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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_widget.h" | 5 #include "ash/shelf/shelf_widget.h" |
6 | 6 |
7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
8 #include "ash/shelf/shelf.h" | 8 #include "ash/shelf/shelf.h" |
9 #include "ash/shelf/shelf_button.h" | 9 #include "ash/shelf/shelf_button.h" |
10 #include "ash/shelf/shelf_layout_manager.h" | 10 #include "ash/shelf/shelf_layout_manager.h" |
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35 } | 35 } |
36 | 36 |
37 } // namespace | 37 } // namespace |
38 | 38 |
39 typedef test::AshTestBase ShelfWidgetTest; | 39 typedef test::AshTestBase ShelfWidgetTest; |
40 | 40 |
41 void TestLauncherAlignment(aura::Window* root, | 41 void TestLauncherAlignment(aura::Window* root, |
42 ShelfAlignment alignment, | 42 ShelfAlignment alignment, |
43 const std::string& expected) { | 43 const std::string& expected) { |
44 Shell::GetInstance()->SetShelfAlignment(alignment, root); | 44 Shell::GetInstance()->SetShelfAlignment(alignment, root); |
45 gfx::Screen* screen = gfx::Screen::GetScreenFor(root); | 45 gfx::Screen* screen = gfx::Screen::GetScreen(); |
46 EXPECT_EQ(expected, | 46 EXPECT_EQ(expected, |
47 screen->GetDisplayNearestWindow(root).work_area().ToString()); | 47 screen->GetDisplayNearestWindow(root).work_area().ToString()); |
48 } | 48 } |
49 | 49 |
50 TEST_F(ShelfWidgetTest, TestAlignment) { | 50 TEST_F(ShelfWidgetTest, TestAlignment) { |
51 Shelf* shelf = Shelf::ForPrimaryDisplay(); | 51 Shelf* shelf = Shelf::ForPrimaryDisplay(); |
52 UpdateDisplay("400x400"); | 52 UpdateDisplay("400x400"); |
53 ASSERT_TRUE(shelf); | 53 ASSERT_TRUE(shelf); |
54 { | 54 { |
55 SCOPED_TRACE("Single Bottom"); | 55 SCOPED_TRACE("Single Bottom"); |
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302 { | 302 { |
303 gfx::Point event_location(20, shelf_bounds.y() - 1); | 303 gfx::Point event_location(20, shelf_bounds.y() - 1); |
304 ui::TouchEvent touch(ui::ET_TOUCH_PRESSED, event_location, 0, | 304 ui::TouchEvent touch(ui::ET_TOUCH_PRESSED, event_location, 0, |
305 ui::EventTimeForNow()); | 305 ui::EventTimeForNow()); |
306 EXPECT_EQ(shelf_widget->GetNativeWindow(), | 306 EXPECT_EQ(shelf_widget->GetNativeWindow(), |
307 targeter->FindTargetForEvent(root, &touch)); | 307 targeter->FindTargetForEvent(root, &touch)); |
308 } | 308 } |
309 } | 309 } |
310 | 310 |
311 } // namespace ash | 311 } // namespace ash |
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