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Side by Side Diff: ash/wm/dock/docked_window_layout_manager_unittest.cc

Issue 1608053002: Remove now-unnecessary wrappers around gfx::Screen::GetScreen() (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@metro-mode-5
Patch Set: cros Created 4 years, 11 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/dock/docked_window_layout_manager.h" 5 #include "ash/wm/dock/docked_window_layout_manager.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/root_window_controller.h" 8 #include "ash/root_window_controller.h"
9 #include "ash/shelf/shelf.h" 9 #include "ash/shelf/shelf.h"
10 #include "ash/shelf/shelf_layout_manager.h" 10 #include "ash/shelf/shelf_layout_manager.h"
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179 // Detach if our window is a panel, then drag it vertically by |dy| and 179 // Detach if our window is a panel, then drag it vertically by |dy| and
180 // horizontally to the edge with an added offset from the edge of |dx|. 180 // horizontally to the edge with an added offset from the edge of |dx|.
181 void DragVerticallyAndRelativeToEdge(DockedEdge edge, 181 void DragVerticallyAndRelativeToEdge(DockedEdge edge,
182 aura::Window* window, 182 aura::Window* window,
183 int dx, int dy) { 183 int dx, int dy) {
184 gfx::Rect initial_bounds = window->GetBoundsInScreen(); 184 gfx::Rect initial_bounds = window->GetBoundsInScreen();
185 // avoid snap by clicking away from the border 185 // avoid snap by clicking away from the border
186 ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(window, 25, 5)); 186 ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(window, 25, 5));
187 187
188 gfx::Rect work_area = 188 gfx::Rect work_area =
189 Shell::GetScreen()->GetDisplayNearestWindow(window).work_area(); 189 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area();
190 gfx::Point initial_location_in_screen = initial_location_in_parent_; 190 gfx::Point initial_location_in_screen = initial_location_in_parent_;
191 ::wm::ConvertPointToScreen(window->parent(), &initial_location_in_screen); 191 ::wm::ConvertPointToScreen(window->parent(), &initial_location_in_screen);
192 // Drag the window left or right to the edge (or almost to it). 192 // Drag the window left or right to the edge (or almost to it).
193 if (edge == DOCKED_EDGE_LEFT) 193 if (edge == DOCKED_EDGE_LEFT)
194 dx += work_area.x() - initial_location_in_screen.x(); 194 dx += work_area.x() - initial_location_in_screen.x();
195 else if (edge == DOCKED_EDGE_RIGHT) 195 else if (edge == DOCKED_EDGE_RIGHT)
196 dx += work_area.right() - 1 - initial_location_in_screen.x(); 196 dx += work_area.right() - 1 - initial_location_in_screen.x();
197 DragMove(dx, dy); 197 DragMove(dx, dy);
198 EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id()); 198 EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
199 // Release the mouse and the panel should be attached to the dock. 199 // Release the mouse and the panel should be attached to the dock.
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421 // The windows should be attached and snapped to the right side of the screen. 421 // The windows should be attached and snapped to the right side of the screen.
422 EXPECT_EQ(w1->GetRootWindow()->bounds().right(), 422 EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
423 w1->GetBoundsInScreen().right()); 423 w1->GetBoundsInScreen().right());
424 EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id()); 424 EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
425 EXPECT_EQ(w2->GetRootWindow()->bounds().right(), 425 EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
426 w2->GetBoundsInScreen().right()); 426 w2->GetBoundsInScreen().right());
427 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id()); 427 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
428 428
429 // Test that the gaps differ at most by a single pixel. 429 // Test that the gaps differ at most by a single pixel.
430 gfx::Rect work_area = 430 gfx::Rect work_area =
431 Shell::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area(); 431 gfx::Screen::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area();
432 int gap1 = w1->GetBoundsInScreen().y(); 432 int gap1 = w1->GetBoundsInScreen().y();
433 int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom(); 433 int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
434 int gap3 = work_area.bottom() - w2->GetBoundsInScreen().bottom(); 434 int gap3 = work_area.bottom() - w2->GetBoundsInScreen().bottom();
435 EXPECT_EQ(0, gap1); 435 EXPECT_EQ(0, gap1);
436 EXPECT_NEAR(gap2, min_dock_gap(), 1); 436 EXPECT_NEAR(gap2, min_dock_gap(), 1);
437 EXPECT_EQ(0, gap3); 437 EXPECT_EQ(0, gap3);
438 } 438 }
439 439
440 // Adds two non-overlapping windows and tests layout after a drag. 440 // Adds two non-overlapping windows and tests layout after a drag.
441 TEST_P(DockedWindowLayoutManagerTest, TwoWindowsDragging) { 441 TEST_P(DockedWindowLayoutManagerTest, TwoWindowsDragging) {
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455 w2->GetBoundsInScreen().right()); 455 w2->GetBoundsInScreen().right());
456 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id()); 456 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
457 457
458 // Drag w2 above w1. 458 // Drag w2 above w1.
459 ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w2.get(), 0, 20)); 459 ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w2.get(), 0, 20));
460 DragMove(0, -w2->bounds().height() / 2 - min_dock_gap() - 1); 460 DragMove(0, -w2->bounds().height() / 2 - min_dock_gap() - 1);
461 DragEnd(); 461 DragEnd();
462 462
463 // Test the new windows order and that the gaps differ at most by a pixel. 463 // Test the new windows order and that the gaps differ at most by a pixel.
464 gfx::Rect work_area = 464 gfx::Rect work_area =
465 Shell::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area(); 465 gfx::Screen::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area();
466 int gap1 = w2->GetBoundsInScreen().y() - work_area.y(); 466 int gap1 = w2->GetBoundsInScreen().y() - work_area.y();
467 int gap2 = w1->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom(); 467 int gap2 = w1->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
468 int gap3 = work_area.bottom() - w1->GetBoundsInScreen().bottom(); 468 int gap3 = work_area.bottom() - w1->GetBoundsInScreen().bottom();
469 EXPECT_EQ(0, gap1); 469 EXPECT_EQ(0, gap1);
470 EXPECT_NEAR(gap2, min_dock_gap(), 1); 470 EXPECT_NEAR(gap2, min_dock_gap(), 1);
471 EXPECT_EQ(0, gap3); 471 EXPECT_EQ(0, gap3);
472 } 472 }
473 473
474 // Adds three overlapping windows and tests layout after a drag. 474 // Adds three overlapping windows and tests layout after a drag.
475 TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDragging) { 475 TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDragging) {
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491 EXPECT_EQ(w2->GetRootWindow()->bounds().right(), 491 EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
492 w2->GetBoundsInScreen().right()); 492 w2->GetBoundsInScreen().right());
493 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id()); 493 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
494 EXPECT_EQ(w3->GetRootWindow()->bounds().right(), 494 EXPECT_EQ(w3->GetRootWindow()->bounds().right(),
495 w3->GetBoundsInScreen().right()); 495 w3->GetBoundsInScreen().right());
496 EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id()); 496 EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id());
497 497
498 // Test that the top and bottom windows are clamped in work area and 498 // Test that the top and bottom windows are clamped in work area and
499 // that the gaps between the windows differ at most by a pixel. 499 // that the gaps between the windows differ at most by a pixel.
500 gfx::Rect work_area = 500 gfx::Rect work_area =
501 Shell::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area(); 501 gfx::Screen::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area();
502 int gap1 = w1->GetBoundsInScreen().y() - work_area.y(); 502 int gap1 = w1->GetBoundsInScreen().y() - work_area.y();
503 int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom(); 503 int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
504 int gap3 = w3->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom(); 504 int gap3 = w3->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
505 int gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom(); 505 int gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom();
506 EXPECT_EQ(0, gap1); 506 EXPECT_EQ(0, gap1);
507 EXPECT_NEAR(gap2, min_dock_gap(), 1); 507 EXPECT_NEAR(gap2, min_dock_gap(), 1);
508 EXPECT_NEAR(gap3, min_dock_gap(), 1); 508 EXPECT_NEAR(gap3, min_dock_gap(), 1);
509 EXPECT_EQ(0, gap4); 509 EXPECT_EQ(0, gap4);
510 510
511 // Drag w1 below the point where w1 and w2 would swap places. This point is 511 // Drag w1 below the point where w1 and w2 would swap places. This point is
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535 535
536 // Adds three windows in bottom display and tests layout after a drag. 536 // Adds three windows in bottom display and tests layout after a drag.
537 TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDraggingSecondScreen) { 537 TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDraggingSecondScreen) {
538 if (!SupportsMultipleDisplays() || !SupportsHostWindowResize()) 538 if (!SupportsMultipleDisplays() || !SupportsHostWindowResize())
539 return; 539 return;
540 540
541 // Create two screen vertical layout. 541 // Create two screen vertical layout.
542 UpdateDisplay("600x1000,600x1000"); 542 UpdateDisplay("600x1000,600x1000");
543 // Layout the secondary display to the bottom of the primary. 543 // Layout the secondary display to the bottom of the primary.
544 DisplayLayout layout(DisplayLayout::BOTTOM, 0); 544 DisplayLayout layout(DisplayLayout::BOTTOM, 0);
545 ASSERT_GT(Shell::GetScreen()->GetNumDisplays(), 1); 545 ASSERT_GT(gfx::Screen::GetScreen()->GetNumDisplays(), 1);
546 Shell::GetInstance()->display_manager()-> 546 Shell::GetInstance()->display_manager()->
547 SetLayoutForCurrentDisplays(layout); 547 SetLayoutForCurrentDisplays(layout);
548 548
549 scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 1000, 201, 310))); 549 scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 1000, 201, 310)));
550 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 1000 + 20); 550 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 1000 + 20);
551 scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 1000, 210, 310))); 551 scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 1000, 210, 310)));
552 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 1000 + 500); 552 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 1000 + 500);
553 scoped_ptr<aura::Window> w3(CreateTestWindow(gfx::Rect(0, 1000, 220, 310))); 553 scoped_ptr<aura::Window> w3(CreateTestWindow(gfx::Rect(0, 1000, 220, 310)));
554 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 1000 + 600); 554 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 1000 + 600);
555 555
556 // All windows should be attached and snapped to the right side of the screen. 556 // All windows should be attached and snapped to the right side of the screen.
557 EXPECT_EQ(w1->GetRootWindow()->bounds().right(), 557 EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
558 w1->GetBoundsInScreen().right()); 558 w1->GetBoundsInScreen().right());
559 EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id()); 559 EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
560 EXPECT_EQ(w2->GetRootWindow()->bounds().right(), 560 EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
561 w2->GetBoundsInScreen().right()); 561 w2->GetBoundsInScreen().right());
562 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id()); 562 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
563 EXPECT_EQ(w3->GetRootWindow()->bounds().right(), 563 EXPECT_EQ(w3->GetRootWindow()->bounds().right(),
564 w3->GetBoundsInScreen().right()); 564 w3->GetBoundsInScreen().right());
565 EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id()); 565 EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id());
566 566
567 gfx::Rect work_area = 567 gfx::Rect work_area =
568 Shell::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area(); 568 gfx::Screen::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area();
569 // Test that the top and bottom windows are clamped in work area and 569 // Test that the top and bottom windows are clamped in work area and
570 // that the overlaps between the windows differ at most by a pixel. 570 // that the overlaps between the windows differ at most by a pixel.
571 int gap1 = w1->GetBoundsInScreen().y() - work_area.y(); 571 int gap1 = w1->GetBoundsInScreen().y() - work_area.y();
572 int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom(); 572 int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
573 int gap3 = w3->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom(); 573 int gap3 = w3->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
574 int gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom(); 574 int gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom();
575 EXPECT_EQ(0, gap1); 575 EXPECT_EQ(0, gap1);
576 EXPECT_NEAR(gap2, min_dock_gap(), 1); 576 EXPECT_NEAR(gap2, min_dock_gap(), 1);
577 EXPECT_NEAR(gap3, min_dock_gap(), 1); 577 EXPECT_NEAR(gap3, min_dock_gap(), 1);
578 EXPECT_EQ(0, gap4); 578 EXPECT_EQ(0, gap4);
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754 // The two windows should be attached and snapped to the right edge. 754 // The two windows should be attached and snapped to the right edge.
755 EXPECT_EQ(w1->GetRootWindow()->bounds().right(), 755 EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
756 w1->GetBoundsInScreen().right()); 756 w1->GetBoundsInScreen().right());
757 EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id()); 757 EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
758 EXPECT_EQ(w2->GetRootWindow()->bounds().right(), 758 EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
759 w2->GetBoundsInScreen().right()); 759 w2->GetBoundsInScreen().right());
760 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id()); 760 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
761 761
762 // The two windows should be same size vertically and almost 1/2 of work area. 762 // The two windows should be same size vertically and almost 1/2 of work area.
763 gfx::Rect work_area = 763 gfx::Rect work_area =
764 Shell::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area(); 764 gfx::Screen::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area();
765 EXPECT_NEAR(w1->GetBoundsInScreen().height(), 765 EXPECT_NEAR(w1->GetBoundsInScreen().height(),
766 w2->GetBoundsInScreen().height(), 766 w2->GetBoundsInScreen().height(),
767 1); 767 1);
768 EXPECT_NEAR(work_area.height() / 2, w1->GetBoundsInScreen().height(), 768 EXPECT_NEAR(work_area.height() / 2, w1->GetBoundsInScreen().height(),
769 min_dock_gap() * 2); 769 min_dock_gap() * 2);
770 770
771 // Create and dock the third window. 771 // Create and dock the third window.
772 scoped_ptr<aura::Window> w3(CreateTestWindow(gfx::Rect(0, 0, 220, 204))); 772 scoped_ptr<aura::Window> w3(CreateTestWindow(gfx::Rect(0, 0, 220, 204)));
773 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 300); 773 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 300);
774 774
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816 w2->GetBoundsInScreen().right()); 816 w2->GetBoundsInScreen().right());
817 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id()); 817 EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
818 818
819 // The two windows should have their heights restricted. 819 // The two windows should have their heights restricted.
820 EXPECT_EQ(300, w1->GetBoundsInScreen().height()); 820 EXPECT_EQ(300, w1->GetBoundsInScreen().height());
821 EXPECT_EQ(100, w2->GetBoundsInScreen().height()); 821 EXPECT_EQ(100, w2->GetBoundsInScreen().height());
822 822
823 // w1 should be more than half of the work area height (even with a margin). 823 // w1 should be more than half of the work area height (even with a margin).
824 // w2 should be less than half of the work area height (even with a margin). 824 // w2 should be less than half of the work area height (even with a margin).
825 gfx::Rect work_area = 825 gfx::Rect work_area =
826 Shell::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area(); 826 gfx::Screen::GetScreen()->GetDisplayNearestWindow(w1.get()).work_area();
827 EXPECT_GT(w1->GetBoundsInScreen().height(), work_area.height() / 2 + 10); 827 EXPECT_GT(w1->GetBoundsInScreen().height(), work_area.height() / 2 + 10);
828 EXPECT_LT(w2->GetBoundsInScreen().height(), work_area.height() / 2 - 10); 828 EXPECT_LT(w2->GetBoundsInScreen().height(), work_area.height() / 2 - 10);
829 } 829 }
830 830
831 // Tests that a docked window is moved to primary display when secondary display 831 // Tests that a docked window is moved to primary display when secondary display
832 // is disconnected and that it stays docked and properly positioned. 832 // is disconnected and that it stays docked and properly positioned.
833 TEST_P(DockedWindowLayoutManagerTest, DisplayDisconnectionMovesDocked) { 833 TEST_P(DockedWindowLayoutManagerTest, DisplayDisconnectionMovesDocked) {
834 if (!SupportsMultipleDisplays() || !SupportsHostWindowResize()) 834 if (!SupportsMultipleDisplays() || !SupportsHostWindowResize())
835 return; 835 return;
836 836
837 // Create a dual screen layout. 837 // Create a dual screen layout.
838 UpdateDisplay("600x700,800x600"); 838 UpdateDisplay("600x700,800x600");
839 839
840 gfx::Rect bounds(600, 0, 201, 201); 840 gfx::Rect bounds(600, 0, 201, 201);
841 scoped_ptr<aura::Window> window(CreateTestWindow(bounds)); 841 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
842 // Drag pointer to the right edge of the second screen. 842 // Drag pointer to the right edge of the second screen.
843 DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0); 843 DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
844 844
845 // Simulate disconnection of the secondary display. 845 // Simulate disconnection of the secondary display.
846 UpdateDisplay("600x700"); 846 UpdateDisplay("600x700");
847 847
848 // The window should be still docked at the right edge. 848 // The window should be still docked at the right edge.
849 // Its height should grow to match the new work area. 849 // Its height should grow to match the new work area.
850 EXPECT_EQ(window->GetRootWindow()->bounds().right(), 850 EXPECT_EQ(window->GetRootWindow()->bounds().right(),
851 window->GetBoundsInScreen().right()); 851 window->GetBoundsInScreen().right());
852 EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id()); 852 EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
853 EXPECT_EQ(ideal_width(), window->bounds().width()); 853 EXPECT_EQ(ideal_width(), window->bounds().width());
854 gfx::Rect work_area = 854 gfx::Rect work_area = gfx::Screen::GetScreen()
855 Shell::GetScreen()->GetDisplayNearestWindow(window.get()).work_area(); 855 ->GetDisplayNearestWindow(window.get())
856 .work_area();
856 EXPECT_EQ(work_area.height(), window->GetBoundsInScreen().height()); 857 EXPECT_EQ(work_area.height(), window->GetBoundsInScreen().height());
857 } 858 }
858 859
859 // Tests run twice - on both panels and normal windows 860 // Tests run twice - on both panels and normal windows
860 INSTANTIATE_TEST_CASE_P(NormalOrPanel, 861 INSTANTIATE_TEST_CASE_P(NormalOrPanel,
861 DockedWindowLayoutManagerTest, 862 DockedWindowLayoutManagerTest,
862 testing::Values(ui::wm::WINDOW_TYPE_NORMAL, 863 testing::Values(ui::wm::WINDOW_TYPE_NORMAL,
863 ui::wm::WINDOW_TYPE_PANEL)); 864 ui::wm::WINDOW_TYPE_PANEL));
864 865
865 } // namespace ash 866 } // namespace ash
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