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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #include "src/execution.h" | 7 #include "src/execution.h" |
| 8 #include "src/handles.h" | 8 #include "src/handles.h" |
| 9 #include "src/interpreter/bytecode-array-builder.h" | 9 #include "src/interpreter/bytecode-array-builder.h" |
| 10 #include "src/interpreter/interpreter.h" | 10 #include "src/interpreter/interpreter.h" |
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| 1470 CHECK_EQ(return_value->BooleanValue(), expected_value); | 1470 CHECK_EQ(return_value->BooleanValue(), expected_value); |
| 1471 } | 1471 } |
| 1472 } | 1472 } |
| 1473 | 1473 |
| 1474 | 1474 |
| 1475 TEST(InterpreterTestIn) { | 1475 TEST(InterpreterTestIn) { |
| 1476 HandleAndZoneScope handles; | 1476 HandleAndZoneScope handles; |
| 1477 i::Factory* factory = handles.main_isolate()->factory(); | 1477 i::Factory* factory = handles.main_isolate()->factory(); |
| 1478 // Allocate an array | 1478 // Allocate an array |
| 1479 Handle<i::JSArray> array = | 1479 Handle<i::JSArray> array = |
| 1480 factory->NewJSArray(i::ElementsKind::FAST_SMI_ELEMENTS); | 1480 factory->NewJSArray(0, i::ElementsKind::FAST_SMI_ELEMENTS); |
| 1481 // Check for these properties on the array object | 1481 // Check for these properties on the array object |
| 1482 const char* properties[] = {"length", "fuzzle", "x", "0"}; | 1482 const char* properties[] = {"length", "fuzzle", "x", "0"}; |
| 1483 for (size_t i = 0; i < arraysize(properties); i++) { | 1483 for (size_t i = 0; i < arraysize(properties); i++) { |
| 1484 bool expected_value = (i == 0); | 1484 bool expected_value = (i == 0); |
| 1485 BytecodeArrayBuilder builder(handles.main_isolate(), handles.main_zone()); | 1485 BytecodeArrayBuilder builder(handles.main_isolate(), handles.main_zone()); |
| 1486 Register r0(0); | 1486 Register r0(0); |
| 1487 builder.set_locals_count(1); | 1487 builder.set_locals_count(1); |
| 1488 builder.set_context_count(0); | 1488 builder.set_context_count(0); |
| 1489 builder.set_parameter_count(0); | 1489 builder.set_parameter_count(0); |
| 1490 builder.LoadLiteral(factory->NewStringFromAsciiChecked(properties[i])) | 1490 builder.LoadLiteral(factory->NewStringFromAsciiChecked(properties[i])) |
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| 3830 Handle<i::Object> return_value = callable().ToHandleChecked(); | 3830 Handle<i::Object> return_value = callable().ToHandleChecked(); |
| 3831 CHECK(return_value->SameValue(*do_expr[i].second)); | 3831 CHECK(return_value->SameValue(*do_expr[i].second)); |
| 3832 } | 3832 } |
| 3833 | 3833 |
| 3834 FLAG_harmony_do_expressions = old_flag; | 3834 FLAG_harmony_do_expressions = old_flag; |
| 3835 } | 3835 } |
| 3836 | 3836 |
| 3837 } // namespace interpreter | 3837 } // namespace interpreter |
| 3838 } // namespace internal | 3838 } // namespace internal |
| 3839 } // namespace v8 | 3839 } // namespace v8 |
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