Index: test/cctest/test-types.cc |
diff --git a/test/cctest/test-types.cc b/test/cctest/test-types.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d5852e0c0ff1feafcdeeafeb86f08da9d29523b4 |
--- /dev/null |
+++ b/test/cctest/test-types.cc |
@@ -0,0 +1,521 @@ |
+// Copyright 2013 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include "cctest.h" |
+#include "types.h" |
+ |
+using namespace v8::internal; |
+ |
+// Testing auxiliaries (breaking the Type abstraction). |
+static bool IsBitset(Type* type) { return type->IsSmi(); } |
+static bool IsClass(Type* type) { return type->IsMap(); } |
+static bool IsUnion(Type* type) { return type->IsFixedArray(); } |
+static bool IsConstant(Type* type) { |
+ return !(IsBitset(type) || IsClass(type) || IsUnion(type)); |
+} |
+ |
+static int AsBitset(Type* type) { return Smi::cast(type)->value(); } |
+static Map* AsClass(Type* type) { return Map::cast(type); } |
+static HeapObject* AsConstant(Type* type) { return HeapObject::cast(type); } |
+static FixedArray* AsUnion(Type* type) { return FixedArray::cast(type); } |
+ |
+class HandlifiedTypes { |
+ public: |
+ explicit HandlifiedTypes(Isolate* isolate) : |
+ None(Type::None(), isolate), |
+ Any(Type::Any(), isolate), |
+ Oddball(Type::Oddball(), isolate), |
+ Boolean(Type::Boolean(), isolate), |
+ Null(Type::Null(), isolate), |
+ Undefined(Type::Undefined(), isolate), |
+ Number(Type::Number(), isolate), |
+ Smi(Type::Smi(), isolate), |
+ Double(Type::Double(), isolate), |
+ Name(Type::Name(), isolate), |
+ UniqueName(Type::UniqueName(), isolate), |
+ String(Type::String(), isolate), |
+ InternalizedString(Type::InternalizedString(), isolate), |
+ Symbol(Type::Symbol(), isolate), |
+ Receiver(Type::Receiver(), isolate), |
+ Object(Type::Object(), isolate), |
+ Array(Type::Array(), isolate), |
+ Function(Type::Function(), isolate), |
+ Proxy(Type::Proxy(), isolate), |
+ object_map(isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize)), |
+ array_map(isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize)), |
+ isolate_(isolate) { |
+ object1 = isolate->factory()->NewJSObjectFromMap(object_map); |
+ object2 = isolate->factory()->NewJSObjectFromMap(object_map); |
+ array = isolate->factory()->NewJSArray(20); |
+ ObjectClass = handle(Type::Class(object_map), isolate); |
+ ArrayClass = handle(Type::Class(array_map), isolate); |
+ ObjectConstant1 = handle(Type::Constant(object1), isolate); |
+ ObjectConstant2 = handle(Type::Constant(object2), isolate); |
+ ArrayConstant = handle(Type::Constant(array), isolate); |
+ } |
+ |
+ Handle<Type> None; |
+ Handle<Type> Any; |
+ Handle<Type> Oddball; |
+ Handle<Type> Boolean; |
+ Handle<Type> Null; |
+ Handle<Type> Undefined; |
+ Handle<Type> Number; |
+ Handle<Type> Smi; |
+ Handle<Type> Double; |
+ Handle<Type> Name; |
+ Handle<Type> UniqueName; |
+ Handle<Type> String; |
+ Handle<Type> InternalizedString; |
+ Handle<Type> Symbol; |
+ Handle<Type> Receiver; |
+ Handle<Type> Object; |
+ Handle<Type> Array; |
+ Handle<Type> Function; |
+ Handle<Type> Proxy; |
+ |
+ Handle<Type> ObjectClass; |
+ Handle<Type> ArrayClass; |
+ Handle<Type> ObjectConstant1; |
+ Handle<Type> ObjectConstant2; |
+ Handle<Type> ArrayConstant; |
+ |
+ Handle<Map> object_map; |
+ Handle<Map> array_map; |
+ |
+ Handle<JSObject> object1; |
+ Handle<JSObject> object2; |
+ Handle<JSArray> array; |
+ |
+ Handle<Type> Union(Handle<Type> type1, Handle<Type> type2) { |
+ return handle(Type::Union(type1, type2), isolate_); |
+ } |
+ |
+ private: |
+ Isolate* isolate_; |
+}; |
+ |
+ |
+TEST(Bitset) { |
+ CcTest::InitializeVM(); |
+ Isolate* isolate = Isolate::Current(); |
+ HandleScope scope(isolate); |
+ HandlifiedTypes T(isolate); |
+ |
+ CHECK(IsBitset(*T.None)); |
+ CHECK(IsBitset(*T.Any)); |
+ CHECK(IsBitset(*T.String)); |
+ CHECK(IsBitset(*T.Object)); |
+ |
+ CHECK(IsBitset(Type::Union(T.String, T.Number))); |
+ CHECK(IsBitset(Type::Union(T.String, T.Receiver))); |
+ CHECK(IsBitset(Type::Optional(T.Object))); |
+ |
+ CHECK_EQ(0, AsBitset(*T.None)); |
+ CHECK_EQ(AsBitset(*T.Number) | AsBitset(*T.String), |
+ AsBitset(Type::Union(T.String, T.Number))); |
+ CHECK_EQ(AsBitset(*T.Receiver), |
+ AsBitset(Type::Union(T.Receiver, T.Object))); |
+ CHECK_EQ(AsBitset(*T.String) | AsBitset(*T.Undefined), |
+ AsBitset(Type::Optional(T.String))); |
+} |
+ |
+ |
+TEST(Class) { |
+ CcTest::InitializeVM(); |
+ Isolate* isolate = Isolate::Current(); |
+ HandleScope scope(isolate); |
+ HandlifiedTypes T(isolate); |
+ |
+ CHECK(IsClass(*T.ObjectClass)); |
+ CHECK(IsClass(*T.ArrayClass)); |
+ |
+ CHECK(*T.object_map == AsClass(*T.ObjectClass)); |
+ CHECK(*T.array_map == AsClass(*T.ArrayClass)); |
+} |
+ |
+ |
+TEST(Constant) { |
+ CcTest::InitializeVM(); |
+ Isolate* isolate = Isolate::Current(); |
+ HandleScope scope(isolate); |
+ HandlifiedTypes T(isolate); |
+ |
+ CHECK(IsConstant(*T.ObjectConstant1)); |
+ CHECK(IsConstant(*T.ObjectConstant2)); |
+ CHECK(IsConstant(*T.ArrayConstant)); |
+ |
+ CHECK(*T.object1 == AsConstant(*T.ObjectConstant1)); |
+ CHECK(*T.object2 == AsConstant(*T.ObjectConstant2)); |
+ CHECK(*T.object1 != AsConstant(*T.ObjectConstant2)); |
+ CHECK(*T.array == AsConstant(*T.ArrayConstant)); |
+} |
+ |
+ |
+static void CheckSub(Handle<Type> type1, Handle<Type> type2) { |
+ CHECK(type1->Is(type2)); |
+ CHECK(!type2->Is(type1)); |
+ if (IsBitset(*type1) && IsBitset(*type2)) { |
+ CHECK_NE(AsBitset(*type1), AsBitset(*type2)); |
+ } |
+} |
+ |
+static void CheckUnordered(Handle<Type> type1, Handle<Type> type2) { |
+ CHECK(!type1->Is(type2)); |
+ CHECK(!type2->Is(type1)); |
+ if (IsBitset(*type1) && IsBitset(*type2)) { |
+ CHECK_NE(AsBitset(*type1), AsBitset(*type2)); |
+ } |
+} |
+ |
+TEST(Is) { |
+ CcTest::InitializeVM(); |
+ Isolate* isolate = Isolate::Current(); |
+ HandleScope scope(isolate); |
+ HandlifiedTypes T(isolate); |
+ |
+ // Reflexivity |
+ CHECK(T.None->Is(T.None)); |
+ CHECK(T.Any->Is(T.Any)); |
+ CHECK(T.Object->Is(T.Object)); |
+ |
+ CHECK(T.ObjectClass->Is(T.ObjectClass)); |
+ CHECK(T.ObjectConstant1->Is(T.ObjectConstant1)); |
+ |
+ // Symmetry and Transitivity |
+ CheckSub(T.None, T.Number); |
+ CheckSub(T.None, T.Any); |
+ |
+ CheckSub(T.Oddball, T.Any); |
+ CheckSub(T.Boolean, T.Oddball); |
+ CheckSub(T.Null, T.Oddball); |
+ CheckSub(T.Undefined, T.Oddball); |
+ CheckUnordered(T.Boolean, T.Null); |
+ CheckUnordered(T.Undefined, T.Null); |
+ CheckUnordered(T.Boolean, T.Undefined); |
+ |
+ CheckSub(T.Number, T.Any); |
+ CheckSub(T.Smi, T.Number); |
+ CheckSub(T.Double, T.Number); |
+ CheckUnordered(T.Smi, T.Double); |
+ |
+ CheckSub(T.Name, T.Any); |
+ CheckSub(T.UniqueName, T.Any); |
+ CheckSub(T.UniqueName, T.Name); |
+ CheckSub(T.String, T.Name); |
+ CheckSub(T.InternalizedString, T.String); |
+ CheckSub(T.InternalizedString, T.UniqueName); |
+ CheckSub(T.InternalizedString, T.Name); |
+ CheckSub(T.Symbol, T.UniqueName); |
+ CheckSub(T.Symbol, T.Name); |
+ CheckUnordered(T.String, T.UniqueName); |
+ CheckUnordered(T.String, T.Symbol); |
+ CheckUnordered(T.InternalizedString, T.Symbol); |
+ |
+ CheckSub(T.Receiver, T.Any); |
+ CheckSub(T.Object, T.Any); |
+ CheckSub(T.Object, T.Receiver); |
+ CheckSub(T.Array, T.Object); |
+ CheckSub(T.Function, T.Object); |
+ CheckSub(T.Proxy, T.Receiver); |
+ CheckUnordered(T.Object, T.Proxy); |
+ CheckUnordered(T.Array, T.Function); |
+ |
+ // Structured subtyping |
+ CheckSub(T.ObjectClass, T.Object); |
+ CheckSub(T.ArrayClass, T.Object); |
+ CheckUnordered(T.ObjectClass, T.ArrayClass); |
+ |
+ CheckSub(T.ObjectConstant1, T.Object); |
+ CheckSub(T.ObjectConstant2, T.Object); |
+ CheckSub(T.ArrayConstant, T.Object); |
+ CheckSub(T.ArrayConstant, T.Array); |
+ CheckUnordered(T.ObjectConstant1, T.ObjectConstant2); |
+ CheckUnordered(T.ObjectConstant1, T.ArrayConstant); |
+ |
+ CheckUnordered(T.ObjectConstant1, T.ObjectClass); |
+ CheckUnordered(T.ObjectConstant2, T.ObjectClass); |
+ CheckUnordered(T.ObjectConstant1, T.ArrayClass); |
+ CheckUnordered(T.ObjectConstant2, T.ArrayClass); |
+ CheckUnordered(T.ArrayConstant, T.ObjectClass); |
+} |
+ |
+ |
+static void CheckOverlap(Handle<Type> type1, Handle<Type> type2) { |
+ CHECK(type1->Maybe(type2)); |
+ CHECK(type2->Maybe(type1)); |
+ if (IsBitset(*type1) && IsBitset(*type2)) { |
+ CHECK_NE(0, AsBitset(*type1) & AsBitset(*type2)); |
+ } |
+} |
+ |
+static void CheckDisjoint(Handle<Type> type1, Handle<Type> type2) { |
+ CHECK(!type1->Is(type2)); |
+ CHECK(!type2->Is(type1)); |
+ CHECK(!type1->Maybe(type2)); |
+ CHECK(!type2->Maybe(type1)); |
+ if (IsBitset(*type1) && IsBitset(*type2)) { |
+ CHECK_EQ(0, AsBitset(*type1) & AsBitset(*type2)); |
+ } |
+} |
+ |
+TEST(Maybe) { |
+ CcTest::InitializeVM(); |
+ Isolate* isolate = Isolate::Current(); |
+ HandleScope scope(isolate); |
+ HandlifiedTypes T(isolate); |
+ |
+ CheckOverlap(T.Any, T.Any); |
+ CheckOverlap(T.Object, T.Object); |
+ |
+ CheckOverlap(T.Oddball, T.Any); |
+ CheckOverlap(T.Boolean, T.Oddball); |
+ CheckOverlap(T.Null, T.Oddball); |
+ CheckOverlap(T.Undefined, T.Oddball); |
+ CheckDisjoint(T.Boolean, T.Null); |
+ CheckDisjoint(T.Undefined, T.Null); |
+ CheckDisjoint(T.Boolean, T.Undefined); |
+ |
+ CheckOverlap(T.Number, T.Any); |
+ CheckOverlap(T.Smi, T.Number); |
+ CheckOverlap(T.Double, T.Number); |
+ CheckDisjoint(T.Smi, T.Double); |
+ |
+ CheckOverlap(T.Name, T.Any); |
+ CheckOverlap(T.UniqueName, T.Any); |
+ CheckOverlap(T.UniqueName, T.Name); |
+ CheckOverlap(T.String, T.Name); |
+ CheckOverlap(T.InternalizedString, T.String); |
+ CheckOverlap(T.InternalizedString, T.UniqueName); |
+ CheckOverlap(T.InternalizedString, T.Name); |
+ CheckOverlap(T.Symbol, T.UniqueName); |
+ CheckOverlap(T.Symbol, T.Name); |
+ CheckOverlap(T.String, T.UniqueName); |
+ CheckDisjoint(T.String, T.Symbol); |
+ CheckDisjoint(T.InternalizedString, T.Symbol); |
+ |
+ CheckOverlap(T.Receiver, T.Any); |
+ CheckOverlap(T.Object, T.Any); |
+ CheckOverlap(T.Object, T.Receiver); |
+ CheckOverlap(T.Array, T.Object); |
+ CheckOverlap(T.Function, T.Object); |
+ CheckOverlap(T.Proxy, T.Receiver); |
+ CheckDisjoint(T.Object, T.Proxy); |
+ CheckDisjoint(T.Array, T.Function); |
+ |
+ CheckOverlap(T.ObjectClass, T.Object); |
+ CheckOverlap(T.ArrayClass, T.Object); |
+ CheckOverlap(T.ObjectClass, T.ObjectClass); |
+ CheckOverlap(T.ArrayClass, T.ArrayClass); |
+ CheckDisjoint(T.ObjectClass, T.ArrayClass); |
+ |
+ CheckOverlap(T.ObjectConstant1, T.Object); |
+ CheckOverlap(T.ObjectConstant2, T.Object); |
+ CheckOverlap(T.ArrayConstant, T.Object); |
+ CheckOverlap(T.ArrayConstant, T.Array); |
+ CheckOverlap(T.ObjectConstant1, T.ObjectConstant1); |
+ CheckDisjoint(T.ObjectConstant1, T.ObjectConstant2); |
+ CheckDisjoint(T.ObjectConstant1, T.ArrayConstant); |
+ |
+ CheckDisjoint(T.ObjectConstant1, T.ObjectClass); |
+ CheckDisjoint(T.ObjectConstant2, T.ObjectClass); |
+ CheckDisjoint(T.ObjectConstant1, T.ArrayClass); |
+ CheckDisjoint(T.ObjectConstant2, T.ArrayClass); |
+ CheckDisjoint(T.ArrayConstant, T.ObjectClass); |
+} |
+ |
+ |
+static void CheckEqual(Handle<Type> type1, Handle<Type> type2) { |
+ CHECK_EQ(IsBitset(*type1), IsBitset(*type2)); |
+ CHECK_EQ(IsClass(*type1), IsClass(*type2)); |
+ CHECK_EQ(IsConstant(*type1), IsConstant(*type2)); |
+ CHECK_EQ(IsUnion(*type1), IsUnion(*type2)); |
+ if (IsBitset(*type1)) { |
+ CHECK_EQ(AsBitset(*type1), AsBitset(*type2)); |
+ } else if (IsClass(*type1)) { |
+ CHECK_EQ(AsClass(*type1), AsClass(*type2)); |
+ } else if (IsConstant(*type1)) { |
+ CHECK_EQ(AsConstant(*type1), AsConstant(*type2)); |
+ } else if (IsUnion(*type1)) { |
+ CHECK_EQ(AsUnion(*type1)->length(), AsUnion(*type2)->length()); |
+ } |
+ CHECK(type1->Is(type2)); |
+ CHECK(type2->Is(type1)); |
+} |
+ |
+TEST(Union) { |
+ CcTest::InitializeVM(); |
+ Isolate* isolate = Isolate::Current(); |
+ HandleScope scope(isolate); |
+ HandlifiedTypes T(isolate); |
+ |
+ // Bitset-bitset |
+ CHECK(IsBitset(Type::Union(T.Object, T.Number))); |
+ CHECK(IsBitset(Type::Union(T.Object, T.Object))); |
+ CHECK(IsBitset(Type::Union(T.Any, T.None))); |
+ |
+ CheckEqual(T.Union(T.None, T.Number), T.Number); |
+ CheckEqual(T.Union(T.Object, T.Proxy), T.Receiver); |
+ CheckEqual(T.Union(T.Number, T.String), T.Union(T.String, T.Number)); |
+ CheckSub(T.Union(T.Number, T.String), T.Any); |
+ |
+ // Class-class |
+ CHECK(IsClass(Type::Union(T.ObjectClass, T.ObjectClass))); |
+ CHECK(IsUnion(Type::Union(T.ObjectClass, T.ArrayClass))); |
+ |
+ CheckEqual(T.Union(T.ObjectClass, T.ObjectClass), T.ObjectClass); |
+ CheckSub(T.ObjectClass, T.Union(T.ObjectClass, T.ArrayClass)); |
+ CheckSub(T.ArrayClass, T.Union(T.ObjectClass, T.ArrayClass)); |
+ CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Object); |
+ CheckUnordered(T.Union(T.ObjectClass, T.ArrayClass), T.Array); |
+ CheckOverlap(T.Union(T.ObjectClass, T.ArrayClass), T.Array); |
+ CheckDisjoint(T.Union(T.ObjectClass, T.ArrayClass), T.Number); |
+ |
+ // Constant-constant |
+ CHECK(IsConstant(Type::Union(T.ObjectConstant1, T.ObjectConstant1))); |
+ CHECK(IsUnion(Type::Union(T.ObjectConstant1, T.ObjectConstant2))); |
+ |
+ CheckEqual(T.Union(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1); |
+ CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
+ CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
+ CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object); |
+ CheckUnordered(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass); |
+ CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array); |
+ CheckOverlap(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Number); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass); |
+ |
+ // Bitset-class |
+ CHECK(IsBitset(Type::Union(T.ObjectClass, T.Object))); |
+ CHECK(IsUnion(Type::Union(T.ObjectClass, T.Number))); |
+ |
+ CheckEqual(T.Union(T.ObjectClass, T.Object), T.Object); |
+ CheckSub(T.Union(T.ObjectClass, T.Number), T.Any); |
+ CheckSub(T.Union(T.ObjectClass, T.Smi), T.Union(T.Object, T.Number)); |
+ CheckSub(T.Union(T.ObjectClass, T.Array), T.Object); |
+ CheckUnordered(T.Union(T.ObjectClass, T.String), T.Array); |
+ CheckOverlap(T.Union(T.ObjectClass, T.String), T.Object); |
+ CheckDisjoint(T.Union(T.ObjectClass, T.String), T.Number); |
+ |
+ // Bitset-constant |
+ CHECK(IsBitset(Type::Union(T.ObjectConstant1, T.Object))); |
+ CHECK(IsUnion(Type::Union(T.ObjectConstant2, T.Number))); |
+ |
+ CheckEqual(T.Union(T.ObjectConstant1, T.Object), T.Object); |
+ CheckSub(T.Union(T.ObjectConstant1, T.Number), T.Any); |
+ CheckSub(T.Union(T.ObjectConstant1, T.Smi), T.Union(T.Object, T.Number)); |
+ CheckSub(T.Union(T.ObjectConstant1, T.Array), T.Object); |
+ CheckUnordered(T.Union(T.ObjectConstant1, T.String), T.Array); |
+ CheckOverlap(T.Union(T.ObjectConstant1, T.String), T.Object); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.String), T.Number); |
+ |
+ // Class-constant |
+ CHECK(IsUnion(Type::Union(T.ObjectConstant1, T.ObjectClass))); |
+ CHECK(IsUnion(Type::Union(T.ArrayClass, T.ObjectConstant2))); |
+ |
+ CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Object); |
+ CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ArrayClass)); |
+ CheckSub(T.ArrayClass, T.Union(T.ObjectConstant1, T.ArrayClass)); |
+ CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass)); |
+ CheckSub( |
+ T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object)); |
+ CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectConstant2); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectClass); |
+ |
+ // Bitset-union |
+ CHECK(IsBitset( |
+ Type::Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)))); |
+ CHECK(IsUnion( |
+ Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number))); |
+ |
+ CheckEqual( |
+ T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Object); |
+ CheckEqual( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number), |
+ T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass))); |
+ CheckSub( |
+ T.Double, |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number)); |
+ CheckSub( |
+ T.ObjectConstant1, |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double)); |
+ CheckSub( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double), |
+ T.Any); |
+ CheckSub( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double), |
+ T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass))); |
+ |
+ // Class-union |
+ CHECK(IsUnion( |
+ Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass))); |
+ CHECK(IsUnion( |
+ Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ObjectClass))); |
+ |
+ CheckEqual( |
+ T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Union(T.ObjectClass, T.ObjectConstant1)); |
+ CheckSub( |
+ T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Object); |
+ CheckEqual( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass), |
+ T.Union(T.ArrayClass, T.ObjectConstant2)); |
+ |
+ // Constant-union |
+ CHECK(IsUnion(Type::Union( |
+ T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)))); |
+ CHECK(IsUnion(Type::Union( |
+ T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1))); |
+ CHECK(IsUnion(Type::Union( |
+ T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1))); |
+ |
+ CheckEqual( |
+ T.Union(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
+ CheckEqual( |
+ T.Union(T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1), |
+ T.Union(T.ObjectConstant2, T.Union(T.ArrayConstant, T.ObjectConstant1))); |
+ |
+ // Union-union |
+ CHECK(IsBitset( |
+ Type::Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array)))); |
+ |
+ CheckEqual( |
+ T.Union(T.Union(T.ObjectConstant2, T.ObjectConstant1), |
+ T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
+ CheckEqual( |
+ T.Union(T.Union(T.ObjectConstant2, T.ArrayConstant), |
+ T.Union(T.ObjectConstant1, T.ArrayConstant)), |
+ T.Union(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ArrayConstant)); |
+ CheckEqual( |
+ T.Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array)), |
+ T.Union(T.Number, T.Array)); |
+} |