| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "gl/SkGLContext.h" | 8 #include "gl/SkGLContext.h" |
| 9 #include "GrGLUtil.h" | 9 #include "GrGLUtil.h" |
| 10 #include "SkGpuFenceSync.h" | 10 #include "SkGpuFenceSync.h" |
| (...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 71 } | 71 } |
| 72 | 72 |
| 73 fGL.reset(nullptr); | 73 fGL.reset(nullptr); |
| 74 } | 74 } |
| 75 | 75 |
| 76 void SkGLContext::makeCurrent() const { | 76 void SkGLContext::makeCurrent() const { |
| 77 this->onPlatformMakeCurrent(); | 77 this->onPlatformMakeCurrent(); |
| 78 } | 78 } |
| 79 | 79 |
| 80 void SkGLContext::swapBuffers() { | 80 void SkGLContext::swapBuffers() { |
| 81 this->onPlatformSwapBuffers(); |
| 82 } |
| 83 |
| 84 void SkGLContext::waitOnSyncOrSwap() { |
| 81 if (!fFenceSync) { | 85 if (!fFenceSync) { |
| 82 // Fallback on the platform SwapBuffers method for synchronization. This
may have no effect. | 86 // Fallback on the platform SwapBuffers method for synchronization. This
may have no effect. |
| 83 this->onPlatformSwapBuffers(); | 87 this->swapBuffers(); |
| 84 return; | 88 return; |
| 85 } | 89 } |
| 86 | 90 |
| 87 if (fFrameFences[fCurrentFenceIdx]) { | 91 if (fFrameFences[fCurrentFenceIdx]) { |
| 88 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { | 92 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { |
| 89 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be
accurate.\n"); | 93 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be
accurate.\n"); |
| 90 } | 94 } |
| 91 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); | 95 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); |
| 92 } | 96 } |
| 93 | 97 |
| (...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 173 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL
TER, | 177 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL
TER, |
| 174 GR_GL_NEAREST)); | 178 GR_GL_NEAREST)); |
| 175 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, | 179 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, |
| 176 GR_GL_CLAMP_TO_EDGE)); | 180 GR_GL_CLAMP_TO_EDGE)); |
| 177 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, | 181 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, |
| 178 GR_GL_CLAMP_TO_EDGE)); | 182 GR_GL_CLAMP_TO_EDGE)); |
| 179 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, | 183 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, |
| 180 externalFormat, externalType, data)); | 184 externalFormat, externalType, data)); |
| 181 return id; | 185 return id; |
| 182 } | 186 } |
| OLD | NEW |