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Side by Side Diff: src/effects/SkDisplacementMapEffect.cpp

Issue 1612953004: Image filters: Make a recursive, forward-mapping bounds traversal. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update to ToT Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDisplacementMapEffect.h" 8 #include "SkDisplacementMapEffect.h"
9 #include "SkDevice.h" 9 #include "SkDevice.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
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275 void SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMat rix& ctm, 275 void SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMat rix& ctm,
276 SkIRect* dst, MapDirection) const { 276 SkIRect* dst, MapDirection) const {
277 *dst = src; 277 *dst = src;
278 SkVector scale = SkVector::Make(fScale, fScale); 278 SkVector scale = SkVector::Make(fScale, fScale);
279 ctm.mapVectors(&scale, 1); 279 ctm.mapVectors(&scale, 1);
280 dst->outset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf), 280 dst->outset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf),
281 SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf)); 281 SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf));
282 } 282 }
283 283
284 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, 284 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
285 SkIRect* dst) const { 285 SkIRect* dst, MapDirection directio n) const {
286 SkIRect bounds; 286 // Recurse only into color input.
287 this->onFilterNodeBounds(src, ctm, &bounds, kReverse_MapDirection);
288 if (this->getColorInput()) { 287 if (this->getColorInput()) {
289 return this->getColorInput()->filterBounds(bounds, ctm, dst); 288 return this->getColorInput()->filterBounds(src, ctm, dst, direction);
290 } 289 }
291 *dst = bounds; 290 *dst = src;
292 return true; 291 return true;
293 } 292 }
294 293
295 #ifndef SK_IGNORE_TO_STRING 294 #ifndef SK_IGNORE_TO_STRING
296 void SkDisplacementMapEffect::toString(SkString* str) const { 295 void SkDisplacementMapEffect::toString(SkString* str) const {
297 str->appendf("SkDisplacementMapEffect: ("); 296 str->appendf("SkDisplacementMapEffect: (");
298 str->appendf("scale: %f ", fScale); 297 str->appendf("scale: %f ", fScale);
299 str->appendf("displacement: ("); 298 str->appendf("displacement: (");
300 if (this->getDisplacementInput()) { 299 if (this->getDisplacementInput()) {
301 this->getDisplacementInput()->toString(str); 300 this->getDisplacementInput()->toString(str);
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641 const GrGLSLCaps&, GrProcessorKeyBuilder* b) { 640 const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
642 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); 641 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>();
643 642
644 uint32_t xKey = displacementMap.xChannelSelector(); 643 uint32_t xKey = displacementMap.xChannelSelector();
645 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; 644 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s;
646 645
647 b->add32(xKey | yKey); 646 b->add32(xKey | yKey);
648 } 647 }
649 #endif 648 #endif
650 649
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