| Index: media/audio/virtual_audio_output_stream.cc
|
| diff --git a/media/audio/virtual_audio_output_stream.cc b/media/audio/virtual_audio_output_stream.cc
|
| index 005fbc2ad644bace89470fda50a8e6d70111b29c..254a70a517a4d3a9e398bf3c03059b61a7674798 100644
|
| --- a/media/audio/virtual_audio_output_stream.cc
|
| +++ b/media/audio/virtual_audio_output_stream.cc
|
| @@ -74,10 +74,6 @@ double VirtualAudioOutputStream::ProvideInput(AudioBus* audio_bus,
|
| DCHECK(message_loop_->BelongsToCurrentThread());
|
| DCHECK(callback_);
|
|
|
| - // A VirtualAudioInputStream with a larger buffer size may be calling this
|
| - // multiple times without waiting, so we need to block and ensure the data is
|
| - // ready to prevent glitching.
|
| - callback_->WaitTillDataReady();
|
| const int frames = callback_->OnMoreData(audio_bus, AudioBuffersState());
|
| if (frames < audio_bus->frames())
|
| audio_bus->ZeroFramesPartial(frames, audio_bus->frames() - frames);
|
|
|