageTextureTarget[]; | 231 CONTENT_EXPORT extern const char kContentImageTextureTarget[]; |
| 232 CONTENT_EXPORT extern const char kVideoImageTextureTarget[]; | 232 CONTENT_EXPORT extern const char kVideoImageTextureTarget[]; |
| 233 CONTENT_EXPORT extern const char kUseMobileUserAgent[]; | 233 CONTENT_EXPORT extern const char kUseMobileUserAgent[]; |
| 234 CONTENT_EXPORT extern const char kUseNormalPriorityForTileTaskWorkerThreads[]; | |
| 235 CONTENT_EXPORT extern const char kUseRemoteCompositing[]; | 234 CONTENT_EXPORT extern const char kUseRemoteCompositing[]; |
| 236 extern const char kUtilityCmdPrefix[]; | 235 extern const char kUtilityCmdPrefix[]; |
| 237 CONTENT_EXPORT extern const char kUtilityProcess[]; | 236 CONTENT_EXPORT extern const char kUtilityProcess[]; |
| 238 extern const char kUtilityProcessAllowedDir[]; | 237 extern const char kUtilityProcessAllowedDir[]; |
| 239 CONTENT_EXPORT extern const char kUtilityProcessRunningElevated[]; | 238 CONTENT_EXPORT extern const char kUtilityProcessRunningElevated[]; |
| 240 CONTENT_EXPORT extern const char kV8CacheOptions[]; | 239 CONTENT_EXPORT extern const char kV8CacheOptions[]; |
| 241 CONTENT_EXPORT extern const char kV8NativesPassedByFD[]; | 240 CONTENT_EXPORT extern const char kV8NativesPassedByFD[]; |
| 242 CONTENT_EXPORT extern const char kV8SnapshotPassedByFD[]; | 241 CONTENT_EXPORT extern const char kV8SnapshotPassedByFD[]; |
| 243 CONTENT_EXPORT extern const char kValidateInputEventStream[]; | 242 CONTENT_EXPORT extern const char kValidateInputEventStream[]; |
| 244 CONTENT_EXPORT extern const char kWaitForDebuggerChildren[]; | 243 CONTENT_EXPORT extern const char kWaitForDebuggerChildren[]; |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 301 CONTENT_EXPORT extern const char kMemoryPressureThresholdsMb[]; | 300 CONTENT_EXPORT extern const char kMemoryPressureThresholdsMb[]; |
| 302 CONTENT_EXPORT extern const char kTraceExportEventsToETW[]; | 301 CONTENT_EXPORT extern const char kTraceExportEventsToETW[]; |
| 303 #endif | 302 #endif |
| 304 | 303 |
| 305 // DON'T ADD RANDOM STUFF HERE. Put it in the main section above in | 304 // DON'T ADD RANDOM STUFF HERE. Put it in the main section above in |
| 306 // alphabetical order, or in one of the ifdefs (also in order in each section). | 305 // alphabetical order, or in one of the ifdefs (also in order in each section). |
| 307 | 306 |
| 308 } // namespace switches | 307 } // namespace switches |
| 309 | 308 |
| 310 #endif // CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ | 309 #endif // CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ |
| OLD | NEW |