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Side by Side Diff: src/compiler/escape-analysis.h

Issue 1606613002: [turbofan] Memory improvements for escape analysis (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@stage-fix
Patch Set: Unstage for landing Created 4 years, 10 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_ 5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_
6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_ 6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/graph.h" 9 #include "src/compiler/graph.h"
10 10
11 namespace v8 { 11 namespace v8 {
12 namespace internal { 12 namespace internal {
13 namespace compiler { 13 namespace compiler {
14 14
15 // Forward declarations. 15 // Forward declarations.
16 class CommonOperatorBuilder; 16 class CommonOperatorBuilder;
17 class EscapeAnalysis; 17 class EscapeAnalysis;
18 class VirtualState; 18 class VirtualState;
19 class VirtualObject; 19 class VirtualObject;
20 20
21 21
22 // EscapeStatusAnalysis determines for each allocation whether it escapes. 22 // EscapeStatusAnalysis determines for each allocation whether it escapes.
23 class EscapeStatusAnalysis { 23 class EscapeStatusAnalysis {
24 public: 24 public:
25 typedef NodeId Alias;
25 ~EscapeStatusAnalysis(); 26 ~EscapeStatusAnalysis();
26 27
27 enum EscapeStatusFlag { 28 enum Status {
28 kUnknown = 0u, 29 kUnknown = 0u,
29 kTracked = 1u << 0, 30 kTracked = 1u << 0,
30 kEscaped = 1u << 1, 31 kEscaped = 1u << 1,
31 kOnStack = 1u << 2, 32 kOnStack = 1u << 2,
32 kVisited = 1u << 3, 33 kVisited = 1u << 3,
34 // A node is dangling, if it is a load of some kind, and does not have
35 // an effect successor.
36 kDanglingComputed = 1u << 4,
37 kDangling = 1u << 5,
38 // A node is is an effect branch point, if it has more than 2 non-dangling
39 // effect successors.
40 kBranchPointComputed = 1u << 6,
41 kBranchPoint = 1u << 7,
33 }; 42 };
34 typedef base::Flags<EscapeStatusFlag, unsigned char> EscapeStatusFlags; 43 typedef base::Flags<Status, unsigned char> StatusFlags;
35 44
36 void Run(); 45 void RunStatusAnalysis();
37 46
38 bool IsVirtual(Node* node); 47 bool IsVirtual(Node* node);
39 bool IsEscaped(Node* node); 48 bool IsEscaped(Node* node);
40 bool IsAllocation(Node* node); 49 bool IsAllocation(Node* node);
41
42 void DebugPrint(); 50 void DebugPrint();
43 51
44 friend class EscapeAnalysis; 52 EscapeStatusAnalysis(EscapeAnalysis* object_analysis, Graph* graph,
53 Zone* zone);
54 void EnqueueForStatusAnalysis(Node* node);
55 bool SetEscaped(Node* node);
56 bool IsEffectBranchPoint(Node* node);
57 bool IsDanglingEffectNode(Node* node);
58 void ResizeStatusVector();
59 size_t GetStatusVectorSize();
60 bool IsVirtual(NodeId id);
61
62 Graph* graph() const { return graph_; }
63 Zone* zone() const { return zone_; }
64 void AssignAliases();
65 Alias GetAlias(NodeId id) const { return aliases_[id]; }
66 const ZoneVector<Alias>& GetAliasMap() const { return aliases_; }
67 Alias AliasCount() const { return next_free_alias_; }
68 static const Alias kNotReachable;
69 static const Alias kUntrackable;
70
71 bool IsNotReachable(Node* node);
72 ZoneVector<Node*>& stack() { return stack_; }
45 73
46 private: 74 private:
47 EscapeStatusAnalysis(EscapeAnalysis* object_analysis, Graph* graph,
48 Zone* zone);
49 void Process(Node* node); 75 void Process(Node* node);
50 void ProcessAllocate(Node* node); 76 void ProcessAllocate(Node* node);
51 void ProcessFinishRegion(Node* node); 77 void ProcessFinishRegion(Node* node);
52 void ProcessStoreField(Node* node); 78 void ProcessStoreField(Node* node);
53 void ProcessStoreElement(Node* node); 79 void ProcessStoreElement(Node* node);
54 bool CheckUsesForEscape(Node* node, bool phi_escaping = false) { 80 bool CheckUsesForEscape(Node* node, bool phi_escaping = false) {
55 return CheckUsesForEscape(node, node, phi_escaping); 81 return CheckUsesForEscape(node, node, phi_escaping);
56 } 82 }
57 bool CheckUsesForEscape(Node* node, Node* rep, bool phi_escaping = false); 83 bool CheckUsesForEscape(Node* node, Node* rep, bool phi_escaping = false);
58 void RevisitUses(Node* node); 84 void RevisitUses(Node* node);
59 void RevisitInputs(Node* node); 85 void RevisitInputs(Node* node);
60 bool SetEscaped(Node* node); 86
61 bool IsVirtual(NodeId id); 87 Alias NextAlias() { return next_free_alias_++; }
88
62 bool HasEntry(Node* node); 89 bool HasEntry(Node* node);
63 void Resize(); 90
64 size_t size();
65 bool IsAllocationPhi(Node* node); 91 bool IsAllocationPhi(Node* node);
66 92
67 Graph* graph() const { return graph_; } 93 ZoneVector<Node*> stack_;
68 Zone* zone() const { return zone_; }
69
70 EscapeAnalysis* object_analysis_; 94 EscapeAnalysis* object_analysis_;
71 Graph* const graph_; 95 Graph* const graph_;
72 Zone* const zone_; 96 Zone* const zone_;
73 ZoneVector<EscapeStatusFlags> status_; 97 ZoneVector<StatusFlags> status_;
74 ZoneDeque<Node*> queue_; 98 Alias next_free_alias_;
99 ZoneVector<Node*> status_stack_;
100 ZoneVector<Alias> aliases_;
75 101
76 DISALLOW_COPY_AND_ASSIGN(EscapeStatusAnalysis); 102 DISALLOW_COPY_AND_ASSIGN(EscapeStatusAnalysis);
77 }; 103 };
78 104
79 105
80 DEFINE_OPERATORS_FOR_FLAGS(EscapeStatusAnalysis::EscapeStatusFlags) 106 DEFINE_OPERATORS_FOR_FLAGS(EscapeStatusAnalysis::StatusFlags)
81 107
82 108
83 // Forward Declaration. 109 // Forward Declaration.
84 class MergeCache; 110 class MergeCache;
85 111
86 112
87 // EscapeObjectAnalysis simulates stores to determine values of loads if 113 // EscapeObjectAnalysis simulates stores to determine values of loads if
88 // an object is virtual and eliminated. 114 // an object is virtual and eliminated.
89 class EscapeAnalysis { 115 class EscapeAnalysis {
90 public: 116 public:
91 typedef NodeId Alias; 117 using Alias = EscapeStatusAnalysis::Alias;
92
93 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone); 118 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone);
94 ~EscapeAnalysis(); 119 ~EscapeAnalysis();
95 120
96 void Run(); 121 void Run();
97 122
98 Node* GetReplacement(Node* node); 123 Node* GetReplacement(Node* node);
99 bool IsVirtual(Node* node); 124 bool IsVirtual(Node* node);
100 bool IsEscaped(Node* node); 125 bool IsEscaped(Node* node);
101 bool CompareVirtualObjects(Node* left, Node* right); 126 bool CompareVirtualObjects(Node* left, Node* right);
102 Node* GetOrCreateObjectState(Node* effect, Node* node); 127 Node* GetOrCreateObjectState(Node* effect, Node* node);
103 bool ExistsVirtualAllocate(); 128 bool ExistsVirtualAllocate();
104 129
105 private: 130 private:
106 void RunObjectAnalysis(); 131 void RunObjectAnalysis();
107 void AssignAliases();
108 bool Process(Node* node); 132 bool Process(Node* node);
109 void ProcessLoadField(Node* node); 133 void ProcessLoadField(Node* node);
110 void ProcessStoreField(Node* node); 134 void ProcessStoreField(Node* node);
111 void ProcessLoadElement(Node* node); 135 void ProcessLoadElement(Node* node);
112 void ProcessStoreElement(Node* node); 136 void ProcessStoreElement(Node* node);
113 void ProcessAllocationUsers(Node* node); 137 void ProcessAllocationUsers(Node* node);
114 void ProcessAllocation(Node* node); 138 void ProcessAllocation(Node* node);
115 void ProcessFinishRegion(Node* node); 139 void ProcessFinishRegion(Node* node);
116 void ProcessCall(Node* node); 140 void ProcessCall(Node* node);
117 void ProcessStart(Node* node); 141 void ProcessStart(Node* node);
118 bool ProcessEffectPhi(Node* node); 142 bool ProcessEffectPhi(Node* node);
119 void ProcessLoadFromPhi(int offset, Node* from, Node* node, 143 void ProcessLoadFromPhi(int offset, Node* from, Node* node,
120 VirtualState* states); 144 VirtualState* states);
121 145
122 void ForwardVirtualState(Node* node); 146 void ForwardVirtualState(Node* node);
123 bool IsEffectBranchPoint(Node* node);
124 bool IsDanglingEffectNode(Node* node);
125 int OffsetFromAccess(Node* node); 147 int OffsetFromAccess(Node* node);
126 148 VirtualState* CopyForModificationAt(VirtualState* state, Node* node);
149 VirtualObject* CopyForModificationAt(VirtualObject* obj, VirtualState* state,
150 Node* node);
127 VirtualObject* GetVirtualObject(Node* at, NodeId id); 151 VirtualObject* GetVirtualObject(Node* at, NodeId id);
128 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node); 152 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node);
129 Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs); 153 Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs);
130 154
131 bool SetEscaped(Node* node); 155 bool SetEscaped(Node* node);
132 Node* replacement(NodeId id); 156 Node* replacement(NodeId id);
133 Node* replacement(Node* node); 157 Node* replacement(Node* node);
134 Node* ResolveReplacement(Node* node); 158 Node* ResolveReplacement(Node* node);
135 Node* GetReplacement(NodeId id); 159 Node* GetReplacement(NodeId id);
136 bool SetReplacement(Node* node, Node* rep); 160 bool SetReplacement(Node* node, Node* rep);
137 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep); 161 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep);
138 162
139 VirtualObject* GetVirtualObject(VirtualState* state, Node* node); 163 VirtualObject* GetVirtualObject(VirtualState* state, Node* node);
140 164
141 void DebugPrint(); 165 void DebugPrint();
142 void DebugPrintState(VirtualState* state); 166 void DebugPrintState(VirtualState* state);
143 void DebugPrintObject(VirtualObject* state, Alias id); 167 void DebugPrintObject(VirtualObject* state, Alias id);
144 168
145 Alias NextAlias() { return next_free_alias_++; } 169 Graph* graph() const { return status_analysis_.graph(); }
146 Alias AliasCount() const { return next_free_alias_; } 170 Zone* zone() const { return status_analysis_.zone(); }
171 CommonOperatorBuilder* common() const { return common_; }
172 ZoneVector<Node*>& stack() { return status_analysis_.stack(); }
173 bool IsEffectBranchPoint(Node* node) {
174 return status_analysis_.IsEffectBranchPoint(node);
175 }
176 bool IsDanglingEffectNode(Node* node) {
177 return status_analysis_.IsDanglingEffectNode(node);
178 }
179 bool IsNotReachable(Node* node) {
180 return status_analysis_.IsNotReachable(node);
181 }
182 Alias GetAlias(NodeId id) const { return status_analysis_.GetAlias(id); }
183 Alias AliasCount() const { return status_analysis_.AliasCount(); }
147 184
148 Graph* graph() const { return graph_; } 185 EscapeStatusAnalysis status_analysis_;
149 CommonOperatorBuilder* common() const { return common_; }
150 Zone* zone() const { return zone_; }
151
152 static const Alias kNotReachable;
153 static const Alias kUntrackable;
154 Graph* const graph_;
155 CommonOperatorBuilder* const common_; 186 CommonOperatorBuilder* const common_;
156 Zone* const zone_;
157 ZoneVector<VirtualState*> virtual_states_; 187 ZoneVector<VirtualState*> virtual_states_;
158 ZoneVector<Node*> replacements_; 188 ZoneVector<Node*> replacements_;
159 EscapeStatusAnalysis escape_status_;
160 MergeCache* cache_; 189 MergeCache* cache_;
161 ZoneVector<Alias> aliases_;
162 Alias next_free_alias_;
163 190
164 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); 191 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis);
165 }; 192 };
166 193
167 } // namespace compiler 194 } // namespace compiler
168 } // namespace internal 195 } // namespace internal
169 } // namespace v8 196 } // namespace v8
170 197
171 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_ 198 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_
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