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Unified Diff: third_party/WebKit/Source/platform/heap/ThreadState.h

Issue 1609943003: Make platform/heap to use USING_FAST_MALLOC. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed compile error Created 4 years, 11 months ago
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Index: third_party/WebKit/Source/platform/heap/ThreadState.h
diff --git a/third_party/WebKit/Source/platform/heap/ThreadState.h b/third_party/WebKit/Source/platform/heap/ThreadState.h
index b43767d0e928051384ed01a68e6466d4066d524a..141f70809e677b05890c20f779bb98de430b8146 100644
--- a/third_party/WebKit/Source/platform/heap/ThreadState.h
+++ b/third_party/WebKit/Source/platform/heap/ThreadState.h
@@ -37,6 +37,7 @@
#include "platform/heap/ThreadingTraits.h"
#include "public/platform/WebThread.h"
#include "wtf/AddressSanitizer.h"
+#include "wtf/Allocator.h"
#include "wtf/Forward.h"
#include "wtf/HashMap.h"
#include "wtf/HashSet.h"
@@ -119,6 +120,7 @@ using UsingPreFinalizerMacroNeedsTrailingSemiColon = char
#endif
class PLATFORM_EXPORT ThreadState {
+ USING_FAST_MALLOC(ThreadState);
WTF_MAKE_NONCOPYABLE(ThreadState);
public:
typedef std::pair<void*, PreFinalizerCallback> PreFinalizer;
@@ -141,6 +143,7 @@ public:
// The NoAllocationScope class is used in debug mode to catch unwanted
// allocations. E.g. allocations during GC.
class NoAllocationScope final {
+ STACK_ALLOCATED();
public:
explicit NoAllocationScope(ThreadState* state) : m_state(state)
{
@@ -155,6 +158,7 @@ public:
};
class SweepForbiddenScope final {
+ STACK_ALLOCATED();
public:
explicit SweepForbiddenScope(ThreadState* state) : m_state(state)
{
@@ -379,6 +383,7 @@ public:
void visitPersistents(Visitor*);
struct GCSnapshotInfo {
+ STACK_ALLOCATED();
GCSnapshotInfo(size_t numObjectTypes);
// Map from gcInfoIndex (vector-index) to count/size.
@@ -678,6 +683,7 @@ private:
template<ThreadAffinity affinity> class ThreadStateFor;
template<> class ThreadStateFor<MainThreadOnly> {
+ STATIC_ONLY(ThreadStateFor);
public:
static ThreadState* state()
{
@@ -688,6 +694,7 @@ public:
};
template<> class ThreadStateFor<AnyThread> {
+ STATIC_ONLY(ThreadStateFor);
public:
static ThreadState* state() { return ThreadState::current(); }
};

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