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Side by Side Diff: components/mus/gles2/command_buffer_local.h

Issue 1610783002: mustash: gpu: implement SignalQuery in CommandBufferLocal (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ 5 #ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_
6 #define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ 6 #define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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81 void DestroyImage(int32_t id) override; 81 void DestroyImage(int32_t id) override;
82 int32_t CreateGpuMemoryBufferImage(size_t width, 82 int32_t CreateGpuMemoryBufferImage(size_t width,
83 size_t height, 83 size_t height,
84 unsigned internal_format, 84 unsigned internal_format,
85 unsigned usage) override; 85 unsigned usage) override;
86 uint32_t InsertSyncPoint() override; 86 uint32_t InsertSyncPoint() override;
87 uint32_t InsertFutureSyncPoint() override; 87 uint32_t InsertFutureSyncPoint() override;
88 void RetireSyncPoint(uint32_t sync_point) override; 88 void RetireSyncPoint(uint32_t sync_point) override;
89 void SignalSyncPoint(uint32_t sync_point, 89 void SignalSyncPoint(uint32_t sync_point,
90 const base::Closure& callback) override; 90 const base::Closure& callback) override;
91 void SignalQuery(uint32_t query, const base::Closure& callback) override; 91 void SignalQuery(uint32_t query_id, const base::Closure& callback) override;
92 void SetLock(base::Lock*) override; 92 void SetLock(base::Lock*) override;
93 bool IsGpuChannelLost() override; 93 bool IsGpuChannelLost() override;
94 void EnsureWorkVisible() override; 94 void EnsureWorkVisible() override;
95 gpu::CommandBufferNamespace GetNamespaceID() const override; 95 gpu::CommandBufferNamespace GetNamespaceID() const override;
96 uint64_t GetCommandBufferID() const override; 96 uint64_t GetCommandBufferID() const override;
97 int32_t GetExtraCommandBufferData() const override; 97 int32_t GetExtraCommandBufferData() const override;
98 uint64_t GenerateFenceSyncRelease() override; 98 uint64_t GenerateFenceSyncRelease() override;
99 bool IsFenceSyncRelease(uint64_t release) override; 99 bool IsFenceSyncRelease(uint64_t release) override;
100 bool IsFenceSyncFlushed(uint64_t release) override; 100 bool IsFenceSyncFlushed(uint64_t release) override;
101 bool IsFenceSyncFlushReceived(uint64_t release) override; 101 bool IsFenceSyncFlushReceived(uint64_t release) override;
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165 // This weak factory will be invalidated in the client thread, so all weak 165 // This weak factory will be invalidated in the client thread, so all weak
166 // pointers have to be dereferenced in the client thread too. 166 // pointers have to be dereferenced in the client thread too.
167 base::WeakPtrFactory<CommandBufferLocal> weak_factory_; 167 base::WeakPtrFactory<CommandBufferLocal> weak_factory_;
168 168
169 DISALLOW_COPY_AND_ASSIGN(CommandBufferLocal); 169 DISALLOW_COPY_AND_ASSIGN(CommandBufferLocal);
170 }; 170 };
171 171
172 } // namespace mus 172 } // namespace mus
173 173
174 #endif // COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_ 174 #endif // COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_
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