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Side by Side Diff: src/effects/SkAlphaThresholdFilter.cpp

Issue 1609573002: Fix SkAlphaThresholdFilter bounds handling. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix nits Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAlphaThresholdFilter.h" 8 #include "SkAlphaThresholdFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkDevice.h" 10 #include "SkDevice.h"
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
61 #include "GrTextureAccess.h" 61 #include "GrTextureAccess.h"
62 #include "effects/GrPorterDuffXferProcessor.h" 62 #include "effects/GrPorterDuffXferProcessor.h"
63 63
64 #include "SkGr.h" 64 #include "SkGr.h"
65 65
66 #include "glsl/GrGLSLFragmentProcessor.h" 66 #include "glsl/GrGLSLFragmentProcessor.h"
67 #include "glsl/GrGLSLFragmentShaderBuilder.h" 67 #include "glsl/GrGLSLFragmentShaderBuilder.h"
68 #include "glsl/GrGLSLProgramDataManager.h" 68 #include "glsl/GrGLSLProgramDataManager.h"
69 #include "glsl/GrGLSLUniformHandler.h" 69 #include "glsl/GrGLSLUniformHandler.h"
70 70
71 namespace {
72
73 SkMatrix make_div_and_translate_matrix(GrTexture* texture, int x, int y) {
74 SkMatrix matrix = GrCoordTransform::MakeDivByTextureWHMatrix(texture);
75 matrix.preTranslate(SkIntToScalar(x), SkIntToScalar(y));
76 return matrix;
77 }
78
79 };
80
71 class AlphaThresholdEffect : public GrFragmentProcessor { 81 class AlphaThresholdEffect : public GrFragmentProcessor {
72 82
73 public: 83 public:
74 static GrFragmentProcessor* Create(GrTexture* texture, 84 static GrFragmentProcessor* Create(GrTexture* texture,
75 GrTexture* maskTexture, 85 GrTexture* maskTexture,
76 float innerThreshold, 86 float innerThreshold,
77 float outerThreshold) { 87 float outerThreshold,
78 return new AlphaThresholdEffect(texture, maskTexture, innerThreshold, ou terThreshold); 88 const SkIRect& bounds) {
89 return new AlphaThresholdEffect(texture, maskTexture, innerThreshold, ou terThreshold,
90 bounds);
79 } 91 }
80 92
81 virtual ~AlphaThresholdEffect() {}; 93 virtual ~AlphaThresholdEffect() {};
82 94
83 const char* name() const override { return "Alpha Threshold"; } 95 const char* name() const override { return "Alpha Threshold"; }
84 96
85 float innerThreshold() const { return fInnerThreshold; } 97 float innerThreshold() const { return fInnerThreshold; }
86 float outerThreshold() const { return fOuterThreshold; } 98 float outerThreshold() const { return fOuterThreshold; }
87 99
88 private: 100 private:
89 AlphaThresholdEffect(GrTexture* texture, 101 AlphaThresholdEffect(GrTexture* texture,
90 GrTexture* maskTexture, 102 GrTexture* maskTexture,
91 float innerThreshold, 103 float innerThreshold,
92 float outerThreshold) 104 float outerThreshold,
105 const SkIRect& bounds)
93 : fInnerThreshold(innerThreshold) 106 : fInnerThreshold(innerThreshold)
94 , fOuterThreshold(outerThreshold) 107 , fOuterThreshold(outerThreshold)
95 , fImageCoordTransform(kLocal_GrCoordSet, 108 , fImageCoordTransform(kLocal_GrCoordSet,
96 GrCoordTransform::MakeDivByTextureWHMatrix(textur e), texture, 109 GrCoordTransform::MakeDivByTextureWHMatrix(textur e), texture,
97 GrTextureParams::kNone_FilterMode) 110 GrTextureParams::kNone_FilterMode)
98 , fImageTextureAccess(texture) 111 , fImageTextureAccess(texture)
99 , fMaskCoordTransform(kLocal_GrCoordSet, 112 , fMaskCoordTransform(kLocal_GrCoordSet,
100 GrCoordTransform::MakeDivByTextureWHMatrix(maskTex ture), maskTexture, 113 make_div_and_translate_matrix(maskTexture, -bounds .x(), -bounds.y()),
114 maskTexture,
101 GrTextureParams::kNone_FilterMode) 115 GrTextureParams::kNone_FilterMode)
102 , fMaskTextureAccess(maskTexture) { 116 , fMaskTextureAccess(maskTexture) {
103 this->initClassID<AlphaThresholdEffect>(); 117 this->initClassID<AlphaThresholdEffect>();
104 this->addCoordTransform(&fImageCoordTransform); 118 this->addCoordTransform(&fImageCoordTransform);
105 this->addTextureAccess(&fImageTextureAccess); 119 this->addTextureAccess(&fImageTextureAccess);
106 this->addCoordTransform(&fMaskCoordTransform); 120 this->addCoordTransform(&fMaskCoordTransform);
107 this->addTextureAccess(&fMaskTextureAccess); 121 this->addTextureAccess(&fMaskTextureAccess);
108 } 122 }
109 123
110 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; 124 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
198 212
199 ///////////////////////////////////////////////////////////////////// 213 /////////////////////////////////////////////////////////////////////
200 214
201 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(AlphaThresholdEffect); 215 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(AlphaThresholdEffect);
202 216
203 const GrFragmentProcessor* AlphaThresholdEffect::TestCreate(GrProcessorTestData* d) { 217 const GrFragmentProcessor* AlphaThresholdEffect::TestCreate(GrProcessorTestData* d) {
204 GrTexture* bmpTex = d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx]; 218 GrTexture* bmpTex = d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx];
205 GrTexture* maskTex = d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx]; 219 GrTexture* maskTex = d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx];
206 float innerThresh = d->fRandom->nextUScalar1(); 220 float innerThresh = d->fRandom->nextUScalar1();
207 float outerThresh = d->fRandom->nextUScalar1(); 221 float outerThresh = d->fRandom->nextUScalar1();
208 return AlphaThresholdEffect::Create(bmpTex, maskTex, innerThresh, outerThres h); 222 const int kMaxWidth = 1000;
223 const int kMaxHeight = 1000;
224 uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
225 uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
226 uint32_t x = d->fRandom->nextULessThan(kMaxWidth - width);
227 uint32_t y = d->fRandom->nextULessThan(kMaxHeight - height);
228 SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height);
229 return AlphaThresholdEffect::Create(bmpTex, maskTex, innerThresh, outerThres h, bounds);
209 } 230 }
210 231
211 /////////////////////////////////////////////////////////////////////////////// 232 ///////////////////////////////////////////////////////////////////////////////
212 233
213 void AlphaThresholdEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, 234 void AlphaThresholdEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
214 GrProcessorKeyBuilder* b) const { 235 GrProcessorKeyBuilder* b) const {
215 GrGLAlphaThresholdEffect::GenKey(*this, caps, b); 236 GrGLAlphaThresholdEffect::GenKey(*this, caps, b);
216 } 237 }
217 238
218 GrGLSLFragmentProcessor* AlphaThresholdEffect::onCreateGLSLInstance() const { 239 GrGLSLFragmentProcessor* AlphaThresholdEffect::onCreateGLSLInstance() const {
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
253 : INHERITED(1, &input) 274 : INHERITED(1, &input)
254 , fRegion(region) 275 , fRegion(region)
255 , fInnerThreshold(innerThreshold) 276 , fInnerThreshold(innerThreshold)
256 , fOuterThreshold(outerThreshold) { 277 , fOuterThreshold(outerThreshold) {
257 } 278 }
258 279
259 #if SK_SUPPORT_GPU 280 #if SK_SUPPORT_GPU
260 bool SkAlphaThresholdFilterImpl::asFragmentProcessor(GrFragmentProcessor** fp, 281 bool SkAlphaThresholdFilterImpl::asFragmentProcessor(GrFragmentProcessor** fp,
261 GrTexture* texture, 282 GrTexture* texture,
262 const SkMatrix& inMatrix, 283 const SkMatrix& inMatrix,
263 const SkIRect&) const { 284 const SkIRect& bounds) cons t {
264 if (fp) { 285 if (fp) {
265 GrContext* context = texture->getContext(); 286 GrContext* context = texture->getContext();
266 GrSurfaceDesc maskDesc; 287 GrSurfaceDesc maskDesc;
267 if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { 288 if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
268 maskDesc.fConfig = kAlpha_8_GrPixelConfig; 289 maskDesc.fConfig = kAlpha_8_GrPixelConfig;
269 } else { 290 } else {
270 maskDesc.fConfig = kRGBA_8888_GrPixelConfig; 291 maskDesc.fConfig = kRGBA_8888_GrPixelConfig;
271 } 292 }
272 maskDesc.fFlags = kRenderTarget_GrSurfaceFlag; 293 maskDesc.fFlags = kRenderTarget_GrSurfaceFlag;
273 // Add one pixel of border to ensure that clamp mode will be all zeros 294 // Add one pixel of border to ensure that clamp mode will be all zeros
274 // the outside. 295 // the outside.
275 maskDesc.fWidth = texture->width(); 296 maskDesc.fWidth = bounds.width();
276 maskDesc.fHeight = texture->height(); 297 maskDesc.fHeight = bounds.height();
277 SkAutoTUnref<GrTexture> maskTexture( 298 SkAutoTUnref<GrTexture> maskTexture(
278 context->textureProvider()->createApproxTexture(maskDesc)); 299 context->textureProvider()->createApproxTexture(maskDesc));
279 if (!maskTexture) { 300 if (!maskTexture) {
280 return false; 301 return false;
281 } 302 }
282 303
283 SkAutoTUnref<GrDrawContext> drawContext( 304 SkAutoTUnref<GrDrawContext> drawContext(
284 context->drawContext(maskTexture->as RenderTarget())); 305 context->drawContext(maskTexture->as RenderTarget()));
285 if (drawContext) { 306 if (drawContext) {
286 GrPaint grPaint; 307 GrPaint grPaint;
287 grPaint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); 308 grPaint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
288 SkRegion::Iterator iter(fRegion); 309 SkRegion::Iterator iter(fRegion);
289 drawContext->clear(nullptr, 0x0, true); 310 drawContext->clear(nullptr, 0x0, true);
290 311
312 GrClip clip(SkRect::Make(SkIRect::MakeWH(bounds.width(), bounds.heig ht())));
291 while (!iter.done()) { 313 while (!iter.done()) {
292 SkRect rect = SkRect::Make(iter.rect()); 314 SkRect rect = SkRect::Make(iter.rect());
293 drawContext->drawRect(GrClip::WideOpen(), grPaint, inMatrix, rec t); 315 drawContext->drawRect(clip, grPaint, inMatrix, rect);
294 iter.next(); 316 iter.next();
295 } 317 }
296 } 318 }
297 319
298 *fp = AlphaThresholdEffect::Create(texture, 320 *fp = AlphaThresholdEffect::Create(texture,
299 maskTexture, 321 maskTexture,
300 fInnerThreshold, 322 fInnerThreshold,
301 fOuterThreshold); 323 fOuterThreshold,
324 bounds);
302 } 325 }
303 return true; 326 return true;
304 } 327 }
305 #endif 328 #endif
306 329
307 void SkAlphaThresholdFilterImpl::flatten(SkWriteBuffer& buffer) const { 330 void SkAlphaThresholdFilterImpl::flatten(SkWriteBuffer& buffer) const {
308 this->INHERITED::flatten(buffer); 331 this->INHERITED::flatten(buffer);
309 buffer.writeScalar(fInnerThreshold); 332 buffer.writeScalar(fInnerThreshold);
310 buffer.writeScalar(fOuterThreshold); 333 buffer.writeScalar(fOuterThreshold);
311 buffer.writeRegion(fRegion); 334 buffer.writeRegion(fRegion);
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
377 } 400 }
378 401
379 #ifndef SK_IGNORE_TO_STRING 402 #ifndef SK_IGNORE_TO_STRING
380 void SkAlphaThresholdFilterImpl::toString(SkString* str) const { 403 void SkAlphaThresholdFilterImpl::toString(SkString* str) const {
381 str->appendf("SkAlphaThresholdImageFilter: ("); 404 str->appendf("SkAlphaThresholdImageFilter: (");
382 str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold); 405 str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold);
383 str->append(")"); 406 str->append(")");
384 } 407 }
385 #endif 408 #endif
386 409
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