| Index: include/core/SkXfermode.h
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| diff --git a/include/core/SkXfermode.h b/include/core/SkXfermode.h
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| index f960e14af7c3bf9f8e095e0204b169510e2b4904..03ca1014e6d8c1c5d430a551a68c2b16fbbe3f98 100644
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| --- a/include/core/SkXfermode.h
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| +++ b/include/core/SkXfermode.h
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| @@ -15,6 +15,7 @@
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|  
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|  class GrContext;
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|  class GrEffectRef;
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| +class GrTexture;
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|  class SkString;
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|  
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|  /** \class SkXfermode
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| @@ -197,12 +198,16 @@ public:
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|          it and own a ref to it. Since the xfermode may or may not assign *effect, the caller should
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|          set *effect to NULL beforehand. If the function returns true and *effect is NULL then the
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|          src and dst coeffs will be applied to the draw. When *effect is non-NULL the coeffs are
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| -        ignored.
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| +        ignored. background specifies the texture to use as the background for compositing, and
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| +        should be accessed in the effect's fragment shader. If NULL, the effect should request
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| +        access to destination color (setWillReadDstColor()), and use that in the fragment shader
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| +        (builder->dstColor()).
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|       */
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|      virtual bool asNewEffectOrCoeff(GrContext*,
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|                                      GrEffectRef** effect,
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|                                      Coeff* src,
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| -                                    Coeff* dst) const;
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| +                                    Coeff* dst,
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| +                                    GrTexture* background = NULL) const;
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|  
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|      /**
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|       *  The same as calling xfermode->asNewEffect(...), except that this also checks if the xfermode
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| @@ -212,7 +217,8 @@ public:
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|                                     GrContext*,
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|                                     GrEffectRef** effect,
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|                                     Coeff* src,
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| -                                   Coeff* dst);
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| +                                   Coeff* dst,
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| +                                   GrTexture* background = NULL);
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|  
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|      SkDEVCODE(virtual void toString(SkString* str) const = 0;)
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|      SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
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| 
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