Index: media/audio/virtual_audio_output_stream.cc |
diff --git a/media/audio/virtual_audio_output_stream.cc b/media/audio/virtual_audio_output_stream.cc |
index 005fbc2ad644bace89470fda50a8e6d70111b29c..254a70a517a4d3a9e398bf3c03059b61a7674798 100644 |
--- a/media/audio/virtual_audio_output_stream.cc |
+++ b/media/audio/virtual_audio_output_stream.cc |
@@ -74,10 +74,6 @@ double VirtualAudioOutputStream::ProvideInput(AudioBus* audio_bus, |
DCHECK(message_loop_->BelongsToCurrentThread()); |
DCHECK(callback_); |
- // A VirtualAudioInputStream with a larger buffer size may be calling this |
- // multiple times without waiting, so we need to block and ensure the data is |
- // ready to prevent glitching. |
- callback_->WaitTillDataReady(); |
const int frames = callback_->OnMoreData(audio_bus, AudioBuffersState()); |
if (frames < audio_bus->frames()) |
audio_bus->ZeroFramesPartial(frames, audio_bus->frames() - frames); |