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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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| 275 void SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMat
rix& ctm, | 275 void SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMat
rix& ctm, |
| 276 SkIRect* dst, MapDirection) const { | 276 SkIRect* dst, MapDirection) const { |
| 277 *dst = src; | 277 *dst = src; |
| 278 SkVector scale = SkVector::Make(fScale, fScale); | 278 SkVector scale = SkVector::Make(fScale, fScale); |
| 279 ctm.mapVectors(&scale, 1); | 279 ctm.mapVectors(&scale, 1); |
| 280 dst->outset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf), | 280 dst->outset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf), |
| 281 SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf)); | 281 SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf)); |
| 282 } | 282 } |
| 283 | 283 |
| 284 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix&
ctm, | 284 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix&
ctm, |
| 285 SkIRect* dst) const { | 285 SkIRect* dst, MapDirection directio
n) const { |
| 286 SkIRect bounds; | 286 // Recurse only into color input. |
| 287 this->onFilterNodeBounds(src, ctm, &bounds, kReverse_MapDirection); | |
| 288 if (this->getColorInput()) { | 287 if (this->getColorInput()) { |
| 289 return this->getColorInput()->filterBounds(bounds, ctm, dst); | 288 return this->getColorInput()->filterBounds(src, ctm, dst, direction); |
| 290 } | 289 } |
| 291 *dst = bounds; | 290 *dst = src; |
| 292 return true; | 291 return true; |
| 293 } | 292 } |
| 294 | 293 |
| 295 #ifndef SK_IGNORE_TO_STRING | 294 #ifndef SK_IGNORE_TO_STRING |
| 296 void SkDisplacementMapEffect::toString(SkString* str) const { | 295 void SkDisplacementMapEffect::toString(SkString* str) const { |
| 297 str->appendf("SkDisplacementMapEffect: ("); | 296 str->appendf("SkDisplacementMapEffect: ("); |
| 298 str->appendf("scale: %f ", fScale); | 297 str->appendf("scale: %f ", fScale); |
| 299 str->appendf("displacement: ("); | 298 str->appendf("displacement: ("); |
| 300 if (this->getDisplacementInput()) { | 299 if (this->getDisplacementInput()) { |
| 301 this->getDisplacementInput()->toString(str); | 300 this->getDisplacementInput()->toString(str); |
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| 641 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 640 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
| 642 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 641 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 643 | 642 |
| 644 uint32_t xKey = displacementMap.xChannelSelector(); | 643 uint32_t xKey = displacementMap.xChannelSelector(); |
| 645 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 644 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 646 | 645 |
| 647 b->add32(xKey | yKey); | 646 b->add32(xKey | yKey); |
| 648 } | 647 } |
| 649 #endif | 648 #endif |
| 650 | 649 |
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