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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_util.h" | 5 #include "ash/wm/window_util.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "ash/ash_constants.h" | 9 #include "ash/ash_constants.h" |
| 10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
| 11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 12 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
| 13 #include "ash/wm/window_state.h" | 13 #include "ash/wm/window_state.h" |
| 14 #include "ui/aura/client/activation_client.h" | 14 #include "ui/aura/client/activation_client.h" |
| 15 #include "ui/aura/client/aura_constants.h" | 15 #include "ui/aura/client/aura_constants.h" |
| 16 #include "ui/aura/root_window.h" | 16 #include "ui/aura/root_window.h" |
| 17 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
| 18 #include "ui/gfx/display.h" | 18 #include "ui/gfx/display.h" |
| 19 #include "ui/gfx/rect.h" | 19 #include "ui/gfx/rect.h" |
|
pkotwicz
2014/02/13 02:26:16
Nit: include ui/gfx/geometry/size.h here
| |
| 20 #include "ui/gfx/screen.h" | 20 #include "ui/gfx/screen.h" |
| 21 #include "ui/views/corewm/window_util.h" | 21 #include "ui/views/corewm/window_util.h" |
| 22 #include "ui/views/view.h" | 22 #include "ui/views/view.h" |
| 23 #include "ui/views/widget/widget.h" | 23 #include "ui/views/widget/widget.h" |
| 24 | 24 |
| 25 namespace ash { | 25 namespace ash { |
| 26 namespace wm { | 26 namespace wm { |
| 27 | 27 |
| 28 // TODO(beng): replace many of these functions with the corewm versions. | 28 // TODO(beng): replace many of these functions with the corewm versions. |
| 29 void ActivateWindow(aura::Window* window) { | 29 void ActivateWindow(aura::Window* window) { |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 70 window_state->SetRestoreBoundsInScreen(center); | 70 window_state->SetRestoreBoundsInScreen(center); |
| 71 window_state->Restore(); | 71 window_state->Restore(); |
| 72 } else { | 72 } else { |
| 73 center = ScreenUtil::ConvertRectFromScreen(window->parent(), | 73 center = ScreenUtil::ConvertRectFromScreen(window->parent(), |
| 74 center); | 74 center); |
| 75 center.ClampToCenteredSize(size); | 75 center.ClampToCenteredSize(size); |
| 76 window->SetBounds(center); | 76 window->SetBounds(center); |
| 77 } | 77 } |
| 78 } | 78 } |
| 79 | 79 |
| 80 // Adjust bounds so that the size does not exceeds |max_size|. | |
|
pkotwicz
2014/02/13 02:26:16
Nit: You have a comment in the .h file. It is unne
| |
| 81 void AdjustBoundsSmallerThan(const gfx::Size& max_size, gfx::Rect* bounds) { | |
| 82 bounds->set_width(std::min(bounds->width(), max_size.width())); | |
| 83 bounds->set_height(std::min(bounds->height(), max_size.height())); | |
| 84 } | |
| 85 | |
| 80 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, | 86 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, |
| 81 gfx::Rect* bounds) { | 87 gfx::Rect* bounds) { |
| 82 AdjustBoundsToEnsureWindowVisibility( | 88 AdjustBoundsToEnsureWindowVisibility( |
| 83 visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds); | 89 visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds); |
| 84 } | 90 } |
| 85 | 91 |
| 86 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area, | 92 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area, |
| 87 int min_width, | 93 int min_width, |
| 88 int min_height, | 94 int min_height, |
| 89 gfx::Rect* bounds) { | 95 gfx::Rect* bounds) { |
| 90 bounds->set_width(std::min(bounds->width(), visible_area.width())); | 96 AdjustBoundsSmallerThan(visible_area.size(), bounds); |
| 91 bounds->set_height(std::min(bounds->height(), visible_area.height())); | |
| 92 | 97 |
| 93 min_width = std::min(min_width, visible_area.width()); | 98 min_width = std::min(min_width, visible_area.width()); |
| 94 min_height = std::min(min_height, visible_area.height()); | 99 min_height = std::min(min_height, visible_area.height()); |
| 95 | 100 |
| 96 if (bounds->right() < visible_area.x() + min_width) { | 101 if (bounds->right() < visible_area.x() + min_width) { |
| 97 bounds->set_x(visible_area.x() + min_width - bounds->width()); | 102 bounds->set_x(visible_area.x() + min_width - bounds->width()); |
| 98 } else if (bounds->x() > visible_area.right() - min_width) { | 103 } else if (bounds->x() > visible_area.right() - min_width) { |
| 99 bounds->set_x(visible_area.right() - min_width); | 104 bounds->set_x(visible_area.right() - min_width); |
| 100 } | 105 } |
| 101 if (bounds->bottom() < visible_area.y() + min_height) { | 106 if (bounds->bottom() < visible_area.y() + min_height) { |
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| 138 ++i) { | 143 ++i) { |
| 139 ReparentChildWithTransientChildren( | 144 ReparentChildWithTransientChildren( |
| 140 views::corewm::GetTransientChildren(child)[i], | 145 views::corewm::GetTransientChildren(child)[i], |
| 141 old_parent, | 146 old_parent, |
| 142 new_parent); | 147 new_parent); |
| 143 } | 148 } |
| 144 } | 149 } |
| 145 | 150 |
| 146 } // namespace wm | 151 } // namespace wm |
| 147 } // namespace ash | 152 } // namespace ash |
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