Index: Source/core/rendering/RenderObject.cpp |
diff --git a/Source/core/rendering/RenderObject.cpp b/Source/core/rendering/RenderObject.cpp |
index 646a964a5809a9b70d88a5fb6babfebdeb56ebb1..e207ce62b50227819efd120a3aa62fd7c4ec2e59 100644 |
--- a/Source/core/rendering/RenderObject.cpp |
+++ b/Source/core/rendering/RenderObject.cpp |
@@ -749,13 +749,19 @@ void RenderObject::invalidateContainerPreferredLogicalWidths() |
void RenderObject::setLayerNeedsFullRepaint() |
{ |
ASSERT(hasLayer()); |
- toRenderLayerModelObject(this)->layer()->repainter().setRepaintStatus(NeedsFullRepaint); |
+ if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) |
+ setShouldDoFullRepaintAfterLayout(true); |
+ else |
+ toRenderLayerModelObject(this)->layer()->repainter().setRepaintStatus(NeedsFullRepaint); |
} |
void RenderObject::setLayerNeedsFullRepaintForPositionedMovementLayout() |
{ |
ASSERT(hasLayer()); |
- toRenderLayerModelObject(this)->layer()->repainter().setRepaintStatus(NeedsFullRepaintForPositionedMovementLayout); |
+ if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) |
+ setShouldDoFullRepaintAfterLayout(true); |
+ else |
+ toRenderLayerModelObject(this)->layer()->repainter().setRepaintStatus(NeedsFullRepaintForPositionedMovementLayout); |
} |
RenderBlock* RenderObject::containerForFixedPosition(const RenderLayerModelObject* repaintContainer, bool* repaintContainerSkipped) const |
@@ -1594,7 +1600,7 @@ void RenderObject::repaintOverflow() |
bool RenderObject::checkForRepaint() const |
{ |
- return !document().view()->needsFullRepaint() && !hasLayer() && everHadLayout(); |
+ return !document().view()->needsFullRepaint() && everHadLayout(); |
} |
bool RenderObject::checkForRepaintDuringLayout() const |
@@ -3308,6 +3314,55 @@ bool RenderObject::isRelayoutBoundaryForInspector() const |
return objectIsRelayoutBoundary(this); |
} |
+const LayoutRect RenderObject::newOutlineRect() |
+{ |
+ OutlineRects* outlineRects = view()->outlineRects(); |
esprehn
2014/02/28 02:54:33
ditto, you need a "hasOutlineRects" bitfield to gu
dsinclair
2014/02/28 18:58:24
ack.
|
+ OutlineRects::iterator it = outlineRects->find(this); |
+ if (it == outlineRects->end()) |
+ return outlineBoundsForRepaint(containerForRepaint()); |
+ return it->value.newOutlineRect; |
+} |
+ |
+void RenderObject::setNewOutlineRect(const LayoutRect& rect) |
+{ |
+ OutlineRects* outlineRects = view()->outlineRects(); |
+ OutlineRects::iterator it = outlineRects->find(this); |
+ if (it == outlineRects->end()) |
+ outlineRects->set(this, OutlineRectInfo()); |
+ |
+ outlineRects->get(this).newOutlineRect = rect; |
+} |
+ |
+const LayoutRect RenderObject::oldOutlineRect() |
+{ |
+ OutlineRects* outlineRects = view()->outlineRects(); |
esprehn
2014/02/28 02:54:33
You need to use a bitfield so you don't hit the ha
dsinclair
2014/02/28 18:58:24
I did the check on the other side, I only query th
Julien - ping for review
2014/03/04 18:22:10
Outline is a style property so it won't change dur
|
+ OutlineRects::iterator it = outlineRects->find(this); |
+ if (it == outlineRects->end()) |
+ return LayoutRect(); |
+ return it->value.oldOutlineRect; |
+} |
+ |
+void RenderObject::setOldOutlineRect(const LayoutRect& rect) |
+{ |
+ OutlineRects* outlineRects = view()->outlineRects(); |
+ OutlineRects::iterator it = outlineRects->find(this); |
+ if (it == outlineRects->end()) |
+ outlineRects->set(this, OutlineRectInfo()); |
+ outlineRects->get(this).oldOutlineRect = rect; |
+} |
+ |
+void RenderObject::clearRepaintState() |
+{ |
+ setShouldDoFullRepaintAfterLayout(false); |
+ setShouldRepaintOverflowIfNeeded(false); |
+ setLayoutDidGetCalled(false); |
+ |
+ OutlineRects* outlineRects = view()->outlineRects(); |
+ OutlineRects::iterator it = outlineRects->find(this); |
+ if (it != outlineRects->end()) |
+ outlineRects->remove(it); |
+} |
+ |
} // namespace WebCore |
#ifndef NDEBUG |