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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "core/editing/RenderedPosition.h" | 31 #include "core/editing/RenderedPosition.h" |
32 | 32 |
33 #include "core/editing/TextAffinity.h" | 33 #include "core/editing/TextAffinity.h" |
34 #include "core/editing/VisiblePosition.h" | 34 #include "core/editing/VisiblePosition.h" |
35 #include "core/editing/VisibleUnits.h" | 35 #include "core/editing/VisibleUnits.h" |
| 36 #include "core/layout/api/LineLayoutAPIShim.h" |
36 #include "core/layout/compositing/CompositedSelectionBound.h" | 37 #include "core/layout/compositing/CompositedSelectionBound.h" |
37 #include "core/paint/LineLayoutPaintShim.h" | |
38 #include "core/paint/PaintLayer.h" | 38 #include "core/paint/PaintLayer.h" |
39 | 39 |
40 namespace blink { | 40 namespace blink { |
41 | 41 |
42 static inline LayoutObject* layoutObjectFromPosition(const Position& position) | 42 static inline LayoutObject* layoutObjectFromPosition(const Position& position) |
43 { | 43 { |
44 ASSERT(position.isNotNull()); | 44 ASSERT(position.isNotNull()); |
45 Node* layoutObjectNode = nullptr; | 45 Node* layoutObjectNode = nullptr; |
46 switch (position.anchorType()) { | 46 switch (position.anchorType()) { |
47 case PositionAnchorType::OffsetInAnchor: | 47 case PositionAnchorType::OffsetInAnchor: |
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82 , m_offset(0) | 82 , m_offset(0) |
83 , m_prevLeafChild(uncachedInlineBox()) | 83 , m_prevLeafChild(uncachedInlineBox()) |
84 , m_nextLeafChild(uncachedInlineBox()) | 84 , m_nextLeafChild(uncachedInlineBox()) |
85 { | 85 { |
86 if (position.isNull()) | 86 if (position.isNull()) |
87 return; | 87 return; |
88 InlineBoxPosition boxPosition = computeInlineBoxPosition(position, affinity)
; | 88 InlineBoxPosition boxPosition = computeInlineBoxPosition(position, affinity)
; |
89 m_inlineBox = boxPosition.inlineBox; | 89 m_inlineBox = boxPosition.inlineBox; |
90 m_offset = boxPosition.offsetInBox; | 90 m_offset = boxPosition.offsetInBox; |
91 if (m_inlineBox) | 91 if (m_inlineBox) |
92 m_layoutObject = LineLayoutPaintShim::layoutObjectFrom(m_inlineBox->line
LayoutItem()); | 92 m_layoutObject = LineLayoutAPIShim::layoutObjectFrom(m_inlineBox->lineLa
youtItem()); |
93 else | 93 else |
94 m_layoutObject = layoutObjectFromPosition(position); | 94 m_layoutObject = layoutObjectFromPosition(position); |
95 } | 95 } |
96 | 96 |
97 RenderedPosition::RenderedPosition(const PositionInComposedTree& position, TextA
ffinity affinity) | 97 RenderedPosition::RenderedPosition(const PositionInComposedTree& position, TextA
ffinity affinity) |
98 : RenderedPosition(toPositionInDOMTree(position), affinity) | 98 : RenderedPosition(toPositionInDOMTree(position), affinity) |
99 { | 99 { |
100 } | 100 } |
101 | 101 |
102 InlineBox* RenderedPosition::prevLeafChild() const | 102 InlineBox* RenderedPosition::prevLeafChild() const |
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271 bool layoutObjectContainsPosition(LayoutObject* target, const Position& position
) | 271 bool layoutObjectContainsPosition(LayoutObject* target, const Position& position
) |
272 { | 272 { |
273 for (LayoutObject* layoutObject = layoutObjectFromPosition(position); layout
Object && layoutObject->node(); layoutObject = layoutObject->parent()) { | 273 for (LayoutObject* layoutObject = layoutObjectFromPosition(position); layout
Object && layoutObject->node(); layoutObject = layoutObject->parent()) { |
274 if (layoutObject == target) | 274 if (layoutObject == target) |
275 return true; | 275 return true; |
276 } | 276 } |
277 return false; | 277 return false; |
278 } | 278 } |
279 | 279 |
280 }; | 280 }; |
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