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Side by Side Diff: src/heap/slot-set.h

Issue 1608583002: New page local store buffer. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 11 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef V8_SLOT_SET_H
6 #define V8_SLOT_SET_H
7
8 #include "src/base/bits.h"
9
10 namespace v8 {
11 namespace internal {
12
13
14 // Data structure for maintaining a set of slots in a standard (non-large)
Hannes Payer (out of office) 2016/01/20 19:43:00 Why don't we also support large pages right away,
ulan 2016/01/28 19:07:22 The large page takes care of that by using an arra
15 // page. The base address of the page must be set with SetPageStart before any
16 // operation.
17 // The data structure assumes that the slots are pointer size aligned and
18 // splits the valid slot offset range into kBuckets buckets.
19 // Each bucket is a bitmap with a bit corresponding to a single slot offset.
20 class SlotSet {
Michael Lippautz 2016/01/21 10:07:32 Make it inherit from public Malloced, so that we g
ulan 2016/01/28 19:07:22 Done.
21 public:
22 SlotSet() {
23 for (int i = 0; i < kBuckets; i++) {
24 bucket[i] = nullptr;
25 }
26 }
27
28
29 ~SlotSet() {
30 for (int i = 0; i < kBuckets; i++) {
31 ReleaseBucket(i);
32 }
33 }
34
35
36 void SetPageStart(Address page_start) { page_start_ = page_start; }
Hannes Payer (out of office) 2016/01/20 19:43:00 If we allow arbitrary size slot sets, we would not
ulan 2016/01/28 19:07:22 It is also used in the Iterate callback to convert
37
38
39 // The slot offset specifies a slot at address page_start_ + slot_offset.
40 void Insert(int slot_offset) {
41 int bucket_index, cell_index, bit_index;
42 SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index);
43 if (bucket[bucket_index] == nullptr) {
44 bucket[bucket_index] = AllocateBucket();
45 }
46 bucket[bucket_index][cell_index] |= 1u << bit_index;
Michael Lippautz 2016/01/26 09:12:24 Maybe we can additionally have a method {InsertSyn
ulan 2016/01/28 19:07:22 I will add this method in a separate CL as this CL
47 }
48
49
50 // The slot offset specifies a slot at address page_start_ + slot_offset.
51 void Remove(int slot_offset) {
52 int bucket_index, cell_index, bit_index;
53 SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index);
54 if (bucket[bucket_index] != nullptr) {
55 uint32_t cell = bucket[bucket_index][cell_index];
56 if (cell) {
57 uint32_t bit_mask = 1u << bit_index;
58 if (cell & bit_mask) {
59 bucket[bucket_index][cell_index] ^= bit_mask;
60 }
61 }
62 }
63 }
64
65
66 // The slot offsets specify a range of slots at addresses:
67 // [page_start_ + start_offset ... page_start_ + end_offset).
68 void RemoveRange(int start_offset, int end_offset) {
Michael Lippautz 2016/01/21 10:07:32 Amazing function :)
69 DCHECK_LE(start_offset, end_offset);
70 int start_bucket, start_cell, start_bit;
71 SlotToIndices(start_offset, &start_bucket, &start_cell, &start_bit);
72 int end_bucket, end_cell, end_bit;
73 SlotToIndices(end_offset, &end_bucket, &end_cell, &end_bit);
74 uint32_t start_mask = (1u << start_bit) - 1;
75 uint32_t end_mask = (1u << end_bit) - 1;
Hannes Payer (out of office) 2016/01/20 19:43:00 ~(1u << end_bit) - 1) will give you the right end_
Michael Lippautz 2016/01/21 10:07:32 Probably doesn't matter too much, but you could al
ulan 2016/01/28 19:07:22 The masks are used below too.
ulan 2016/01/28 19:07:22 Done.
76 if (start_bucket == end_bucket && start_cell == end_cell) {
77 MaskCell(start_bucket, start_cell, start_mask | ~end_mask);
78 return;
79 }
80 MaskCell(start_bucket, start_cell, start_mask);
81 start_cell++;
82 if (bucket[start_bucket] != nullptr && start_bucket < end_bucket) {
83 while (start_cell < kCellsPerBucket) {
84 bucket[start_bucket][start_cell] = 0;
85 start_cell++;
86 }
87 }
88 while (start_bucket < end_bucket) {
89 delete[] bucket[start_bucket];
90 bucket[start_bucket] = nullptr;
91 start_bucket++;
92 }
93 if (bucket[start_bucket] != nullptr) {
94 while (start_cell < end_cell) {
95 bucket[start_bucket][start_cell] = 0;
96 start_cell++;
97 }
98 }
99 MaskCell(end_bucket, end_cell, ~end_mask);
100 }
101
102
103 // The slot offset specifies a slot at address page_start_ + slot_offset.
104 bool Lookup(int slot_offset) {
105 int bucket_index, cell_index, bit_index;
106 SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index);
107 if (bucket[bucket_index] != nullptr) {
108 uint32_t cell = bucket[bucket_index][cell_index];
109 return (cell & (1u << bit_index)) != 0;
110 }
111 return false;
112 }
113
114
115 enum CallbackResult { KEEP_SLOT, REMOVE_SLOT };
Michael Lippautz 2016/01/21 10:07:32 nit: Move to top
ulan 2016/01/28 19:07:22 Done.
116
117
118 // Iterate over all slots in the set and for each slot invoke the callback.
119 // If the callback returns REMOVE_SLOT then the slot is removed from the set.
120 //
121 // Sample usage:
122 // Iterate([](Address slot_address) {
123 // if (good(slot_address)) return KEEP_SLOT;
124 // else return REMOVE_SLOT;
125 // });
126 template <typename Callback>
127 void Iterate(Callback callback) {
128 for (int bucket_index = 0; bucket_index < kBuckets; bucket_index++) {
129 if (bucket[bucket_index] != nullptr) {
130 bool bucket_is_empty = true;
131 uint32_t* current_bucket = bucket[bucket_index];
132 int cell_offset = bucket_index * kBitsPerBucket;
133 for (int i = 0; i < kCellsPerBucket; i++, cell_offset += kBitsPerCell) {
134 if (current_bucket[i]) {
135 uint32_t cell = current_bucket[i];
136 uint32_t old_cell = cell;
137 uint32_t new_cell = cell;
138 while (cell) {
139 int bit_offset = base::bits::CountTrailingZeros32(cell);
140 uint32_t bit_mask = 1u << bit_offset;
141 uint32_t slot = (cell_offset + bit_offset) << kPointerSizeLog2;
142 if (callback(page_start_ + slot) == KEEP_SLOT) {
143 bucket_is_empty = false;
144 } else {
145 new_cell ^= bit_mask;
146 }
147 cell ^= bit_mask;
148 }
149 if (old_cell != new_cell) {
150 current_bucket[i] = new_cell;
151 }
152 }
153 }
154 if (bucket_is_empty) {
155 ReleaseBucket(bucket_index);
156 }
157 }
158 }
159 }
160
161 private:
162 uint32_t* AllocateBucket() {
163 uint32_t* result = new uint32_t[kCellsPerBucket];
Hannes Payer (out of office) 2016/01/20 19:43:00 This is a nice way to safe memory, but it may be p
Michael Lippautz 2016/01/21 10:07:32 nit: If you use NewArray<uint32_t>(kCellsPerBucket
ulan 2016/01/28 19:07:22 Done.
ulan 2016/01/28 19:07:22 Ack. Let's discuss offline.
164 for (int i = 0; i < kCellsPerBucket; i++) {
165 result[i] = 0;
166 }
167 return result;
168 }
169
170
171 void ReleaseBucket(int bucket_index) {
172 delete[] bucket[bucket_index];
173 bucket[bucket_index] = nullptr;
174 }
175
176
177 void MaskCell(int bucket_index, int cell_index, uint32_t mask) {
178 uint32_t* cells = bucket[bucket_index];
179 if (cells != nullptr && cells[cell_index] != 0) {
Michael Lippautz 2016/01/21 10:07:32 AFAIC this could just be DCHECKs, e.g., DCHECK_N
ulan 2016/01/28 19:07:22 The cells and cell[cell_index] can be 0.
180 cells[cell_index] &= mask;
181 }
182 }
183
184
185 // Converts the slot offset into bucket/cell/bit index.
186 void SlotToIndices(int slot_offset, int* bucket_index, int* cell_index,
187 int* bit_index) {
Hannes Payer (out of office) 2016/01/20 19:43:00 Can we DCHECK that slot_offset is within the page?
ulan 2016/01/28 19:07:22 The equivalent DCHECK is performed below for slot.
188 DCHECK(slot_offset % kPointerSize == 0);
Michael Lippautz 2016/01/21 10:07:32 nit: DCHECK_EQ
ulan 2016/01/28 19:07:22 Done.
189 int slot = slot_offset >> kPointerSizeLog2;
190 DCHECK(slot >= 0 && slot <= kMaxSlots);
191 *bucket_index = slot >> kBitsPerBucketLog2;
192 *cell_index = (slot >> kBitsPerCellLog2) & (kCellsPerBucket - 1);
193 *bit_index = slot & (kBitsPerCell - 1);
194 }
195
196 static const int kMaxSlots = (1 << kPageSizeBits) / kPointerSize;
Michael Lippautz 2016/01/21 10:07:32 nit: Move right below the "private:" section.
ulan 2016/01/28 19:07:22 Done.
197 static const int kCellsPerBucket = 64;
198 static const int kCellsPerBucketLog2 = 6;
199 static const int kBitsPerCell = 32;
200 static const int kBitsPerCellLog2 = 5;
201 static const int kBitsPerBucket = kCellsPerBucket * kBitsPerCell;
202 static const int kBitsPerBucketLog2 = kCellsPerBucketLog2 + kBitsPerCellLog2;
203 static const int kBuckets = kMaxSlots / kCellsPerBucket / kBitsPerCell;
204
205
206 uint32_t* bucket[kBuckets];
207 Address page_start_;
208 };
209
210
211 } // namespace internal
212 } // namespace v8
213
214 #endif // V8_SLOT_SET_H
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