| Index: ash/wm/default_state.cc
|
| diff --git a/ash/wm/default_state.cc b/ash/wm/default_state.cc
|
| index c1897e65a610ee040b68523b5d4e5580774c126c..c5a1972dedaf34bbf155961362191fcd128e7070 100644
|
| --- a/ash/wm/default_state.cc
|
| +++ b/ash/wm/default_state.cc
|
| @@ -54,12 +54,13 @@ void MoveToDisplayForRestore(WindowState* window_state) {
|
| // TODO(oshima): Restore information should contain the
|
| // work area information like WindowResizer does for the
|
| // last window location.
|
| - gfx::Rect display_area = Shell::GetScreen()->GetDisplayNearestWindow(
|
| - window_state->window()).bounds();
|
| + gfx::Rect display_area = gfx::Screen::GetScreen()
|
| + ->GetDisplayNearestWindow(window_state->window())
|
| + .bounds();
|
|
|
| if (!display_area.Intersects(restore_bounds)) {
|
| const gfx::Display& display =
|
| - Shell::GetScreen()->GetDisplayMatching(restore_bounds);
|
| + gfx::Screen::GetScreen()->GetDisplayMatching(restore_bounds);
|
| WindowTreeHostManager* window_tree_host_manager =
|
| Shell::GetInstance()->window_tree_host_manager();
|
| aura::Window* new_root =
|
| @@ -260,8 +261,8 @@ void DefaultState::AttachState(
|
|
|
| // If the display has changed while in the another mode,
|
| // we need to let windows know the change.
|
| - gfx::Display current_display = Shell::GetScreen()->
|
| - GetDisplayNearestWindow(window_state->window());
|
| + gfx::Display current_display =
|
| + gfx::Screen::GetScreen()->GetDisplayNearestWindow(window_state->window());
|
| if (stored_display_state_.bounds() != current_display.bounds()) {
|
| const WMEvent event(wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED);
|
| window_state->OnWMEvent(&event);
|
| @@ -281,8 +282,8 @@ void DefaultState::DetachState(WindowState* window_state) {
|
| // while in the other mode, we can perform necessary action to
|
| // restore the window state to the proper state for the current
|
| // display.
|
| - stored_display_state_ = Shell::GetScreen()->
|
| - GetDisplayNearestWindow(window_state->window());
|
| + stored_display_state_ =
|
| + gfx::Screen::GetScreen()->GetDisplayNearestWindow(window_state->window());
|
| }
|
|
|
| // static
|
| @@ -739,7 +740,7 @@ void DefaultState::CenterWindow(WindowState* window_state) {
|
| aura::Window* window = window_state->window();
|
| if (window_state->IsSnapped()) {
|
| gfx::Rect center_in_screen =
|
| - Shell::GetScreen()->GetDisplayNearestWindow(window).work_area();
|
| + gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area();
|
| gfx::Size size = window_state->HasRestoreBounds() ?
|
| window_state->GetRestoreBoundsInScreen().size() :
|
| window->bounds().size();
|
|
|