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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsLayer.cpp

Issue 1616653002: CC Animation: Move files from cc_blink to Source/platform/animation (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix ScrollAnimatorCompositorCoordinator for MSVC. Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "platform/graphics/GraphicsLayer.h" 26 #include "platform/graphics/GraphicsLayer.h"
27 27
28 #include "SkImageFilter.h" 28 #include "SkImageFilter.h"
29 #include "SkMatrix44.h" 29 #include "SkMatrix44.h"
30 #include "base/trace_event/trace_event_argument.h" 30 #include "base/trace_event/trace_event_argument.h"
31 #include "cc/layers/layer.h" 31 #include "cc/layers/layer.h"
32 #include "platform/CompositorFactory.h"
32 #include "platform/DragImage.h" 33 #include "platform/DragImage.h"
33 #include "platform/JSONValues.h" 34 #include "platform/JSONValues.h"
34 #include "platform/TraceEvent.h" 35 #include "platform/TraceEvent.h"
36 #include "platform/animation/WebCompositorAnimation.h"
37 #include "platform/animation/WebFilterOperations.h"
35 #include "platform/geometry/FloatRect.h" 38 #include "platform/geometry/FloatRect.h"
36 #include "platform/geometry/LayoutRect.h" 39 #include "platform/geometry/LayoutRect.h"
37 #include "platform/graphics/BitmapImage.h" 40 #include "platform/graphics/BitmapImage.h"
38 #include "platform/graphics/FirstPaintInvalidationTracking.h" 41 #include "platform/graphics/FirstPaintInvalidationTracking.h"
39 #include "platform/graphics/GraphicsContext.h" 42 #include "platform/graphics/GraphicsContext.h"
40 #include "platform/graphics/GraphicsLayerFactory.h" 43 #include "platform/graphics/GraphicsLayerFactory.h"
41 #include "platform/graphics/Image.h" 44 #include "platform/graphics/Image.h"
42 #include "platform/graphics/LinkHighlight.h" 45 #include "platform/graphics/LinkHighlight.h"
43 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" 46 #include "platform/graphics/filters/SkiaImageFilterBuilder.h"
44 #include "platform/graphics/paint/DrawingRecorder.h" 47 #include "platform/graphics/paint/DrawingRecorder.h"
45 #include "platform/graphics/paint/PaintController.h" 48 #include "platform/graphics/paint/PaintController.h"
46 #include "platform/scroll/ScrollableArea.h" 49 #include "platform/scroll/ScrollableArea.h"
47 #include "platform/text/TextStream.h" 50 #include "platform/text/TextStream.h"
48 #include "public/platform/Platform.h" 51 #include "public/platform/Platform.h"
49 #include "public/platform/WebCompositorAnimation.h"
50 #include "public/platform/WebCompositorSupport.h" 52 #include "public/platform/WebCompositorSupport.h"
51 #include "public/platform/WebFilterOperations.h"
52 #include "public/platform/WebFloatPoint.h" 53 #include "public/platform/WebFloatPoint.h"
53 #include "public/platform/WebFloatRect.h" 54 #include "public/platform/WebFloatRect.h"
54 #include "public/platform/WebLayer.h" 55 #include "public/platform/WebLayer.h"
55 #include "public/platform/WebPoint.h" 56 #include "public/platform/WebPoint.h"
56 #include "public/platform/WebSize.h" 57 #include "public/platform/WebSize.h"
57 #include "wtf/CurrentTime.h" 58 #include "wtf/CurrentTime.h"
58 #include "wtf/HashMap.h" 59 #include "wtf/HashMap.h"
59 #include "wtf/HashSet.h" 60 #include "wtf/HashSet.h"
60 #include "wtf/MathExtras.h" 61 #include "wtf/MathExtras.h"
61 #include "wtf/text/StringUTF8Adaptor.h" 62 #include "wtf/text/StringUTF8Adaptor.h"
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1107 } else { 1108 } else {
1108 if (m_imageLayer) { 1109 if (m_imageLayer) {
1109 unregisterContentsLayer(m_imageLayer->layer()); 1110 unregisterContentsLayer(m_imageLayer->layer());
1110 m_imageLayer.clear(); 1111 m_imageLayer.clear();
1111 } 1112 }
1112 } 1113 }
1113 1114
1114 setContentsTo(m_imageLayer ? m_imageLayer->layer() : 0); 1115 setContentsTo(m_imageLayer ? m_imageLayer->layer() : 0);
1115 } 1116 }
1116 1117
1117 bool GraphicsLayer::addAnimation(PassOwnPtr<WebCompositorAnimation> popAnimation ) 1118 bool GraphicsLayer::addAnimation(PassOwnPtr<WebCompositorAnimation> animation)
1118 { 1119 {
1119 OwnPtr<WebCompositorAnimation> animation(std::move(popAnimation));
1120 ASSERT(animation); 1120 ASSERT(animation);
1121 platformLayer()->setAnimationDelegate(this); 1121 platformLayer()->setAnimationDelegate(this);
1122 return platformLayer()->addAnimation(animation.leakPtr()); 1122 return platformLayer()->addAnimation(animation->releaseCCAnimation());
1123 } 1123 }
1124 1124
1125 void GraphicsLayer::pauseAnimation(int animationId, double timeOffset) 1125 void GraphicsLayer::pauseAnimation(int animationId, double timeOffset)
1126 { 1126 {
1127 platformLayer()->pauseAnimation(animationId, timeOffset); 1127 platformLayer()->pauseAnimation(animationId, timeOffset);
1128 } 1128 }
1129 1129
1130 void GraphicsLayer::removeAnimation(int animationId) 1130 void GraphicsLayer::removeAnimation(int animationId)
1131 { 1131 {
1132 platformLayer()->removeAnimation(animationId); 1132 platformLayer()->removeAnimation(animationId);
1133 } 1133 }
1134 1134
1135 void GraphicsLayer::abortAnimation(int animationId) 1135 void GraphicsLayer::abortAnimation(int animationId)
1136 { 1136 {
1137 platformLayer()->abortAnimation(animationId); 1137 platformLayer()->abortAnimation(animationId);
1138 } 1138 }
1139 1139
1140 WebLayer* GraphicsLayer::platformLayer() const 1140 WebLayer* GraphicsLayer::platformLayer() const
1141 { 1141 {
1142 return m_layer->layer(); 1142 return m_layer->layer();
1143 } 1143 }
1144 1144
1145 void GraphicsLayer::setFilters(const FilterOperations& filters) 1145 void GraphicsLayer::setFilters(const FilterOperations& filters)
1146 { 1146 {
1147 SkiaImageFilterBuilder builder; 1147 SkiaImageFilterBuilder builder;
1148 OwnPtr<WebFilterOperations> webFilters = adoptPtr(Platform::current()->compo sitorSupport()->createFilterOperations()); 1148 OwnPtr<WebFilterOperations> webFilters = adoptPtr(CompositorFactory::current ().createFilterOperations());
1149 builder.buildFilterOperations(filters, webFilters.get()); 1149 builder.buildFilterOperations(filters, webFilters.get());
1150 m_layer->layer()->setFilters(*webFilters); 1150 m_layer->layer()->setFilters(webFilters->AsFilterOperations());
1151 } 1151 }
1152 1152
1153 void GraphicsLayer::setBackdropFilters(const FilterOperations& filters) 1153 void GraphicsLayer::setBackdropFilters(const FilterOperations& filters)
1154 { 1154 {
1155 SkiaImageFilterBuilder builder; 1155 SkiaImageFilterBuilder builder;
1156 OwnPtr<WebFilterOperations> webFilters = adoptPtr(Platform::current()->compo sitorSupport()->createFilterOperations()); 1156 OwnPtr<WebFilterOperations> webFilters = adoptPtr(CompositorFactory::current ().createFilterOperations());
1157 builder.buildFilterOperations(filters, webFilters.get()); 1157 builder.buildFilterOperations(filters, webFilters.get());
1158 m_layer->layer()->setBackgroundFilters(*webFilters); 1158 m_layer->layer()->setBackgroundFilters(webFilters->AsFilterOperations());
1159 } 1159 }
1160 1160
1161 void GraphicsLayer::setFilterQuality(SkFilterQuality filterQuality) 1161 void GraphicsLayer::setFilterQuality(SkFilterQuality filterQuality)
1162 { 1162 {
1163 if (m_imageLayer) 1163 if (m_imageLayer)
1164 m_imageLayer->setNearestNeighbor(filterQuality == kNone_SkFilterQuality) ; 1164 m_imageLayer->setNearestNeighbor(filterQuality == kNone_SkFilterQuality) ;
1165 } 1165 }
1166 1166
1167 void GraphicsLayer::setPaintingPhase(GraphicsLayerPaintingPhase phase) 1167 void GraphicsLayer::setPaintingPhase(GraphicsLayerPaintingPhase phase)
1168 { 1168 {
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1264 { 1264 {
1265 if (!layer) { 1265 if (!layer) {
1266 fprintf(stderr, "Cannot showGraphicsLayerTree for (nil).\n"); 1266 fprintf(stderr, "Cannot showGraphicsLayerTree for (nil).\n");
1267 return; 1267 return;
1268 } 1268 }
1269 1269
1270 String output = layer->layerTreeAsText(blink::LayerTreeIncludesDebugInfo); 1270 String output = layer->layerTreeAsText(blink::LayerTreeIncludesDebugInfo);
1271 fprintf(stderr, "%s\n", output.utf8().data()); 1271 fprintf(stderr, "%s\n", output.utf8().data());
1272 } 1272 }
1273 #endif 1273 #endif
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