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Side by Side Diff: pkg/scheduled_test/lib/src/mock_clock.dart

Issue 16131003: Reapply "Active stream subscriptions". (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Patch from sgjesse fixing file descriptor error. Created 7 years, 6 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 /// A library that wraps [Timer] in a way that can be mocked out in test code. 5 /// A library that wraps [Timer] in a way that can be mocked out in test code.
6 /// Application code only needs to use [newTimer] to get an instance of [Timer]. 6 /// Application code only needs to use [newTimer] to get an instance of [Timer].
7 /// Then test code can call [mock] to mock out all new [Timer] instances so that 7 /// Then test code can call [mock] to mock out all new [Timer] instances so that
8 /// they're controllable by a returned [Clock] object. 8 /// they're controllable by a returned [Clock] object.
9 library mock_clock; 9 library mock_clock;
10 10
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37 _mocked ? new _MockTimer(duration, callback) : new Timer(duration, callback); 37 _mocked ? new _MockTimer(duration, callback) : new Timer(duration, callback);
38 38
39 /// A clock that controls when mocked [Timer]s move forward in time. It starts 39 /// A clock that controls when mocked [Timer]s move forward in time. It starts
40 /// at time 0 and advances forward millisecond-by-millisecond, broadcasting each 40 /// at time 0 and advances forward millisecond-by-millisecond, broadcasting each
41 /// tick on the [onTick] stream. 41 /// tick on the [onTick] stream.
42 class Clock { 42 class Clock {
43 /// The current time of the clock, in milliseconds. Starts at 0. 43 /// The current time of the clock, in milliseconds. Starts at 0.
44 int get time => _time; 44 int get time => _time;
45 int _time = 0; 45 int _time = 0;
46 46
47 /// The stream of millisecond ticks of the clock. 47 /// Controller providing streams for listening.
48 Stream<int> get onTick { 48 StreamController<int> _multiplexController =
49 if (_onTickControllerStream == null) { 49 new StreamController<int>.multiplex();
50 _onTickControllerStream = _onTickController.stream.asBroadcastStream();
51 }
52 return _onTickControllerStream;
53 }
54
55 final _onTickController = new StreamController<int>();
56 Stream<int> _onTickControllerStream;
57 50
58 Clock._(); 51 Clock._();
59 52
53 /// The stream of millisecond ticks of the clock.
54 Stream<int> get onTick => _multiplexController.stream;
55
60 /// Advances the clock forward by [milliseconds]. This works like synchronous 56 /// Advances the clock forward by [milliseconds]. This works like synchronous
61 /// code that takes [milliseconds] to execute; any [Timer]s that are scheduled 57 /// code that takes [milliseconds] to execute; any [Timer]s that are scheduled
62 /// to fire during the interval will do so asynchronously once control returns 58 /// to fire during the interval will do so asynchronously once control returns
63 /// to the event loop. 59 /// to the event loop.
64 void tick([int milliseconds=1]) { 60 void tick([int milliseconds = 1]) {
65 for (var i = 0; i < milliseconds; i++) { 61 for (var i = 0; i < milliseconds; i++) {
66 var tickTime = ++_time; 62 var tickTime = ++_time;
67 new Future.value().then((_) => _onTickController.add(tickTime)); 63 runAsync(() {
64 _multiplexController.add(tickTime);
65 });
68 } 66 }
69 } 67 }
70 68
71 /// Automatically progresses forward in time as long as there are still 69 /// Automatically progresses forward in time as long as there are still
72 /// subscribers to [onTick] (that is, [Timer]s waiting to fire). After each 70 /// subscribers to [onTick] (that is, [Timer]s waiting to fire). After each
73 /// tick, this pumps the event loop repeatedly so that all non-clock-dependent 71 /// tick, this pumps the event loop repeatedly so that all non-clock-dependent
74 /// code runs before the next tick. 72 /// code runs before the next tick.
75 void run() { 73 void run() {
76 pumpEventQueue().then((_) { 74 pumpEventQueue().then((_) {
77 if (!_onTickController.hasListener) return; 75 if (!_multiplexController.hasListener) return;
78 tick(); 76 tick();
79 return run(); 77 return run();
80 }); 78 });
81 } 79 }
82 } 80 }
83 81
84 /// A mock implementation of [Timer] that uses [Clock] to keep time, rather than 82 /// A mock implementation of [Timer] that uses [Clock] to keep time, rather than
85 /// the system clock. 83 /// the system clock.
86 class _MockTimer implements Timer { 84 class _MockTimer implements Timer {
87 /// The time at which the timer should fire. 85 /// The time at which the timer should fire.
88 final int _time; 86 final int _time;
89 87
90 /// The callback to run when the timer fires. 88 /// The callback to run when the timer fires.
91 final TimerCallback _callback; 89 final TimerCallback _callback;
92 90
93 /// The subscription to the [Clock.onTick] stream. 91 /// The subscription to the [Clock.onTick] stream.
94 StreamSubscription _subscription; 92 StreamSubscription _subscription;
95 93
96 _MockTimer(Duration duration, this._callback) 94 _MockTimer(Duration duration, this._callback)
97 : _time = _clock.time + duration.inMilliseconds { 95 : _time = _clock.time + duration.inMilliseconds {
98 _subscription = _clock.onTick.listen((time) { 96 _subscription = _clock.onTick.listen((time) {
99 if (time < _time) return; 97 if (time < _time) return;
100 _subscription.cancel(); 98 _subscription.cancel();
101 _callback(); 99 _callback();
102 }); 100 });
103 } 101 }
104 102
105 void cancel() => _subscription.cancel(); 103 void cancel() => _subscription.cancel();
106 } 104 }
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