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Unified Diff: third_party/WebKit/Source/core/dom/ScriptLoader.cpp

Issue 1615523002: Transitively keep track of an isolated world's children scripts and worlds. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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Index: third_party/WebKit/Source/core/dom/ScriptLoader.cpp
diff --git a/third_party/WebKit/Source/core/dom/ScriptLoader.cpp b/third_party/WebKit/Source/core/dom/ScriptLoader.cpp
index e102a1f49468938db54d60c9986b76abed3bd3de..e51d27c405785cb074220a583303b483cbfd9348 100644
--- a/third_party/WebKit/Source/core/dom/ScriptLoader.cpp
+++ b/third_party/WebKit/Source/core/dom/ScriptLoader.cpp
@@ -60,6 +60,7 @@ namespace blink {
ScriptLoader::ScriptLoader(Element* element, bool parserInserted, bool alreadyStarted)
: m_element(element)
, m_resource(0)
+ , m_originWorld(nullptr)
, m_startLineNumber(WTF::OrdinalNumber::beforeFirst())
, m_parserInserted(parserInserted)
, m_isExternalScript(false)
@@ -240,6 +241,11 @@ bool ScriptLoader::prepareScript(const TextPosition& scriptStartPosition, Legacy
return false;
}
+ // Store the origin to apply when the script is done loading, as the script could be loaded in the main world.
+ if (v8::Isolate::GetCurrent()->InContext()) {
haraken 2016/01/21 10:16:15 v8::Isolate::GetCurrent() is deprecated. Use toIso
proberge 2016/01/29 18:00:48 Where is the deprecation notice? Neither api.cc no
+ m_originWorld = PassRefPtr<DOMWrapperWorld>(DOMWrapperWorld::current(v8::Isolate::GetCurrent()).originWorld());
haraken 2016/01/21 10:16:15 PassRefPtr<DOMWrapperWorld> wouldn't be needed.
haraken 2016/01/21 10:16:15 v8::Isolate::GetCurrent() is deprecated.
+ }
+
if (client->hasSourceAttribute() && client->deferAttributeValue() && m_parserInserted && !client->asyncAttributeValue()) {
m_willExecuteWhenDocumentFinishedParsing = true;
m_willBeParserExecuted = true;
@@ -415,6 +421,9 @@ bool ScriptLoader::executeScript(const ScriptSourceCode& sourceCode, double* com
if (isHTMLScriptLoader(m_element))
contextDocument->pushCurrentScript(toHTMLScriptElement(m_element));
+ // Ensure the origin world gets propagated to the script and is reset afterwards.
+ DOMWrapperWorld::OriginWorldPusher worldPusher(ScriptState::forMainWorld(frame)->world(), m_originWorld);
+
// Create a script from the script element node, using the script
// block's source and the script block's type.
// Note: This is where the script is compiled and actually executed.

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