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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/render_thread_impl.h" | 5 #include "content/renderer/render_thread_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <utility> | 10 #include <utility> |
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| 1443 scoped_refptr<GpuChannelHost> gpu_channel_host = GetGpuChannel(); | 1443 scoped_refptr<GpuChannelHost> gpu_channel_host = GetGpuChannel(); |
| 1444 if (shared_context_provider && gpu_channel_host) { | 1444 if (shared_context_provider && gpu_channel_host) { |
| 1445 const bool enable_video_accelerator = | 1445 const bool enable_video_accelerator = |
| 1446 !cmd_line->HasSwitch(switches::kDisableAcceleratedVideoDecode); | 1446 !cmd_line->HasSwitch(switches::kDisableAcceleratedVideoDecode); |
| 1447 const bool enable_gpu_memory_buffer_video_frames = | 1447 const bool enable_gpu_memory_buffer_video_frames = |
| 1448 #if defined(OS_MACOSX) | 1448 #if defined(OS_MACOSX) |
| 1449 !cmd_line->HasSwitch(switches::kDisableGpuMemoryBufferVideoFrames); | 1449 !cmd_line->HasSwitch(switches::kDisableGpuMemoryBufferVideoFrames); |
| 1450 #else | 1450 #else |
| 1451 cmd_line->HasSwitch(switches::kEnableGpuMemoryBufferVideoFrames); | 1451 cmd_line->HasSwitch(switches::kEnableGpuMemoryBufferVideoFrames); |
| 1452 #endif | 1452 #endif |
| 1453 std::string image_texture_target_string = | 1453 std::vector<unsigned> image_texture_targets; |
| 1454 std::string video_frame_image_texture_target_string = |
| 1454 cmd_line->GetSwitchValueASCII(switches::kVideoImageTextureTarget); | 1455 cmd_line->GetSwitchValueASCII(switches::kVideoImageTextureTarget); |
| 1455 unsigned image_texture_target = 0; | 1456 StringToUintVector(video_frame_image_texture_target_string, |
| 1456 const bool parsed_image_texture_target = | 1457 &image_texture_targets); |
| 1457 base::StringToUint(image_texture_target_string, &image_texture_target); | 1458 |
| 1458 DCHECK(parsed_image_texture_target); | |
| 1459 gpu_factories_ = RendererGpuVideoAcceleratorFactories::Create( | 1459 gpu_factories_ = RendererGpuVideoAcceleratorFactories::Create( |
| 1460 gpu_channel_host.get(), base::ThreadTaskRunnerHandle::Get(), | 1460 gpu_channel_host.get(), base::ThreadTaskRunnerHandle::Get(), |
| 1461 media_task_runner, shared_context_provider, | 1461 media_task_runner, shared_context_provider, |
| 1462 enable_gpu_memory_buffer_video_frames, image_texture_target, | 1462 enable_gpu_memory_buffer_video_frames, image_texture_targets, |
| 1463 enable_video_accelerator); | 1463 enable_video_accelerator); |
| 1464 } | 1464 } |
| 1465 return gpu_factories_.get(); | 1465 return gpu_factories_.get(); |
| 1466 } | 1466 } |
| 1467 | 1467 |
| 1468 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> | 1468 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> |
| 1469 RenderThreadImpl::CreateOffscreenContext3d() { | 1469 RenderThreadImpl::CreateOffscreenContext3d() { |
| 1470 blink::WebGraphicsContext3D::Attributes attributes(GetOffscreenAttribs()); | 1470 blink::WebGraphicsContext3D::Attributes attributes(GetOffscreenAttribs()); |
| 1471 bool lose_context_when_out_of_memory = true; | 1471 bool lose_context_when_out_of_memory = true; |
| 1472 | 1472 |
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| 2095 } | 2095 } |
| 2096 | 2096 |
| 2097 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { | 2097 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { |
| 2098 size_t erased = | 2098 size_t erased = |
| 2099 RenderThreadImpl::current()->pending_render_frame_connects_.erase( | 2099 RenderThreadImpl::current()->pending_render_frame_connects_.erase( |
| 2100 routing_id_); | 2100 routing_id_); |
| 2101 DCHECK_EQ(1u, erased); | 2101 DCHECK_EQ(1u, erased); |
| 2102 } | 2102 } |
| 2103 | 2103 |
| 2104 } // namespace content | 2104 } // namespace content |
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