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Unified Diff: Source/core/rendering/RenderBlock.cpp

Issue 160903002: Move RenderLayer repainting to repaint-after-layout framework. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink@master
Patch Set: Created 6 years, 10 months ago
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Index: Source/core/rendering/RenderBlock.cpp
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp
index 8f36a8ead64ddd484f3f4e74643f7198ed9348cb..ad9255a4c0d6732b4c6e5b931424b3d2429ae3e8 100644
--- a/Source/core/rendering/RenderBlock.cpp
+++ b/Source/core/rendering/RenderBlock.cpp
@@ -1791,6 +1791,8 @@ void RenderBlock::layoutPositionedObjects(bool relayoutChildren, bool fixedPosit
for (TrackedRendererListHashSet::iterator it = positionedDescendants->begin(); it != end; ++it) {
r = *it;
+ LayoutRectRecorder recorder(*r);
+
SubtreeLayoutScope layoutScope(r);
// A fixed position element with an absolute positioned ancestor has no way of knowing if the latter has changed position. So
// if this is a fixed position element, mark it for layout if it has an abspos ancestor and needs to move with that ancestor, i.e.
@@ -1832,7 +1834,10 @@ void RenderBlock::layoutPositionedObjects(bool relayoutChildren, bool fixedPosit
oldLogicalTop = logicalTopForChild(r);
}
- r->layoutIfNeeded();
+ if (r->needsLayout())
+ r->layout();
+ else
+ r->setShouldDoFullRepaintAfterLayout(true);
// Lay out again if our estimate was wrong.
if (needsBlockDirectionLocationSetBeforeLayout && logicalTopForChild(r) != oldLogicalTop)

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