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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_util.h" | 5 #include "ash/wm/window_util.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "ash/ash_constants.h" | 9 #include "ash/ash_constants.h" |
10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
12 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
13 #include "ash/wm/window_state.h" | 13 #include "ash/wm/window_state.h" |
14 #include "ui/aura/client/activation_client.h" | 14 #include "ui/aura/client/activation_client.h" |
15 #include "ui/aura/client/aura_constants.h" | 15 #include "ui/aura/client/aura_constants.h" |
16 #include "ui/aura/root_window.h" | 16 #include "ui/aura/root_window.h" |
17 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
18 #include "ui/gfx/display.h" | 18 #include "ui/gfx/display.h" |
19 #include "ui/gfx/rect.h" | 19 #include "ui/gfx/rect.h" |
pkotwicz
2014/02/13 02:26:16
Nit: include ui/gfx/geometry/size.h here
| |
20 #include "ui/gfx/screen.h" | 20 #include "ui/gfx/screen.h" |
21 #include "ui/views/corewm/window_util.h" | 21 #include "ui/views/corewm/window_util.h" |
22 #include "ui/views/view.h" | 22 #include "ui/views/view.h" |
23 #include "ui/views/widget/widget.h" | 23 #include "ui/views/widget/widget.h" |
24 | 24 |
25 namespace ash { | 25 namespace ash { |
26 namespace wm { | 26 namespace wm { |
27 | 27 |
28 // TODO(beng): replace many of these functions with the corewm versions. | 28 // TODO(beng): replace many of these functions with the corewm versions. |
29 void ActivateWindow(aura::Window* window) { | 29 void ActivateWindow(aura::Window* window) { |
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70 window_state->SetRestoreBoundsInScreen(center); | 70 window_state->SetRestoreBoundsInScreen(center); |
71 window_state->Restore(); | 71 window_state->Restore(); |
72 } else { | 72 } else { |
73 center = ScreenUtil::ConvertRectFromScreen(window->parent(), | 73 center = ScreenUtil::ConvertRectFromScreen(window->parent(), |
74 center); | 74 center); |
75 center.ClampToCenteredSize(size); | 75 center.ClampToCenteredSize(size); |
76 window->SetBounds(center); | 76 window->SetBounds(center); |
77 } | 77 } |
78 } | 78 } |
79 | 79 |
80 // Adjust bounds so that the size does not exceeds |max_size|. | |
pkotwicz
2014/02/13 02:26:16
Nit: You have a comment in the .h file. It is unne
| |
81 void AdjustBoundsSmallerThan(const gfx::Size& max_size, gfx::Rect* bounds) { | |
82 bounds->set_width(std::min(bounds->width(), max_size.width())); | |
83 bounds->set_height(std::min(bounds->height(), max_size.height())); | |
84 } | |
85 | |
80 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, | 86 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, |
81 gfx::Rect* bounds) { | 87 gfx::Rect* bounds) { |
82 AdjustBoundsToEnsureWindowVisibility( | 88 AdjustBoundsToEnsureWindowVisibility( |
83 visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds); | 89 visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds); |
84 } | 90 } |
85 | 91 |
86 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area, | 92 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area, |
87 int min_width, | 93 int min_width, |
88 int min_height, | 94 int min_height, |
89 gfx::Rect* bounds) { | 95 gfx::Rect* bounds) { |
90 bounds->set_width(std::min(bounds->width(), visible_area.width())); | 96 AdjustBoundsSmallerThan(visible_area.size(), bounds); |
91 bounds->set_height(std::min(bounds->height(), visible_area.height())); | |
92 | 97 |
93 min_width = std::min(min_width, visible_area.width()); | 98 min_width = std::min(min_width, visible_area.width()); |
94 min_height = std::min(min_height, visible_area.height()); | 99 min_height = std::min(min_height, visible_area.height()); |
95 | 100 |
96 if (bounds->right() < visible_area.x() + min_width) { | 101 if (bounds->right() < visible_area.x() + min_width) { |
97 bounds->set_x(visible_area.x() + min_width - bounds->width()); | 102 bounds->set_x(visible_area.x() + min_width - bounds->width()); |
98 } else if (bounds->x() > visible_area.right() - min_width) { | 103 } else if (bounds->x() > visible_area.right() - min_width) { |
99 bounds->set_x(visible_area.right() - min_width); | 104 bounds->set_x(visible_area.right() - min_width); |
100 } | 105 } |
101 if (bounds->bottom() < visible_area.y() + min_height) { | 106 if (bounds->bottom() < visible_area.y() + min_height) { |
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138 ++i) { | 143 ++i) { |
139 ReparentChildWithTransientChildren( | 144 ReparentChildWithTransientChildren( |
140 views::corewm::GetTransientChildren(child)[i], | 145 views::corewm::GetTransientChildren(child)[i], |
141 old_parent, | 146 old_parent, |
142 new_parent); | 147 new_parent); |
143 } | 148 } |
144 } | 149 } |
145 | 150 |
146 } // namespace wm | 151 } // namespace wm |
147 } // namespace ash | 152 } // namespace ash |
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