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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 369 | 369 |
| 370 m_virtualReadIndex = 0; | 370 m_virtualReadIndex = 0; |
| 371 m_buffer = buffer; | 371 m_buffer = buffer; |
| 372 } | 372 } |
| 373 | 373 |
| 374 unsigned AudioBufferSourceNode::numberOfChannels() | 374 unsigned AudioBufferSourceNode::numberOfChannels() |
| 375 { | 375 { |
| 376 return output(0)->numberOfChannels(); | 376 return output(0)->numberOfChannels(); |
| 377 } | 377 } |
| 378 | 378 |
| 379 void AudioBufferSourceNode::start(ExceptionState& exceptionState) | |
| 380 { | |
| 381 startPlaying(false, 0, 0, buffer() ? buffer()->duration() : 0, exceptionStat
e); | |
| 382 } | |
| 383 | |
| 384 void AudioBufferSourceNode::start(double when, ExceptionState& exceptionState) | 379 void AudioBufferSourceNode::start(double when, ExceptionState& exceptionState) |
| 385 { | 380 { |
| 386 startPlaying(false, when, 0, buffer() ? buffer()->duration() : 0, exceptionS
tate); | 381 AudioScheduledSourceNode::start(when, exceptionState); |
| 387 } | 382 } |
| 388 | 383 |
| 389 void AudioBufferSourceNode::start(double when, double grainOffset, ExceptionStat
e& exceptionState) | 384 void AudioBufferSourceNode::start(double when, double grainOffset, ExceptionStat
e& exceptionState) |
| 390 { | 385 { |
| 391 startPlaying(true, when, grainOffset, buffer() ? buffer()->duration() : 0, e
xceptionState); | 386 start(when, grainOffset, buffer() ? buffer()->duration() : 0, exceptionState
); |
| 392 } | 387 } |
| 393 | 388 |
| 394 void AudioBufferSourceNode::start(double when, double grainOffset, double grainD
uration, ExceptionState& exceptionState) | 389 void AudioBufferSourceNode::start(double when, double grainOffset, double grainD
uration, ExceptionState& exceptionState) |
| 395 { | 390 { |
| 396 startPlaying(true, when, grainOffset, grainDuration, exceptionState); | |
| 397 } | |
| 398 | |
| 399 void AudioBufferSourceNode::startPlaying(bool isGrain, double when, double grain
Offset, double grainDuration, ExceptionState& exceptionState) | |
| 400 { | |
| 401 ASSERT(isMainThread()); | 391 ASSERT(isMainThread()); |
| 402 | 392 |
| 403 if (m_playbackState != UNSCHEDULED_STATE) { | 393 if (m_playbackState != UNSCHEDULED_STATE) { |
| 404 exceptionState.throwDOMException( | 394 exceptionState.throwDOMException( |
| 405 InvalidStateError, | 395 InvalidStateError, |
| 406 "cannot call start more than once."); | 396 "cannot call start more than once."); |
| 407 return; | 397 return; |
| 408 } | 398 } |
| 409 | 399 |
| 410 if (!buffer()) | 400 if (!buffer()) |
| 411 return; | 401 return; |
| 412 | 402 |
| 413 if (isGrain) { | 403 // Do sanity checking of grain parameters versus buffer size. |
| 414 // Do sanity checking of grain parameters versus buffer size. | 404 double bufferDuration = buffer()->duration(); |
| 415 double bufferDuration = buffer()->duration(); | |
| 416 | 405 |
| 417 grainOffset = max(0.0, grainOffset); | 406 grainOffset = max(0.0, grainOffset); |
| 418 grainOffset = min(bufferDuration, grainOffset); | 407 grainOffset = min(bufferDuration, grainOffset); |
| 419 m_grainOffset = grainOffset; | 408 m_grainOffset = grainOffset; |
| 420 | 409 |
| 421 double maxDuration = bufferDuration - grainOffset; | 410 double maxDuration = bufferDuration - grainOffset; |
| 422 | 411 |
| 423 grainDuration = max(0.0, grainDuration); | 412 grainDuration = max(0.0, grainDuration); |
| 424 grainDuration = min(maxDuration, grainDuration); | 413 grainDuration = min(maxDuration, grainDuration); |
| 425 m_grainDuration = grainDuration; | 414 m_grainDuration = grainDuration; |
| 426 } | |
| 427 | 415 |
| 428 m_isGrain = isGrain; | 416 m_isGrain = true; |
| 429 m_startTime = when; | 417 m_startTime = when; |
| 430 | 418 |
| 431 // We call timeToSampleFrame here since at playbackRate == 1 we don't want t
o go through linear interpolation | 419 // We call timeToSampleFrame here since at playbackRate == 1 we don't want t
o go through linear interpolation |
| 432 // at a sub-sample position since it will degrade the quality. | 420 // at a sub-sample position since it will degrade the quality. |
| 433 // When aligned to the sample-frame the playback will be identical to the PC
M data stored in the buffer. | 421 // When aligned to the sample-frame the playback will be identical to the PC
M data stored in the buffer. |
| 434 // Since playbackRate == 1 is very common, it's worth considering quality. | 422 // Since playbackRate == 1 is very common, it's worth considering quality. |
| 435 m_virtualReadIndex = AudioUtilities::timeToSampleFrame(m_grainOffset, buffer
()->sampleRate()); | 423 m_virtualReadIndex = AudioUtilities::timeToSampleFrame(m_grainOffset, buffer
()->sampleRate()); |
| 436 | 424 |
| 437 m_playbackState = SCHEDULED_STATE; | 425 m_playbackState = SCHEDULED_STATE; |
| 438 } | 426 } |
| 439 | 427 |
| 440 void AudioBufferSourceNode::noteGrainOn(double when, double grainOffset, double
grainDuration, ExceptionState& exceptionState) | 428 void AudioBufferSourceNode::noteGrainOn(double when, double grainOffset, double
grainDuration, ExceptionState& exceptionState) |
| 441 { | 429 { |
| 442 // Handle unspecified duration where 0 means the rest of the buffer. | 430 // Handle unspecified duration where 0 means the rest of the buffer. |
| 443 if (!grainDuration && buffer()) | 431 if (!grainDuration && buffer()) |
| 444 grainDuration = buffer()->duration(); | 432 grainDuration = buffer()->duration(); |
| 445 startPlaying(true, when, grainOffset, grainDuration, exceptionState); | 433 start(when, grainOffset, grainDuration, exceptionState); |
| 446 } | 434 } |
| 447 | 435 |
| 448 double AudioBufferSourceNode::totalPitchRate() | 436 double AudioBufferSourceNode::totalPitchRate() |
| 449 { | 437 { |
| 450 double dopplerRate = 1.0; | 438 double dopplerRate = 1.0; |
| 451 if (m_pannerNode) | 439 if (m_pannerNode) |
| 452 dopplerRate = m_pannerNode->dopplerRate(); | 440 dopplerRate = m_pannerNode->dopplerRate(); |
| 453 | 441 |
| 454 // Incorporate buffer's sample-rate versus AudioContext's sample-rate. | 442 // Incorporate buffer's sample-rate versus AudioContext's sample-rate. |
| 455 // Normally it's not an issue because buffers are loaded at the AudioContext
's sample-rate, but we can handle it in any case. | 443 // Normally it's not an issue because buffers are loaded at the AudioContext
's sample-rate, but we can handle it in any case. |
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| 503 void AudioBufferSourceNode::finish() | 491 void AudioBufferSourceNode::finish() |
| 504 { | 492 { |
| 505 clearPannerNode(); | 493 clearPannerNode(); |
| 506 ASSERT(!m_pannerNode); | 494 ASSERT(!m_pannerNode); |
| 507 AudioScheduledSourceNode::finish(); | 495 AudioScheduledSourceNode::finish(); |
| 508 } | 496 } |
| 509 | 497 |
| 510 } // namespace WebCore | 498 } // namespace WebCore |
| 511 | 499 |
| 512 #endif // ENABLE(WEB_AUDIO) | 500 #endif // ENABLE(WEB_AUDIO) |
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