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Issue 1609893003: [es6] Tail calls support. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rebasing Created 4 years, 10 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/ast-graph-builder.h" 5 #include "src/compiler/ast-graph-builder.h"
6 6
7 #include "src/ast/scopes.h" 7 #include "src/ast/scopes.h"
8 #include "src/compiler.h" 8 #include "src/compiler.h"
9 #include "src/compiler/ast-loop-assignment-analyzer.h" 9 #include "src/compiler/ast-loop-assignment-analyzer.h"
10 #include "src/compiler/control-builders.h" 10 #include "src/compiler/control-builders.h"
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2470 NewNode(op, callee, source, function, language, position); 2470 NewNode(op, callee, source, function, language, position);
2471 PrepareFrameState(new_callee, expr->EvalId(), 2471 PrepareFrameState(new_callee, expr->EvalId(),
2472 OutputFrameStateCombine::PokeAt(arg_count + 1)); 2472 OutputFrameStateCombine::PokeAt(arg_count + 1));
2473 2473
2474 // Patch callee on the environment. 2474 // Patch callee on the environment.
2475 environment()->Poke(arg_count + 1, new_callee); 2475 environment()->Poke(arg_count + 1, new_callee);
2476 } 2476 }
2477 2477
2478 // Create node to perform the function call. 2478 // Create node to perform the function call.
2479 VectorSlotPair feedback = CreateVectorSlotPair(expr->CallFeedbackICSlot()); 2479 VectorSlotPair feedback = CreateVectorSlotPair(expr->CallFeedbackICSlot());
2480 const Operator* call = javascript()->CallFunction( 2480 const Operator* call =
2481 args->length() + 2, language_mode(), feedback, receiver_hint); 2481 javascript()->CallFunction(args->length() + 2, language_mode(), feedback,
2482 receiver_hint, expr->tail_call_mode());
2482 FrameStateBeforeAndAfter states(this, expr->CallId()); 2483 FrameStateBeforeAndAfter states(this, expr->CallId());
2483 Node* value = ProcessArguments(call, args->length() + 2); 2484 Node* value = ProcessArguments(call, args->length() + 2);
2484 environment()->Push(value->InputAt(0)); // The callee passed to the call. 2485 environment()->Push(value->InputAt(0)); // The callee passed to the call.
2485 states.AddToNode(value, expr->ReturnId(), OutputFrameStateCombine::Push()); 2486 states.AddToNode(value, expr->ReturnId(), OutputFrameStateCombine::Push());
2486 environment()->Drop(1); 2487 environment()->Drop(1);
2487 ast_context()->ProduceValue(value); 2488 ast_context()->ProduceValue(value);
2488 } 2489 }
2489 2490
2490 2491
2491 void AstGraphBuilder::VisitCallSuper(Call* expr) { 2492 void AstGraphBuilder::VisitCallSuper(Call* expr) {
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4339 // Phi does not exist yet, introduce one. 4340 // Phi does not exist yet, introduce one.
4340 value = NewPhi(inputs, value, control); 4341 value = NewPhi(inputs, value, control);
4341 value->ReplaceInput(inputs - 1, other); 4342 value->ReplaceInput(inputs - 1, other);
4342 } 4343 }
4343 return value; 4344 return value;
4344 } 4345 }
4345 4346
4346 } // namespace compiler 4347 } // namespace compiler
4347 } // namespace internal 4348 } // namespace internal
4348 } // namespace v8 4349 } // namespace v8
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