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Unified Diff: src/hydrogen-gvn.cc

Issue 16095004: Extract GlobalValueNumberer and helper classes from hydrogen.cc and move to hydrogen-gvn.cc. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Introduce hydrogen-gvn.h as well. Created 7 years, 7 months ago
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Index: src/hydrogen-gvn.cc
diff --git a/src/hydrogen-gvn.cc b/src/hydrogen-gvn.cc
new file mode 100644
index 0000000000000000000000000000000000000000..5a9af5eb6c446a95a577ba2583de82ab9e4d3ee1
--- /dev/null
+++ b/src/hydrogen-gvn.cc
@@ -0,0 +1,858 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "hydrogen.h"
+#include "hydrogen-gvn.h"
+#include "v8.h"
+
+namespace v8 {
+namespace internal {
+
+class HValueMap: public ZoneObject {
+ public:
+ explicit HValueMap(Zone* zone)
+ : array_size_(0),
+ lists_size_(0),
+ count_(0),
+ present_flags_(0),
+ array_(NULL),
+ lists_(NULL),
+ free_list_head_(kNil) {
+ ResizeLists(kInitialSize, zone);
+ Resize(kInitialSize, zone);
+ }
+
+ void Kill(GVNFlagSet flags);
+
+ void Add(HValue* value, Zone* zone) {
+ present_flags_.Add(value->gvn_flags());
+ Insert(value, zone);
+ }
+
+ HValue* Lookup(HValue* value) const;
+
+ HValueMap* Copy(Zone* zone) const {
+ return new(zone) HValueMap(zone, this);
+ }
+
+ bool IsEmpty() const { return count_ == 0; }
+
+ private:
+ // A linked list of HValue* values. Stored in arrays.
+ struct HValueMapListElement {
+ HValue* value;
+ int next; // Index in the array of the next list element.
+ };
+ static const int kNil = -1; // The end of a linked list
+
+ // Must be a power of 2.
+ static const int kInitialSize = 16;
+
+ HValueMap(Zone* zone, const HValueMap* other);
+
+ void Resize(int new_size, Zone* zone);
+ void ResizeLists(int new_size, Zone* zone);
+ void Insert(HValue* value, Zone* zone);
+ uint32_t Bound(uint32_t value) const { return value & (array_size_ - 1); }
+
+ int array_size_;
+ int lists_size_;
+ int count_; // The number of values stored in the HValueMap.
+ GVNFlagSet present_flags_; // All flags that are in any value in the
+ // HValueMap.
+ HValueMapListElement* array_; // Primary store - contains the first value
+ // with a given hash. Colliding elements are stored in linked lists.
+ HValueMapListElement* lists_; // The linked lists containing hash collisions.
+ int free_list_head_; // Unused elements in lists_ are on the free list.
+};
+
+
+class HSideEffectMap BASE_EMBEDDED {
+ public:
+ HSideEffectMap();
+ explicit HSideEffectMap(HSideEffectMap* other);
+ HSideEffectMap& operator= (const HSideEffectMap& other);
+
+ void Kill(GVNFlagSet flags);
+
+ void Store(GVNFlagSet flags, HInstruction* instr);
+
+ bool IsEmpty() const { return count_ == 0; }
+
+ inline HInstruction* operator[](int i) const {
+ ASSERT(0 <= i);
+ ASSERT(i < kNumberOfTrackedSideEffects);
+ return data_[i];
+ }
+ inline HInstruction* at(int i) const { return operator[](i); }
+
+ private:
+ int count_;
+ HInstruction* data_[kNumberOfTrackedSideEffects];
+};
+
+
+void TraceGVN(const char* msg, ...) {
+ va_list arguments;
+ va_start(arguments, msg);
+ OS::VPrint(msg, arguments);
+ va_end(arguments);
+}
+
+// Wrap TraceGVN in macros to avoid the expense of evaluating its arguments when
+// --trace-gvn is off.
+#define TRACE_GVN_1(msg, a1) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1); \
+ }
+
+#define TRACE_GVN_2(msg, a1, a2) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2); \
+ }
+
+#define TRACE_GVN_3(msg, a1, a2, a3) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2, a3); \
+ }
+
+#define TRACE_GVN_4(msg, a1, a2, a3, a4) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2, a3, a4); \
+ }
+
+#define TRACE_GVN_5(msg, a1, a2, a3, a4, a5) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2, a3, a4, a5); \
+ }
+
+
+HValueMap::HValueMap(Zone* zone, const HValueMap* other)
+ : array_size_(other->array_size_),
+ lists_size_(other->lists_size_),
+ count_(other->count_),
+ present_flags_(other->present_flags_),
+ array_(zone->NewArray<HValueMapListElement>(other->array_size_)),
+ lists_(zone->NewArray<HValueMapListElement>(other->lists_size_)),
+ free_list_head_(other->free_list_head_) {
+ OS::MemCopy(
+ array_, other->array_, array_size_ * sizeof(HValueMapListElement));
+ OS::MemCopy(
+ lists_, other->lists_, lists_size_ * sizeof(HValueMapListElement));
+}
+
+
+void HValueMap::Kill(GVNFlagSet flags) {
+ GVNFlagSet depends_flags = HValue::ConvertChangesToDependsFlags(flags);
+ if (!present_flags_.ContainsAnyOf(depends_flags)) return;
+ present_flags_.RemoveAll();
+ for (int i = 0; i < array_size_; ++i) {
+ HValue* value = array_[i].value;
+ if (value != NULL) {
+ // Clear list of collisions first, so we know if it becomes empty.
+ int kept = kNil; // List of kept elements.
+ int next;
+ for (int current = array_[i].next; current != kNil; current = next) {
+ next = lists_[current].next;
+ HValue* value = lists_[current].value;
+ if (value->gvn_flags().ContainsAnyOf(depends_flags)) {
+ // Drop it.
+ count_--;
+ lists_[current].next = free_list_head_;
+ free_list_head_ = current;
+ } else {
+ // Keep it.
+ lists_[current].next = kept;
+ kept = current;
+ present_flags_.Add(value->gvn_flags());
+ }
+ }
+ array_[i].next = kept;
+
+ // Now possibly drop directly indexed element.
+ value = array_[i].value;
+ if (value->gvn_flags().ContainsAnyOf(depends_flags)) { // Drop it.
+ count_--;
+ int head = array_[i].next;
+ if (head == kNil) {
+ array_[i].value = NULL;
+ } else {
+ array_[i].value = lists_[head].value;
+ array_[i].next = lists_[head].next;
+ lists_[head].next = free_list_head_;
+ free_list_head_ = head;
+ }
+ } else {
+ present_flags_.Add(value->gvn_flags()); // Keep it.
+ }
+ }
+ }
+}
+
+
+HValue* HValueMap::Lookup(HValue* value) const {
+ uint32_t hash = static_cast<uint32_t>(value->Hashcode());
+ uint32_t pos = Bound(hash);
+ if (array_[pos].value != NULL) {
+ if (array_[pos].value->Equals(value)) return array_[pos].value;
+ int next = array_[pos].next;
+ while (next != kNil) {
+ if (lists_[next].value->Equals(value)) return lists_[next].value;
+ next = lists_[next].next;
+ }
+ }
+ return NULL;
+}
+
+
+void HValueMap::Resize(int new_size, Zone* zone) {
+ ASSERT(new_size > count_);
+ // Hashing the values into the new array has no more collisions than in the
+ // old hash map, so we can use the existing lists_ array, if we are careful.
+
+ // Make sure we have at least one free element.
+ if (free_list_head_ == kNil) {
+ ResizeLists(lists_size_ << 1, zone);
+ }
+
+ HValueMapListElement* new_array =
+ zone->NewArray<HValueMapListElement>(new_size);
+ memset(new_array, 0, sizeof(HValueMapListElement) * new_size);
+
+ HValueMapListElement* old_array = array_;
+ int old_size = array_size_;
+
+ int old_count = count_;
+ count_ = 0;
+ // Do not modify present_flags_. It is currently correct.
+ array_size_ = new_size;
+ array_ = new_array;
+
+ if (old_array != NULL) {
+ // Iterate over all the elements in lists, rehashing them.
+ for (int i = 0; i < old_size; ++i) {
+ if (old_array[i].value != NULL) {
+ int current = old_array[i].next;
+ while (current != kNil) {
+ Insert(lists_[current].value, zone);
+ int next = lists_[current].next;
+ lists_[current].next = free_list_head_;
+ free_list_head_ = current;
+ current = next;
+ }
+ // Rehash the directly stored value.
+ Insert(old_array[i].value, zone);
+ }
+ }
+ }
+ USE(old_count);
+ ASSERT(count_ == old_count);
+}
+
+
+void HValueMap::ResizeLists(int new_size, Zone* zone) {
+ ASSERT(new_size > lists_size_);
+
+ HValueMapListElement* new_lists =
+ zone->NewArray<HValueMapListElement>(new_size);
+ memset(new_lists, 0, sizeof(HValueMapListElement) * new_size);
+
+ HValueMapListElement* old_lists = lists_;
+ int old_size = lists_size_;
+
+ lists_size_ = new_size;
+ lists_ = new_lists;
+
+ if (old_lists != NULL) {
+ OS::MemCopy(lists_, old_lists, old_size * sizeof(HValueMapListElement));
+ }
+ for (int i = old_size; i < lists_size_; ++i) {
+ lists_[i].next = free_list_head_;
+ free_list_head_ = i;
+ }
+}
+
+
+void HValueMap::Insert(HValue* value, Zone* zone) {
+ ASSERT(value != NULL);
+ // Resizing when half of the hashtable is filled up.
+ if (count_ >= array_size_ >> 1) Resize(array_size_ << 1, zone);
+ ASSERT(count_ < array_size_);
+ count_++;
+ uint32_t pos = Bound(static_cast<uint32_t>(value->Hashcode()));
+ if (array_[pos].value == NULL) {
+ array_[pos].value = value;
+ array_[pos].next = kNil;
+ } else {
+ if (free_list_head_ == kNil) {
+ ResizeLists(lists_size_ << 1, zone);
+ }
+ int new_element_pos = free_list_head_;
+ ASSERT(new_element_pos != kNil);
+ free_list_head_ = lists_[free_list_head_].next;
+ lists_[new_element_pos].value = value;
+ lists_[new_element_pos].next = array_[pos].next;
+ ASSERT(array_[pos].next == kNil || lists_[array_[pos].next].value != NULL);
+ array_[pos].next = new_element_pos;
+ }
+}
+
+
+HSideEffectMap::HSideEffectMap() : count_(0) {
+ memset(data_, 0, kNumberOfTrackedSideEffects * kPointerSize);
+}
+
+
+HSideEffectMap::HSideEffectMap(HSideEffectMap* other) : count_(other->count_) {
+ *this = *other; // Calls operator=.
+}
+
+
+HSideEffectMap& HSideEffectMap::operator= (const HSideEffectMap& other) {
+ if (this != &other) {
+ OS::MemCopy(data_, other.data_, kNumberOfTrackedSideEffects * kPointerSize);
+ }
+ return *this;
+}
+
+void HSideEffectMap::Kill(GVNFlagSet flags) {
+ for (int i = 0; i < kNumberOfTrackedSideEffects; i++) {
+ GVNFlag changes_flag = HValue::ChangesFlagFromInt(i);
+ if (flags.Contains(changes_flag)) {
+ if (data_[i] != NULL) count_--;
+ data_[i] = NULL;
+ }
+ }
+}
+
+
+void HSideEffectMap::Store(GVNFlagSet flags, HInstruction* instr) {
+ for (int i = 0; i < kNumberOfTrackedSideEffects; i++) {
+ GVNFlag changes_flag = HValue::ChangesFlagFromInt(i);
+ if (flags.Contains(changes_flag)) {
+ if (data_[i] == NULL) count_++;
+ data_[i] = instr;
+ }
+ }
+}
+
+
+HGlobalValueNumberer::HGlobalValueNumberer(HGraph* graph, CompilationInfo* info)
+ : graph_(graph),
+ info_(info),
+ removed_side_effects_(false),
+ block_side_effects_(graph->blocks()->length(), graph->zone()),
+ loop_side_effects_(graph->blocks()->length(), graph->zone()),
+ visited_on_paths_(graph->zone(), graph->blocks()->length()) {
+#ifdef DEBUG
+ ASSERT(info->isolate()->optimizing_compiler_thread()->IsOptimizerThread() ||
+ !info->isolate()->heap()->IsAllocationAllowed());
+#endif
+ block_side_effects_.AddBlock(GVNFlagSet(), graph_->blocks()->length(),
+ graph_->zone());
+ loop_side_effects_.AddBlock(GVNFlagSet(), graph_->blocks()->length(),
+ graph_->zone());
+ }
+
+bool HGlobalValueNumberer::Analyze() {
+ removed_side_effects_ = false;
+ ComputeBlockSideEffects();
+ if (FLAG_loop_invariant_code_motion) {
+ LoopInvariantCodeMotion();
+ }
+ AnalyzeGraph();
+ return removed_side_effects_;
+}
+
+
+void HGlobalValueNumberer::ComputeBlockSideEffects() {
+ // The Analyze phase of GVN can be called multiple times. Clear loop side
+ // effects before computing them to erase the contents from previous Analyze
+ // passes.
+ for (int i = 0; i < loop_side_effects_.length(); ++i) {
+ loop_side_effects_[i].RemoveAll();
+ }
+ for (int i = graph_->blocks()->length() - 1; i >= 0; --i) {
+ // Compute side effects for the block.
+ HBasicBlock* block = graph_->blocks()->at(i);
+ HInstruction* instr = block->first();
+ int id = block->block_id();
+ GVNFlagSet side_effects;
+ while (instr != NULL) {
+ side_effects.Add(instr->ChangesFlags());
+ if (instr->IsSoftDeoptimize()) {
+ block_side_effects_[id].RemoveAll();
+ side_effects.RemoveAll();
+ break;
+ }
+ instr = instr->next();
+ }
+ block_side_effects_[id].Add(side_effects);
+
+ // Loop headers are part of their loop.
+ if (block->IsLoopHeader()) {
+ loop_side_effects_[id].Add(side_effects);
+ }
+
+ // Propagate loop side effects upwards.
+ if (block->HasParentLoopHeader()) {
+ int header_id = block->parent_loop_header()->block_id();
+ loop_side_effects_[header_id].Add(block->IsLoopHeader()
+ ? loop_side_effects_[id]
+ : side_effects);
+ }
+ }
+}
+
+
+SmartArrayPointer<char> GetGVNFlagsString(GVNFlagSet flags) {
+ char underlying_buffer[kLastFlag * 128];
+ Vector<char> buffer(underlying_buffer, sizeof(underlying_buffer));
+#if DEBUG
+ int offset = 0;
+ const char* separator = "";
+ const char* comma = ", ";
+ buffer[0] = 0;
+ uint32_t set_depends_on = 0;
+ uint32_t set_changes = 0;
+ for (int bit = 0; bit < kLastFlag; ++bit) {
+ if ((flags.ToIntegral() & (1 << bit)) != 0) {
+ if (bit % 2 == 0) {
+ set_changes++;
+ } else {
+ set_depends_on++;
+ }
+ }
+ }
+ bool positive_changes = set_changes < (kLastFlag / 2);
+ bool positive_depends_on = set_depends_on < (kLastFlag / 2);
+ if (set_changes > 0) {
+ if (positive_changes) {
+ offset += OS::SNPrintF(buffer + offset, "changes [");
+ } else {
+ offset += OS::SNPrintF(buffer + offset, "changes all except [");
+ }
+ for (int bit = 0; bit < kLastFlag; ++bit) {
+ if (((flags.ToIntegral() & (1 << bit)) != 0) == positive_changes) {
+ switch (static_cast<GVNFlag>(bit)) {
+#define DECLARE_FLAG(type) \
+ case kChanges##type: \
+ offset += OS::SNPrintF(buffer + offset, separator); \
+ offset += OS::SNPrintF(buffer + offset, #type); \
+ separator = comma; \
+ break;
+GVN_TRACKED_FLAG_LIST(DECLARE_FLAG)
+GVN_UNTRACKED_FLAG_LIST(DECLARE_FLAG)
+#undef DECLARE_FLAG
+ default:
+ break;
+ }
+ }
+ }
+ offset += OS::SNPrintF(buffer + offset, "]");
+ }
+ if (set_depends_on > 0) {
+ separator = "";
+ if (set_changes > 0) {
+ offset += OS::SNPrintF(buffer + offset, ", ");
+ }
+ if (positive_depends_on) {
+ offset += OS::SNPrintF(buffer + offset, "depends on [");
+ } else {
+ offset += OS::SNPrintF(buffer + offset, "depends on all except [");
+ }
+ for (int bit = 0; bit < kLastFlag; ++bit) {
+ if (((flags.ToIntegral() & (1 << bit)) != 0) == positive_depends_on) {
+ switch (static_cast<GVNFlag>(bit)) {
+#define DECLARE_FLAG(type) \
+ case kDependsOn##type: \
+ offset += OS::SNPrintF(buffer + offset, separator); \
+ offset += OS::SNPrintF(buffer + offset, #type); \
+ separator = comma; \
+ break;
+GVN_TRACKED_FLAG_LIST(DECLARE_FLAG)
+GVN_UNTRACKED_FLAG_LIST(DECLARE_FLAG)
+#undef DECLARE_FLAG
+ default:
+ break;
+ }
+ }
+ }
+ offset += OS::SNPrintF(buffer + offset, "]");
+ }
+#else
+ OS::SNPrintF(buffer, "0x%08X", flags.ToIntegral());
+#endif
+ size_t string_len = strlen(underlying_buffer) + 1;
+ ASSERT(string_len <= sizeof(underlying_buffer));
+ char* result = new char[strlen(underlying_buffer) + 1];
+ OS::MemCopy(result, underlying_buffer, string_len);
+ return SmartArrayPointer<char>(result);
+}
+
+
+void HGlobalValueNumberer::LoopInvariantCodeMotion() {
+ TRACE_GVN_1("Using optimistic loop invariant code motion: %s\n",
+ graph_->use_optimistic_licm() ? "yes" : "no");
+ for (int i = graph_->blocks()->length() - 1; i >= 0; --i) {
+ HBasicBlock* block = graph_->blocks()->at(i);
+ if (block->IsLoopHeader()) {
+ GVNFlagSet side_effects = loop_side_effects_[block->block_id()];
+ TRACE_GVN_2("Try loop invariant motion for block B%d %s\n",
+ block->block_id(),
+ *GetGVNFlagsString(side_effects));
+
+ GVNFlagSet accumulated_first_time_depends;
+ GVNFlagSet accumulated_first_time_changes;
+ HBasicBlock* last = block->loop_information()->GetLastBackEdge();
+ for (int j = block->block_id(); j <= last->block_id(); ++j) {
+ ProcessLoopBlock(graph_->blocks()->at(j), block, side_effects,
+ &accumulated_first_time_depends,
+ &accumulated_first_time_changes);
+ }
+ }
+ }
+}
+
+
+void HGlobalValueNumberer::ProcessLoopBlock(
+ HBasicBlock* block,
+ HBasicBlock* loop_header,
+ GVNFlagSet loop_kills,
+ GVNFlagSet* first_time_depends,
+ GVNFlagSet* first_time_changes) {
+ HBasicBlock* pre_header = loop_header->predecessors()->at(0);
+ GVNFlagSet depends_flags = HValue::ConvertChangesToDependsFlags(loop_kills);
+ TRACE_GVN_2("Loop invariant motion for B%d %s\n",
+ block->block_id(),
+ *GetGVNFlagsString(depends_flags));
+ HInstruction* instr = block->first();
+ while (instr != NULL) {
+ HInstruction* next = instr->next();
+ bool hoisted = false;
+ if (instr->CheckFlag(HValue::kUseGVN)) {
+ TRACE_GVN_4("Checking instruction %d (%s) %s. Loop %s\n",
+ instr->id(),
+ instr->Mnemonic(),
+ *GetGVNFlagsString(instr->gvn_flags()),
+ *GetGVNFlagsString(loop_kills));
+ bool can_hoist = !instr->gvn_flags().ContainsAnyOf(depends_flags);
+ if (can_hoist && !graph()->use_optimistic_licm()) {
+ can_hoist = block->IsLoopSuccessorDominator();
+ }
+
+ if (can_hoist) {
+ bool inputs_loop_invariant = true;
+ for (int i = 0; i < instr->OperandCount(); ++i) {
+ if (instr->OperandAt(i)->IsDefinedAfter(pre_header)) {
+ inputs_loop_invariant = false;
+ }
+ }
+
+ if (inputs_loop_invariant && ShouldMove(instr, loop_header)) {
+ TRACE_GVN_1("Hoisting loop invariant instruction %d\n", instr->id());
+ // Move the instruction out of the loop.
+ instr->Unlink();
+ instr->InsertBefore(pre_header->end());
+ if (instr->HasSideEffects()) removed_side_effects_ = true;
+ hoisted = true;
+ }
+ }
+ }
+ if (!hoisted) {
+ // If an instruction is not hoisted, we have to account for its side
+ // effects when hoisting later HTransitionElementsKind instructions.
+ GVNFlagSet previous_depends = *first_time_depends;
+ GVNFlagSet previous_changes = *first_time_changes;
+ first_time_depends->Add(instr->DependsOnFlags());
+ first_time_changes->Add(instr->ChangesFlags());
+ if (!(previous_depends == *first_time_depends)) {
+ TRACE_GVN_1("Updated first-time accumulated %s\n",
+ *GetGVNFlagsString(*first_time_depends));
+ }
+ if (!(previous_changes == *first_time_changes)) {
+ TRACE_GVN_1("Updated first-time accumulated %s\n",
+ *GetGVNFlagsString(*first_time_changes));
+ }
+ }
+ instr = next;
+ }
+}
+
+
+bool HGlobalValueNumberer::AllowCodeMotion() {
+ return info()->IsStub() || info()->opt_count() + 1 < FLAG_max_opt_count;
+}
+
+
+bool HGlobalValueNumberer::ShouldMove(HInstruction* instr,
+ HBasicBlock* loop_header) {
+ // If we've disabled code motion or we're in a block that unconditionally
+ // deoptimizes, don't move any instructions.
+ return AllowCodeMotion() && !instr->block()->IsDeoptimizing();
+}
+
+
+GVNFlagSet HGlobalValueNumberer::CollectSideEffectsOnPathsToDominatedBlock(
+ HBasicBlock* dominator, HBasicBlock* dominated) {
+ GVNFlagSet side_effects;
+ for (int i = 0; i < dominated->predecessors()->length(); ++i) {
+ HBasicBlock* block = dominated->predecessors()->at(i);
+ if (dominator->block_id() < block->block_id() &&
+ block->block_id() < dominated->block_id() &&
+ visited_on_paths_.Add(block->block_id())) {
+ side_effects.Add(block_side_effects_[block->block_id()]);
+ if (block->IsLoopHeader()) {
+ side_effects.Add(loop_side_effects_[block->block_id()]);
+ }
+ side_effects.Add(CollectSideEffectsOnPathsToDominatedBlock(
+ dominator, block));
+ }
+ }
+ return side_effects;
+}
+
+
+// Each instance of this class is like a "stack frame" for the recursive
+// traversal of the dominator tree done during GVN (the stack is handled
+// as a double linked list).
+// We reuse frames when possible so the list length is limited by the depth
+// of the dominator tree but this forces us to initialize each frame calling
+// an explicit "Initialize" method instead of a using constructor.
+class GvnBasicBlockState: public ZoneObject {
+ public:
+ static GvnBasicBlockState* CreateEntry(Zone* zone,
+ HBasicBlock* entry_block,
+ HValueMap* entry_map) {
+ return new(zone)
+ GvnBasicBlockState(NULL, entry_block, entry_map, NULL, zone);
+ }
+
+ HBasicBlock* block() { return block_; }
+ HValueMap* map() { return map_; }
+ HSideEffectMap* dominators() { return &dominators_; }
+
+ GvnBasicBlockState* next_in_dominator_tree_traversal(
+ Zone* zone,
+ HBasicBlock** dominator) {
+ // This assignment needs to happen before calling next_dominated() because
+ // that call can reuse "this" if we are at the last dominated block.
+ *dominator = block();
+ GvnBasicBlockState* result = next_dominated(zone);
+ if (result == NULL) {
+ GvnBasicBlockState* dominator_state = pop();
+ if (dominator_state != NULL) {
+ // This branch is guaranteed not to return NULL because pop() never
+ // returns a state where "is_done() == true".
+ *dominator = dominator_state->block();
+ result = dominator_state->next_dominated(zone);
+ } else {
+ // Unnecessary (we are returning NULL) but done for cleanness.
+ *dominator = NULL;
+ }
+ }
+ return result;
+ }
+
+ private:
+ void Initialize(HBasicBlock* block,
+ HValueMap* map,
+ HSideEffectMap* dominators,
+ bool copy_map,
+ Zone* zone) {
+ block_ = block;
+ map_ = copy_map ? map->Copy(zone) : map;
+ dominated_index_ = -1;
+ length_ = block->dominated_blocks()->length();
+ if (dominators != NULL) {
+ dominators_ = *dominators;
+ }
+ }
+ bool is_done() { return dominated_index_ >= length_; }
+
+ GvnBasicBlockState(GvnBasicBlockState* previous,
+ HBasicBlock* block,
+ HValueMap* map,
+ HSideEffectMap* dominators,
+ Zone* zone)
+ : previous_(previous), next_(NULL) {
+ Initialize(block, map, dominators, true, zone);
+ }
+
+ GvnBasicBlockState* next_dominated(Zone* zone) {
+ dominated_index_++;
+ if (dominated_index_ == length_ - 1) {
+ // No need to copy the map for the last child in the dominator tree.
+ Initialize(block_->dominated_blocks()->at(dominated_index_),
+ map(),
+ dominators(),
+ false,
+ zone);
+ return this;
+ } else if (dominated_index_ < length_) {
+ return push(zone,
+ block_->dominated_blocks()->at(dominated_index_),
+ dominators());
+ } else {
+ return NULL;
+ }
+ }
+
+ GvnBasicBlockState* push(Zone* zone,
+ HBasicBlock* block,
+ HSideEffectMap* dominators) {
+ if (next_ == NULL) {
+ next_ =
+ new(zone) GvnBasicBlockState(this, block, map(), dominators, zone);
+ } else {
+ next_->Initialize(block, map(), dominators, true, zone);
+ }
+ return next_;
+ }
+ GvnBasicBlockState* pop() {
+ GvnBasicBlockState* result = previous_;
+ while (result != NULL && result->is_done()) {
+ TRACE_GVN_2("Backtracking from block B%d to block b%d\n",
+ block()->block_id(),
+ previous_->block()->block_id())
+ result = result->previous_;
+ }
+ return result;
+ }
+
+ GvnBasicBlockState* previous_;
+ GvnBasicBlockState* next_;
+ HBasicBlock* block_;
+ HValueMap* map_;
+ HSideEffectMap dominators_;
+ int dominated_index_;
+ int length_;
+};
+
+// This is a recursive traversal of the dominator tree but it has been turned
+// into a loop to avoid stack overflows.
+// The logical "stack frames" of the recursion are kept in a list of
+// GvnBasicBlockState instances.
+void HGlobalValueNumberer::AnalyzeGraph() {
+ HBasicBlock* entry_block = graph_->entry_block();
+ HValueMap* entry_map = new(zone()) HValueMap(zone());
+ GvnBasicBlockState* current =
+ GvnBasicBlockState::CreateEntry(zone(), entry_block, entry_map);
+
+ while (current != NULL) {
+ HBasicBlock* block = current->block();
+ HValueMap* map = current->map();
+ HSideEffectMap* dominators = current->dominators();
+
+ TRACE_GVN_2("Analyzing block B%d%s\n",
+ block->block_id(),
+ block->IsLoopHeader() ? " (loop header)" : "");
+
+ // If this is a loop header kill everything killed by the loop.
+ if (block->IsLoopHeader()) {
+ map->Kill(loop_side_effects_[block->block_id()]);
+ }
+
+ // Go through all instructions of the current block.
+ HInstruction* instr = block->first();
+ while (instr != NULL) {
+ HInstruction* next = instr->next();
+ GVNFlagSet flags = instr->ChangesFlags();
+ if (!flags.IsEmpty()) {
+ // Clear all instructions in the map that are affected by side effects.
+ // Store instruction as the dominating one for tracked side effects.
+ map->Kill(flags);
+ dominators->Store(flags, instr);
+ TRACE_GVN_2("Instruction %d %s\n", instr->id(),
+ *GetGVNFlagsString(flags));
+ }
+ if (instr->CheckFlag(HValue::kUseGVN)) {
+ ASSERT(!instr->HasObservableSideEffects());
+ HValue* other = map->Lookup(instr);
+ if (other != NULL) {
+ ASSERT(instr->Equals(other) && other->Equals(instr));
+ TRACE_GVN_4("Replacing value %d (%s) with value %d (%s)\n",
+ instr->id(),
+ instr->Mnemonic(),
+ other->id(),
+ other->Mnemonic());
+ if (instr->HasSideEffects()) removed_side_effects_ = true;
+ instr->DeleteAndReplaceWith(other);
+ } else {
+ map->Add(instr, zone());
+ }
+ }
+ if (instr->IsLinked() &&
+ instr->CheckFlag(HValue::kTrackSideEffectDominators)) {
+ for (int i = 0; i < kNumberOfTrackedSideEffects; i++) {
+ HValue* other = dominators->at(i);
+ GVNFlag changes_flag = HValue::ChangesFlagFromInt(i);
+ GVNFlag depends_on_flag = HValue::DependsOnFlagFromInt(i);
+ if (instr->DependsOnFlags().Contains(depends_on_flag) &&
+ (other != NULL)) {
+ TRACE_GVN_5("Side-effect #%d in %d (%s) is dominated by %d (%s)\n",
+ i,
+ instr->id(),
+ instr->Mnemonic(),
+ other->id(),
+ other->Mnemonic());
+ instr->SetSideEffectDominator(changes_flag, other);
+ }
+ }
+ }
+ instr = next;
+ }
+
+ HBasicBlock* dominator_block;
+ GvnBasicBlockState* next =
+ current->next_in_dominator_tree_traversal(zone(), &dominator_block);
+
+ if (next != NULL) {
+ HBasicBlock* dominated = next->block();
+ HValueMap* successor_map = next->map();
+ HSideEffectMap* successor_dominators = next->dominators();
+
+ // Kill everything killed on any path between this block and the
+ // dominated block. We don't have to traverse these paths if the
+ // value map and the dominators list is already empty. If the range
+ // of block ids (block_id, dominated_id) is empty there are no such
+ // paths.
+ if ((!successor_map->IsEmpty() || !successor_dominators->IsEmpty()) &&
+ dominator_block->block_id() + 1 < dominated->block_id()) {
+ visited_on_paths_.Clear();
+ GVNFlagSet side_effects_on_all_paths =
+ CollectSideEffectsOnPathsToDominatedBlock(dominator_block,
+ dominated);
+ successor_map->Kill(side_effects_on_all_paths);
+ successor_dominators->Kill(side_effects_on_all_paths);
+ }
+ }
+ current = next;
+ }
+}
+
+} } // namespace v8::internal
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