Index: third_party/WebKit/Source/platform/animation/WebTransformOperations.cpp |
diff --git a/third_party/WebKit/Source/platform/animation/WebTransformOperations.cpp b/third_party/WebKit/Source/platform/animation/WebTransformOperations.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c9bac665ceabae725fbc2357e68c5b694eee8692 |
--- /dev/null |
+++ b/third_party/WebKit/Source/platform/animation/WebTransformOperations.cpp |
@@ -0,0 +1,75 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "platform/animation/WebTransformOperations.h" |
+ |
+#include "ui/gfx/transform.h" |
+#include <algorithm> |
+ |
+namespace blink { |
+ |
+WebTransformOperations::WebTransformOperations() |
+{ |
+} |
+ |
+const cc::TransformOperations& WebTransformOperations::AsTransformOperations() const |
+{ |
+ return m_transformOperations; |
+} |
+ |
+bool WebTransformOperations::canBlendWith(const blink::WebTransformOperations& other) const |
+{ |
+ return m_transformOperations.CanBlendWith(other.m_transformOperations); |
+} |
+ |
+void WebTransformOperations::appendTranslate(double x, double y, double z) |
+{ |
+ m_transformOperations.AppendTranslate(x, y, z); |
+} |
+ |
+void WebTransformOperations::appendRotate(double x, |
+ double y, |
+ double z, |
+ double degrees) |
+{ |
+ m_transformOperations.AppendRotate(x, y, z, degrees); |
+} |
+ |
+void WebTransformOperations::appendScale(double x, double y, double z) |
+{ |
+ m_transformOperations.AppendScale(x, y, z); |
+} |
+ |
+void WebTransformOperations::appendSkew(double x, double y) |
+{ |
+ m_transformOperations.AppendSkew(x, y); |
+} |
+ |
+void WebTransformOperations::appendPerspective(double depth) |
+{ |
+ m_transformOperations.AppendPerspective(depth); |
+} |
+ |
+void WebTransformOperations::appendMatrix(const SkMatrix44& matrix) |
+{ |
+ gfx::Transform transform(gfx::Transform::kSkipInitialization); |
+ transform.matrix() = matrix; |
+ m_transformOperations.AppendMatrix(transform); |
+} |
+ |
+void WebTransformOperations::appendIdentity() |
+{ |
+ m_transformOperations.AppendIdentity(); |
+} |
+ |
+bool WebTransformOperations::isIdentity() const |
+{ |
+ return m_transformOperations.IsIdentity(); |
+} |
+ |
+WebTransformOperations::~WebTransformOperations() |
esprehn
2016/01/28 03:40:40
maybe move this up with the constructor above?
loyso (OOO)
2016/01/28 07:10:09
Done.
|
+{ |
+} |
+ |
+} // namespace blink |