| Index: content/public/common/content_switches.cc
|
| diff --git a/content/public/common/content_switches.cc b/content/public/common/content_switches.cc
|
| index 472dcedbf6ca32332a34cab03bcc32fbfe34276b..7e2f2cacf13b46ce7384e6fcfde8190c620e625f 100644
|
| --- a/content/public/common/content_switches.cc
|
| +++ b/content/public/common/content_switches.cc
|
| @@ -969,6 +969,30 @@ const char kDisableCoreAnimationPlugins[] =
|
| #endif
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|
|
| #if defined(OS_WIN)
|
| +// /prefetch:# arguments to use when launching various process types. It has
|
| +// been observed that when file reads are consistent for 3 process launches with
|
| +// the same /prefetch:# argument, the Windows prefetcher starts issuing reads in
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| +// batch at process launch. Because reads depend on the process type, the
|
| +// prefetcher wouldn't be able to observe consistent reads if no /prefetch:#
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| +// arguments were used. Note that the browser process has no /prefetch:#
|
| +// argument; as such all other processes must have one in order to avoid
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| +// polluting its profile. Note: # must always be in [1, 8]; otherwise it is
|
| +// ignored by the Windows prefetcher.
|
| +const char kPrefetchArgumentRenderer[] = "/prefetch:1";
|
| +const char kPrefetchArgumentGpu[] = "/prefetch:2";
|
| +const char kPrefetchArgumentPpapi[] = "/prefetch:3";
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| +const char kPrefetchArgumentPpapiBroker[] = "/prefetch:4";
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| +// /prefetch:5, /prefetch:6 and /prefetch:7 are reserved for content embedders
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| +// and are not to be used by content itself.
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| +
|
| +// /prefetch:# argument shared by all process types that don't have their own.
|
| +// It is likely that the prefetcher won't work for these process types as it
|
| +// won't be able to observe consistent file reads across launches. However,
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| +// having a valid prefetch argument for these process types is required to
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| +// prevent them from interfering with the prefetch profile of the browser
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| +// process.
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| +const char kPrefetchArgumentOther[] = "/prefetch:8";
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| +
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| // Device scale factor passed to certain processes like renderers, etc.
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| const char kDeviceScaleFactor[] = "device-scale-factor";
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|