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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ | 5 #ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ |
6 #define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ | 6 #define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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81 void DestroyImage(int32_t id) override; | 81 void DestroyImage(int32_t id) override; |
82 int32_t CreateGpuMemoryBufferImage(size_t width, | 82 int32_t CreateGpuMemoryBufferImage(size_t width, |
83 size_t height, | 83 size_t height, |
84 unsigned internal_format, | 84 unsigned internal_format, |
85 unsigned usage) override; | 85 unsigned usage) override; |
86 uint32_t InsertSyncPoint() override; | 86 uint32_t InsertSyncPoint() override; |
87 uint32_t InsertFutureSyncPoint() override; | 87 uint32_t InsertFutureSyncPoint() override; |
88 void RetireSyncPoint(uint32_t sync_point) override; | 88 void RetireSyncPoint(uint32_t sync_point) override; |
89 void SignalSyncPoint(uint32_t sync_point, | 89 void SignalSyncPoint(uint32_t sync_point, |
90 const base::Closure& callback) override; | 90 const base::Closure& callback) override; |
91 void SignalQuery(uint32_t query, const base::Closure& callback) override; | 91 void SignalQuery(uint32_t query_id, const base::Closure& callback) override; |
92 void SetLock(base::Lock*) override; | 92 void SetLock(base::Lock*) override; |
93 bool IsGpuChannelLost() override; | 93 bool IsGpuChannelLost() override; |
94 void EnsureWorkVisible() override; | 94 void EnsureWorkVisible() override; |
95 gpu::CommandBufferNamespace GetNamespaceID() const override; | 95 gpu::CommandBufferNamespace GetNamespaceID() const override; |
96 uint64_t GetCommandBufferID() const override; | 96 uint64_t GetCommandBufferID() const override; |
97 int32_t GetExtraCommandBufferData() const override; | 97 int32_t GetExtraCommandBufferData() const override; |
98 uint64_t GenerateFenceSyncRelease() override; | 98 uint64_t GenerateFenceSyncRelease() override; |
99 bool IsFenceSyncRelease(uint64_t release) override; | 99 bool IsFenceSyncRelease(uint64_t release) override; |
100 bool IsFenceSyncFlushed(uint64_t release) override; | 100 bool IsFenceSyncFlushed(uint64_t release) override; |
101 bool IsFenceSyncFlushReceived(uint64_t release) override; | 101 bool IsFenceSyncFlushReceived(uint64_t release) override; |
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127 bool CreateImageOnGpuThread(int32_t id, | 127 bool CreateImageOnGpuThread(int32_t id, |
128 mojo::ScopedHandle memory_handle, | 128 mojo::ScopedHandle memory_handle, |
129 int32_t type, | 129 int32_t type, |
130 mojo::SizePtr size, | 130 mojo::SizePtr size, |
131 int32_t format, | 131 int32_t format, |
132 int32_t internal_format); | 132 int32_t internal_format); |
133 bool DestroyImageOnGpuThread(int32_t id); | 133 bool DestroyImageOnGpuThread(int32_t id); |
134 bool MakeProgressOnGpuThread(base::WaitableEvent* event, | 134 bool MakeProgressOnGpuThread(base::WaitableEvent* event, |
135 gpu::CommandBuffer::State* state); | 135 gpu::CommandBuffer::State* state); |
136 bool DeleteOnGpuThread(); | 136 bool DeleteOnGpuThread(); |
| 137 bool SignalQueryOnGpuThread(uint32_t query_id, const base::Closure& callback); |
137 | 138 |
138 // Helper functions are called in the client thread. | 139 // Helper functions are called in the client thread. |
139 void DidLoseContextOnClientThread(uint32_t reason); | 140 void DidLoseContextOnClientThread(uint32_t reason); |
140 void UpdateVSyncParametersOnClientThread(int64_t timebase, int64_t interval); | 141 void UpdateVSyncParametersOnClientThread(int64_t timebase, int64_t interval); |
141 | 142 |
142 gfx::AcceleratedWidget widget_; | 143 gfx::AcceleratedWidget widget_; |
143 scoped_refptr<GpuState> gpu_state_; | 144 scoped_refptr<GpuState> gpu_state_; |
144 scoped_ptr<CommandBufferDriver> driver_; | 145 scoped_ptr<CommandBufferDriver> driver_; |
145 CommandBufferLocalClient* client_; | 146 CommandBufferLocalClient* client_; |
146 scoped_refptr<base::SingleThreadTaskRunner> client_thread_task_runner_; | 147 scoped_refptr<base::SingleThreadTaskRunner> client_thread_task_runner_; |
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165 // This weak factory will be invalidated in the client thread, so all weak | 166 // This weak factory will be invalidated in the client thread, so all weak |
166 // pointers have to be dereferenced in the client thread too. | 167 // pointers have to be dereferenced in the client thread too. |
167 base::WeakPtrFactory<CommandBufferLocal> weak_factory_; | 168 base::WeakPtrFactory<CommandBufferLocal> weak_factory_; |
168 | 169 |
169 DISALLOW_COPY_AND_ASSIGN(CommandBufferLocal); | 170 DISALLOW_COPY_AND_ASSIGN(CommandBufferLocal); |
170 }; | 171 }; |
171 | 172 |
172 } // namespace mus | 173 } // namespace mus |
173 | 174 |
174 #endif // COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ | 175 #endif // COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ |
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