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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/isolate.h" | 5 #include "src/isolate.h" |
6 | 6 |
7 #include <stdlib.h> | 7 #include <stdlib.h> |
8 | 8 |
9 #include <fstream> // NOLINT(readability/streams) | 9 #include <fstream> // NOLINT(readability/streams) |
10 #include <sstream> | 10 #include <sstream> |
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1109 stack_slots * kPointerSize; | 1109 stack_slots * kPointerSize; |
1110 | 1110 |
1111 // Gather information from the frame. | 1111 // Gather information from the frame. |
1112 code = frame->LookupCode(); | 1112 code = frame->LookupCode(); |
1113 handler_sp = return_sp; | 1113 handler_sp = return_sp; |
1114 handler_fp = frame->fp(); | 1114 handler_fp = frame->fp(); |
1115 break; | 1115 break; |
1116 } | 1116 } |
1117 } | 1117 } |
1118 | 1118 |
| 1119 // For interpreted frame we perform a range lookup in the handler table. |
| 1120 if (frame->is_interpreted() && catchable_by_js) { |
| 1121 InterpretedFrame* js_frame = static_cast<InterpretedFrame*>(frame); |
| 1122 int stack_slots = 0; // Will contain stack slot count of frame. |
| 1123 offset = js_frame->LookupExceptionHandlerInTable(&stack_slots, NULL); |
| 1124 if (offset >= 0) { |
| 1125 // Patch the bytecode offset in the interpreted frame to reflect the |
| 1126 // position of the exception handler. The special builtin below will |
| 1127 // take care of continuing to dispatch at that position. |
| 1128 js_frame->PatchBytecodeOffset(static_cast<int>(offset)); |
| 1129 offset = 0; |
| 1130 |
| 1131 // Gather information from the frame. |
| 1132 code = *builtins()->InterpreterEnterExceptionHandler(); |
| 1133 handler_sp = frame->sp(); |
| 1134 handler_fp = frame->fp(); |
| 1135 break; |
| 1136 } |
| 1137 } |
| 1138 |
1119 // For JavaScript frames we perform a range lookup in the handler table. | 1139 // For JavaScript frames we perform a range lookup in the handler table. |
1120 if (frame->is_java_script() && catchable_by_js) { | 1140 if (frame->is_java_script() && catchable_by_js) { |
1121 JavaScriptFrame* js_frame = static_cast<JavaScriptFrame*>(frame); | 1141 JavaScriptFrame* js_frame = static_cast<JavaScriptFrame*>(frame); |
1122 int stack_slots = 0; // Will contain operand stack depth of handler. | 1142 int stack_slots = 0; // Will contain operand stack depth of handler. |
1123 offset = js_frame->LookupExceptionHandlerInTable(&stack_slots, NULL); | 1143 offset = js_frame->LookupExceptionHandlerInTable(&stack_slots, NULL); |
1124 if (offset >= 0) { | 1144 if (offset >= 0) { |
1125 // Compute the stack pointer from the frame pointer. This ensures that | 1145 // Compute the stack pointer from the frame pointer. This ensures that |
1126 // operand stack slots are dropped for nested statements. Also restore | 1146 // operand stack slots are dropped for nested statements. Also restore |
1127 // correct context for the handler which is pushed within the try-block. | 1147 // correct context for the handler which is pushed within the try-block. |
1128 Address return_sp = frame->fp() - | 1148 Address return_sp = frame->fp() - |
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2829 // Then check whether this scope intercepts. | 2849 // Then check whether this scope intercepts. |
2830 if ((flag & intercept_mask_)) { | 2850 if ((flag & intercept_mask_)) { |
2831 intercepted_flags_ |= flag; | 2851 intercepted_flags_ |= flag; |
2832 return true; | 2852 return true; |
2833 } | 2853 } |
2834 return false; | 2854 return false; |
2835 } | 2855 } |
2836 | 2856 |
2837 } // namespace internal | 2857 } // namespace internal |
2838 } // namespace v8 | 2858 } // namespace v8 |
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