OLD | NEW |
1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
4 | 4 |
5 /// A library that wraps [Timer] in a way that can be mocked out in test code. | 5 /// A library that wraps [Timer] in a way that can be mocked out in test code. |
6 /// Application code only needs to use [newTimer] to get an instance of [Timer]. | 6 /// Application code only needs to use [newTimer] to get an instance of [Timer]. |
7 /// Then test code can call [mock] to mock out all new [Timer] instances so that | 7 /// Then test code can call [mock] to mock out all new [Timer] instances so that |
8 /// they're controllable by a returned [Clock] object. | 8 /// they're controllable by a returned [Clock] object. |
9 library mock_clock; | 9 library mock_clock; |
10 | 10 |
(...skipping 26 matching lines...) Expand all Loading... |
37 _mocked ? new _MockTimer(duration, callback) : new Timer(duration, callback); | 37 _mocked ? new _MockTimer(duration, callback) : new Timer(duration, callback); |
38 | 38 |
39 /// A clock that controls when mocked [Timer]s move forward in time. It starts | 39 /// A clock that controls when mocked [Timer]s move forward in time. It starts |
40 /// at time 0 and advances forward millisecond-by-millisecond, broadcasting each | 40 /// at time 0 and advances forward millisecond-by-millisecond, broadcasting each |
41 /// tick on the [onTick] stream. | 41 /// tick on the [onTick] stream. |
42 class Clock { | 42 class Clock { |
43 /// The current time of the clock, in milliseconds. Starts at 0. | 43 /// The current time of the clock, in milliseconds. Starts at 0. |
44 int get time => _time; | 44 int get time => _time; |
45 int _time = 0; | 45 int _time = 0; |
46 | 46 |
47 /// The stream of millisecond ticks of the clock. | 47 /// Controller providing streams for listening. |
48 Stream<int> get onTick { | 48 StreamController<int> _multiplexController = |
49 if (_onTickControllerStream == null) { | 49 new StreamController<int>.multiplex(); |
50 _onTickControllerStream = _onTickController.stream.asBroadcastStream(); | |
51 } | |
52 return _onTickControllerStream; | |
53 } | |
54 | |
55 final _onTickController = new StreamController<int>(); | |
56 Stream<int> _onTickControllerStream; | |
57 | 50 |
58 Clock._(); | 51 Clock._(); |
59 | 52 |
| 53 /// The stream of millisecond ticks of the clock. |
| 54 Stream<int> get onTick => _multiplexController.stream; |
| 55 |
60 /// Advances the clock forward by [milliseconds]. This works like synchronous | 56 /// Advances the clock forward by [milliseconds]. This works like synchronous |
61 /// code that takes [milliseconds] to execute; any [Timer]s that are scheduled | 57 /// code that takes [milliseconds] to execute; any [Timer]s that are scheduled |
62 /// to fire during the interval will do so asynchronously once control returns | 58 /// to fire during the interval will do so asynchronously once control returns |
63 /// to the event loop. | 59 /// to the event loop. |
64 void tick([int milliseconds=1]) { | 60 void tick([int milliseconds = 1]) { |
65 for (var i = 0; i < milliseconds; i++) { | 61 for (var i = 0; i < milliseconds; i++) { |
66 var tickTime = ++_time; | 62 var tickTime = ++_time; |
67 new Future.value().then((_) => _onTickController.add(tickTime)); | 63 runAsync(() { |
| 64 _multiplexController.add(tickTime); |
| 65 }); |
68 } | 66 } |
69 } | 67 } |
70 | 68 |
71 /// Automatically progresses forward in time as long as there are still | 69 /// Automatically progresses forward in time as long as there are still |
72 /// subscribers to [onTick] (that is, [Timer]s waiting to fire). After each | 70 /// subscribers to [onTick] (that is, [Timer]s waiting to fire). After each |
73 /// tick, this pumps the event loop repeatedly so that all non-clock-dependent | 71 /// tick, this pumps the event loop repeatedly so that all non-clock-dependent |
74 /// code runs before the next tick. | 72 /// code runs before the next tick. |
75 void run() { | 73 void run() { |
76 pumpEventQueue().then((_) { | 74 pumpEventQueue().then((_) { |
77 if (!_onTickController.hasListener) return; | 75 if (!_multiplexController.hasListener) return; |
78 tick(); | 76 tick(); |
79 return run(); | 77 return run(); |
80 }); | 78 }); |
81 } | 79 } |
82 } | 80 } |
83 | 81 |
84 /// A mock implementation of [Timer] that uses [Clock] to keep time, rather than | 82 /// A mock implementation of [Timer] that uses [Clock] to keep time, rather than |
85 /// the system clock. | 83 /// the system clock. |
86 class _MockTimer implements Timer { | 84 class _MockTimer implements Timer { |
87 /// The time at which the timer should fire. | 85 /// The time at which the timer should fire. |
88 final int _time; | 86 final int _time; |
89 | 87 |
90 /// The callback to run when the timer fires. | 88 /// The callback to run when the timer fires. |
91 final TimerCallback _callback; | 89 final TimerCallback _callback; |
92 | 90 |
93 /// The subscription to the [Clock.onTick] stream. | 91 /// The subscription to the [Clock.onTick] stream. |
94 StreamSubscription _subscription; | 92 StreamSubscription _subscription; |
95 | 93 |
96 _MockTimer(Duration duration, this._callback) | 94 _MockTimer(Duration duration, this._callback) |
97 : _time = _clock.time + duration.inMilliseconds { | 95 : _time = _clock.time + duration.inMilliseconds { |
98 _subscription = _clock.onTick.listen((time) { | 96 _subscription = _clock.onTick.listen((time) { |
99 if (time < _time) return; | 97 if (time < _time) return; |
100 _subscription.cancel(); | 98 _subscription.cancel(); |
101 _callback(); | 99 _callback(); |
102 }); | 100 }); |
103 } | 101 } |
104 | 102 |
105 void cancel() => _subscription.cancel(); | 103 void cancel() => _subscription.cancel(); |
106 } | 104 } |
OLD | NEW |