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1 //===- subzero/src/IceTargetLoweringX86.cpp - x86 lowering -*- C++ -*-==// | |
Jim Stichnoth
2016/01/22 05:52:10
Add hyphens near the end (and maybe make it a trip
sehr
2016/01/22 07:06:23
Done.
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2 // | |
3 // The Subzero Code Generator | |
4 // | |
5 // This file is distributed under the University of Illinois Open Source | |
6 // License. See LICENSE.TXT for details. | |
7 // | |
8 //===----------------------------------------------------------------------===// | |
9 /// | |
10 /// \file | |
11 /// \brief Implements portions of the TargetLoweringX86Base class, and related | |
12 /// classes. | |
13 /// | |
14 //===----------------------------------------------------------------------===// | |
15 | |
16 // Choose one namespace, since including this file should not cause the | |
17 // templates to be instantiated. This avoids duplicating the PoolTypeConverter | |
18 // data items, but is ugly as code common to all of x86 is including code | |
19 // specific to one of 32 or 64. | |
20 // TODO(jpp): replace this ugliness with the beauty of extern template. | |
21 | |
22 #define X86NAMESPACE X8632 | |
23 #include "IceTargetLoweringX86Base.h" | |
24 #undef X86NAMESPACE | |
25 | |
26 namespace Ice { | |
27 namespace X86 { | |
28 | |
29 const char *PoolTypeConverter<float>::TypeName = "float"; | |
30 const char *PoolTypeConverter<float>::AsmTag = ".long"; | |
31 const char *PoolTypeConverter<float>::PrintfString = "0x%x"; | |
32 | |
33 const char *PoolTypeConverter<double>::TypeName = "double"; | |
34 const char *PoolTypeConverter<double>::AsmTag = ".quad"; | |
35 const char *PoolTypeConverter<double>::PrintfString = "0x%llx"; | |
36 | |
37 const char *PoolTypeConverter<uint32_t>::TypeName = "i32"; | |
38 const char *PoolTypeConverter<uint32_t>::AsmTag = ".long"; | |
39 const char *PoolTypeConverter<uint32_t>::PrintfString = "0x%x"; | |
40 | |
41 const char *PoolTypeConverter<uint16_t>::TypeName = "i16"; | |
42 const char *PoolTypeConverter<uint16_t>::AsmTag = ".short"; | |
43 const char *PoolTypeConverter<uint16_t>::PrintfString = "0x%x"; | |
44 | |
45 const char *PoolTypeConverter<uint8_t>::TypeName = "i8"; | |
46 const char *PoolTypeConverter<uint8_t>::AsmTag = ".byte"; | |
47 const char *PoolTypeConverter<uint8_t>::PrintfString = "0x%x"; | |
48 | |
49 } // end of namespace X86 | |
50 } // end of namespace Ice | |
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