Index: third_party/WebKit/Source/platform/CompositorFactory.cpp |
diff --git a/third_party/WebKit/Source/platform/CompositorFactory.cpp b/third_party/WebKit/Source/platform/CompositorFactory.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3e23d6a78ccec320edd4440685af5500c27466f7 |
--- /dev/null |
+++ b/third_party/WebKit/Source/platform/CompositorFactory.cpp |
@@ -0,0 +1,98 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "platform/CompositorFactory.h" |
+ |
+#include "cc/animation/animation_player.h" |
+#include "cc/animation/animation_timeline.h" |
+#include "platform/animation/CompositorAnimation.h" |
+#include "platform/animation/CompositorAnimationPlayer.h" |
+#include "platform/animation/CompositorAnimationTimeline.h" |
+#include "platform/animation/CompositorFilterAnimationCurve.h" |
+#include "platform/animation/CompositorFloatAnimationCurve.h" |
+#include "platform/animation/CompositorTransformAnimationCurve.h" |
+#include "platform/animation/CompositorTransformOperations.h" |
+#include "platform/graphics/CompositorFilterOperations.h" |
+ |
+namespace blink { |
+ |
+class CompositorFactoryImpl : public CompositorFactory { |
+public: |
+ CompositorFilterAnimationCurve* createFilterAnimationCurve() override |
+ { |
+ return new CompositorFilterAnimationCurve(); |
+ } |
+ |
+ CompositorFloatAnimationCurve* createFloatAnimationCurve() override |
+ { |
+ return new CompositorFloatAnimationCurve(); |
+ } |
+ |
+ CompositorScrollOffsetAnimationCurve* createScrollOffsetAnimationCurve( |
+ WebFloatPoint targetValue, |
+ CompositorAnimationCurve::TimingFunctionType timingFunctionType, |
+ CompositorScrollOffsetAnimationCurve::ScrollDurationBehavior durationBehavior) |
+ { |
+ return new CompositorScrollOffsetAnimationCurve(targetValue, timingFunctionType, |
+ durationBehavior); |
+ } |
+ |
+ CompositorTransformAnimationCurve* createTransformAnimationCurve() override |
+ { |
+ return new CompositorTransformAnimationCurve(); |
+ } |
+ |
+ CompositorTransformOperations* createTransformOperations() override |
+ { |
+ return new CompositorTransformOperations(); |
+ } |
+ |
+ CompositorFilterOperations* createFilterOperations() override |
+ { |
+ return new CompositorFilterOperations(); |
+ } |
+ |
+ CompositorAnimation* createAnimation(const blink::CompositorAnimationCurve& curve, blink::CompositorAnimation::TargetProperty target, int groupId, int animationId) override |
+ { |
+ return new CompositorAnimation(curve, target, animationId, groupId); |
+ } |
+ |
+ CompositorAnimationPlayer* createAnimationPlayer() |
+ { |
+ return new CompositorAnimationPlayer(); |
+ } |
+ |
+ CompositorAnimationTimeline* createAnimationTimeline() |
+ { |
+ return new CompositorAnimationTimeline(); |
+ } |
+}; |
+ |
+static CompositorFactory* s_factory = 0; |
+ |
+void CompositorFactory::initializeDefault() |
+{ |
+ delete s_factory; |
+ s_factory = new CompositorFactoryImpl(); |
+} |
+ |
+void CompositorFactory::initializeForTesting(CompositorFactory* factory) |
jbroman
2016/01/29 15:29:18
Passing ownership through a raw pointer = :(.
loyso (OOO)
2016/02/01 05:31:32
Actually, I have CompositorFactoryMock-type pointe
jbroman
2016/02/01 15:44:36
The delete calls make this an owning pointer, and
|
+{ |
+ delete s_factory; |
+ s_factory = factory; |
+} |
+ |
+void CompositorFactory::shutdown() |
+{ |
+ delete s_factory; |
jbroman
2016/01/29 15:29:18
Why is it necessary to shut down this factory?
loyso (OOO)
2016/02/01 05:31:32
In this CL I want to preserve the behavior of Comp
|
+ s_factory = nullptr; |
+} |
+ |
+CompositorFactory& CompositorFactory::current() |
+{ |
+ ASSERT(s_factory); |
jbroman
2016/01/29 15:29:18
How about something like:
// Does not assume owne
loyso (OOO)
2016/02/01 05:31:32
Technically, this is an extra conditional branch i
jbroman
2016/02/01 15:44:36
I'm not too worried about that (there's a lot of m
|
+ return *s_factory; |
+} |
+ |
+} // namespace blink |