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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef SkBenchTimer_DEFINED | 8 #ifndef SkBenchTimer_DEFINED |
9 #define SkBenchTimer_DEFINED | 9 #define SkBenchTimer_DEFINED |
10 | 10 |
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22 * platform specific Timer with a simple interface. The truncated | 22 * platform specific Timer with a simple interface. The truncated |
23 * timer doesn't include the time required for the GPU to finish | 23 * timer doesn't include the time required for the GPU to finish |
24 * its rendering. It should always be <= the un-truncated system | 24 * its rendering. It should always be <= the un-truncated system |
25 * times and (for GPU configurations) can be used to roughly (very | 25 * times and (for GPU configurations) can be used to roughly (very |
26 * roughly) gauge the GPU load/backlog. | 26 * roughly) gauge the GPU load/backlog. |
27 */ | 27 */ |
28 class BenchTimer { | 28 class BenchTimer { |
29 public: | 29 public: |
30 BenchTimer(SkGLContextHelper* gl = NULL); | 30 BenchTimer(SkGLContextHelper* gl = NULL); |
31 ~BenchTimer(); | 31 ~BenchTimer(); |
32 void start(); | 32 void start(double durationScale = 1); |
33 void end(); | 33 void end(); |
34 void truncatedEnd(); | 34 void truncatedEnd(); |
35 double fCpu; | 35 double fCpu; |
36 double fWall; | 36 double fWall; |
37 double fTruncatedCpu; | 37 double fTruncatedCpu; |
38 double fTruncatedWall; | 38 double fTruncatedWall; |
39 double fGpu; | 39 double fGpu; |
40 | 40 |
41 private: | 41 private: |
42 BenchSysTimer *fSysTimer; | 42 BenchSysTimer *fSysTimer; |
43 BenchSysTimer *fTruncatedSysTimer; | 43 BenchSysTimer *fTruncatedSysTimer; |
44 #if SK_SUPPORT_GPU | 44 #if SK_SUPPORT_GPU |
45 BenchGpuTimer *fGpuTimer; | 45 BenchGpuTimer *fGpuTimer; |
46 #endif | 46 #endif |
| 47 double fDurationScale; // for this start/end session |
47 }; | 48 }; |
48 | 49 |
49 #endif | 50 #endif |
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