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Side by Side Diff: net/quic/quic_connection.h

Issue 1613513003: Early connection migration in QUIC. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@home
Patch Set: Style nit fixed. Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // The entity that handles framing writes for a Quic client or server. 5 // The entity that handles framing writes for a Quic client or server.
6 // Each QuicSession will have a connection associated with it. 6 // Each QuicSession will have a connection associated with it.
7 // 7 //
8 // On the server side, the Dispatcher handles the raw reads, and hands off 8 // On the server side, the Dispatcher handles the raw reads, and hands off
9 // packets via ProcessUdpPacket for framing and processing. 9 // packets via ProcessUdpPacket for framing and processing.
10 // 10 //
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125 125
126 // Called when a blocked socket becomes writable. 126 // Called when a blocked socket becomes writable.
127 virtual void OnCanWrite() = 0; 127 virtual void OnCanWrite() = 0;
128 128
129 // Called when the connection experiences a change in congestion window. 129 // Called when the connection experiences a change in congestion window.
130 virtual void OnCongestionWindowChange(QuicTime now) = 0; 130 virtual void OnCongestionWindowChange(QuicTime now) = 0;
131 131
132 // Called when the connection receives a packet from a migrated client. 132 // Called when the connection receives a packet from a migrated client.
133 virtual void OnConnectionMigration() = 0; 133 virtual void OnConnectionMigration() = 0;
134 134
135 // Called when the the peer seems unreachable over the current network.
136 virtual void MaybeMigrateConnection() = 0;
Ryan Hamilton 2016/02/02 04:19:59 I think OnPeerUnreachable() (or some such) would b
Ryan Hamilton 2016/02/02 04:19:59 Looks like this is basically shared code and shoul
Jana 2016/02/02 06:53:53 Addressing in shared code.
Jana 2016/02/02 06:53:53 Yes, I wanted to have this CL out for context.
137
135 // Called to ask if the visitor wants to schedule write resumption as it both 138 // Called to ask if the visitor wants to schedule write resumption as it both
136 // has pending data to write, and is able to write (e.g. based on flow control 139 // has pending data to write, and is able to write (e.g. based on flow control
137 // limits). 140 // limits).
138 // Writes may be pending because they were write-blocked, congestion-throttled 141 // Writes may be pending because they were write-blocked, congestion-throttled
139 // or yielded to other connections. 142 // or yielded to other connections.
140 virtual bool WillingAndAbleToWrite() const = 0; 143 virtual bool WillingAndAbleToWrite() const = 0;
141 144
142 // Called to ask if any handshake messages are pending in this visitor. 145 // Called to ask if any handshake messages are pending in this visitor.
143 virtual bool HasPendingHandshake() const = 0; 146 virtual bool HasPendingHandshake() const = 0;
144 147
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1014 1017
1015 // If true, multipath is enabled for this connection. 1018 // If true, multipath is enabled for this connection.
1016 bool multipath_enabled_; 1019 bool multipath_enabled_;
1017 1020
1018 DISALLOW_COPY_AND_ASSIGN(QuicConnection); 1021 DISALLOW_COPY_AND_ASSIGN(QuicConnection);
1019 }; 1022 };
1020 1023
1021 } // namespace net 1024 } // namespace net
1022 1025
1023 #endif // NET_QUIC_QUIC_CONNECTION_H_ 1026 #endif // NET_QUIC_QUIC_CONNECTION_H_
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