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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Weak pointers are pointers to an object that do not affect its lifetime, | 5 // Weak pointers are pointers to an object that do not affect its lifetime, |
6 // and which may be invalidated (i.e. reset to nullptr) by the object, or its | 6 // and which may be invalidated (i.e. reset to nullptr) by the object, or its |
7 // owner, at any time, most commonly when the object is about to be deleted. | 7 // owner, at any time, most commonly when the object is about to be deleted. |
8 | 8 |
9 // Weak pointers are useful when an object needs to be accessed safely by one | 9 // Weak pointers are useful when an object needs to be accessed safely by one |
10 // or more objects other than its owner, and those callers can cope with the | 10 // or more objects other than its owner, and those callers can cope with the |
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92 public: | 92 public: |
93 // Although Flag is bound to a specific SequencedTaskRunner, it may be | 93 // Although Flag is bound to a specific SequencedTaskRunner, it may be |
94 // deleted from another via base::WeakPtr::~WeakPtr(). | 94 // deleted from another via base::WeakPtr::~WeakPtr(). |
95 class BASE_EXPORT Flag : public RefCountedThreadSafe<Flag> { | 95 class BASE_EXPORT Flag : public RefCountedThreadSafe<Flag> { |
96 public: | 96 public: |
97 Flag(); | 97 Flag(); |
98 | 98 |
99 void Invalidate(); | 99 void Invalidate(); |
100 bool IsValid() const; | 100 bool IsValid() const; |
101 | 101 |
| 102 void DetachFromSequence(); |
| 103 |
102 private: | 104 private: |
103 friend class base::RefCountedThreadSafe<Flag>; | 105 friend class base::RefCountedThreadSafe<Flag>; |
104 | 106 |
105 ~Flag(); | 107 ~Flag(); |
106 | 108 |
107 SequenceChecker sequence_checker_; | 109 SequenceChecker sequence_checker_; |
108 bool is_valid_; | 110 bool is_valid_; |
109 }; | 111 }; |
110 | 112 |
111 WeakReference(); | 113 WeakReference(); |
112 explicit WeakReference(const Flag* flag); | 114 explicit WeakReference(const scoped_refptr<Flag>& flag); |
113 ~WeakReference(); | 115 ~WeakReference(); |
114 | 116 |
115 WeakReference(WeakReference&& other); | 117 WeakReference(WeakReference&& other); |
116 WeakReference(const WeakReference& other); | 118 WeakReference(const WeakReference& other); |
117 WeakReference& operator=(WeakReference&& other) = default; | 119 WeakReference& operator=(WeakReference&& other) = default; |
118 WeakReference& operator=(const WeakReference& other) = default; | 120 WeakReference& operator=(const WeakReference& other) = default; |
119 | 121 |
120 bool is_valid() const; | 122 bool is_valid() const; |
121 | 123 |
122 private: | 124 private: |
123 scoped_refptr<const Flag> flag_; | 125 scoped_refptr<const Flag> flag_; |
124 }; | 126 }; |
125 | 127 |
126 class BASE_EXPORT WeakReferenceOwner { | 128 class BASE_EXPORT WeakReferenceOwner { |
127 public: | 129 public: |
128 WeakReferenceOwner(); | 130 WeakReferenceOwner(); |
129 ~WeakReferenceOwner(); | 131 ~WeakReferenceOwner(); |
130 | 132 |
131 WeakReference GetRef() const; | 133 WeakReference GetRef() const; |
132 | 134 |
133 bool HasRefs() const { | 135 bool HasRefs() const { return flag_ && !flag_->HasOneRef(); } |
134 return flag_.get() && !flag_->HasOneRef(); | |
135 } | |
136 | 136 |
137 void Invalidate(); | 137 void Invalidate(); |
138 | 138 |
| 139 void DetachFromSequence(); |
| 140 |
139 private: | 141 private: |
140 mutable scoped_refptr<WeakReference::Flag> flag_; | 142 mutable scoped_refptr<WeakReference::Flag> flag_; |
141 }; | 143 }; |
142 | 144 |
143 // This class simplifies the implementation of WeakPtr's type conversion | 145 // This class simplifies the implementation of WeakPtr's type conversion |
144 // constructor by avoiding the need for a public accessor for ref_. A | 146 // constructor by avoiding the need for a public accessor for ref_. A |
145 // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this | 147 // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this |
146 // base class gives us a way to access ref_ in a protected fashion. | 148 // base class gives us a way to access ref_ in a protected fashion. |
147 class BASE_EXPORT WeakPtrBase { | 149 class BASE_EXPORT WeakPtrBase { |
148 public: | 150 public: |
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281 // useful when working with primitive types. For example, you could have a | 283 // useful when working with primitive types. For example, you could have a |
282 // WeakPtrFactory<bool> that is used to pass around a weak reference to a bool. | 284 // WeakPtrFactory<bool> that is used to pass around a weak reference to a bool. |
283 template <class T> | 285 template <class T> |
284 class WeakPtrFactory { | 286 class WeakPtrFactory { |
285 public: | 287 public: |
286 explicit WeakPtrFactory(T* ptr) : ptr_(ptr) { | 288 explicit WeakPtrFactory(T* ptr) : ptr_(ptr) { |
287 } | 289 } |
288 | 290 |
289 ~WeakPtrFactory() { ptr_ = nullptr; } | 291 ~WeakPtrFactory() { ptr_ = nullptr; } |
290 | 292 |
| 293 // Returns a new WeakPtr. Although GetWeakPtr() can be called from any thread |
| 294 // (assuming calling code ensures the WeakPtrFactory is still live at the |
| 295 // time), it is not safe to call concurrently from separate threads. Code |
| 296 // which hands-off WeakPtrs to separate threads for them to Bind() into |
| 297 // posted tasks, for example, should usually take a WeakPtr during setup |
| 298 // and store it for later use, rather than call GetWeakPtr() at Bind() time. |
291 WeakPtr<T> GetWeakPtr() { | 299 WeakPtr<T> GetWeakPtr() { |
292 DCHECK(ptr_); | 300 DCHECK(ptr_); |
293 return WeakPtr<T>(weak_reference_owner_.GetRef(), ptr_); | 301 return WeakPtr<T>(weak_reference_owner_.GetRef(), ptr_); |
294 } | 302 } |
295 | 303 |
296 // Call this method to invalidate all existing weak pointers. | 304 // Invalidates all existing weak pointers issued by this factory. |
297 void InvalidateWeakPtrs() { | 305 void InvalidateWeakPtrs() { |
298 DCHECK(ptr_); | 306 DCHECK(ptr_); |
299 weak_reference_owner_.Invalidate(); | 307 weak_reference_owner_.Invalidate(); |
300 } | 308 } |
301 | 309 |
302 // Call this method to determine if any weak pointers exist. | 310 // Returns true if one or more WeakPtrs issued by this factory still exist. |
303 bool HasWeakPtrs() const { | 311 bool HasWeakPtrs() const { |
304 DCHECK(ptr_); | 312 DCHECK(ptr_); |
305 return weak_reference_owner_.HasRefs(); | 313 return weak_reference_owner_.HasRefs(); |
306 } | 314 } |
307 | 315 |
308 private: | 316 private: |
309 internal::WeakReferenceOwner weak_reference_owner_; | 317 internal::WeakReferenceOwner weak_reference_owner_; |
310 T* ptr_; | 318 T* ptr_; |
311 DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory); | 319 DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory); |
312 }; | 320 }; |
313 | 321 |
314 // A class may extend from SupportsWeakPtr to let others take weak pointers to | 322 // A class may extend from SupportsWeakPtr to let others take weak pointers to |
315 // it. This avoids the class itself implementing boilerplate to dispense weak | 323 // it. This avoids the class itself implementing boilerplate to dispense weak |
316 // pointers. However, since SupportsWeakPtr's destructor won't invalidate | 324 // pointers. However, since SupportsWeakPtr's destructor won't invalidate |
317 // weak pointers to the class until after the derived class' members have been | 325 // weak pointers to the class until after the derived class' members have been |
318 // destroyed, its use can lead to subtle use-after-destroy issues. | 326 // destroyed, its use can lead to subtle use-after-destroy issues. |
319 template <class T> | 327 template <class T> |
320 class SupportsWeakPtr : public internal::SupportsWeakPtrBase { | 328 class SupportsWeakPtr : public internal::SupportsWeakPtrBase { |
321 public: | 329 public: |
322 SupportsWeakPtr() {} | 330 SupportsWeakPtr() {} |
323 | 331 |
324 WeakPtr<T> AsWeakPtr() { | 332 WeakPtr<T> AsWeakPtr() { |
325 return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this)); | 333 return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this)); |
326 } | 334 } |
327 | 335 |
328 protected: | 336 protected: |
329 ~SupportsWeakPtr() {} | 337 ~SupportsWeakPtr() {} |
330 | 338 |
| 339 // Asserts that no issued WeakPtrs exist, and detaches the sequence binding. |
| 340 void DetachFromSequence() { weak_reference_owner_.DetachFromSequence(); } |
| 341 |
| 342 bool HasWeakPtrs() const { return weak_reference_owner_.HasRefs(); } |
| 343 |
331 private: | 344 private: |
332 internal::WeakReferenceOwner weak_reference_owner_; | 345 internal::WeakReferenceOwner weak_reference_owner_; |
333 DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr); | 346 DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr); |
334 }; | 347 }; |
335 | 348 |
336 // Helper function that uses type deduction to safely return a WeakPtr<Derived> | 349 // Helper function that uses type deduction to safely return a WeakPtr<Derived> |
337 // when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it | 350 // when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it |
338 // extends a Base that extends SupportsWeakPtr<Base>. | 351 // extends a Base that extends SupportsWeakPtr<Base>. |
339 // | 352 // |
340 // EXAMPLE: | 353 // EXAMPLE: |
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352 // base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails. | 365 // base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails. |
353 | 366 |
354 template <typename Derived> | 367 template <typename Derived> |
355 WeakPtr<Derived> AsWeakPtr(Derived* t) { | 368 WeakPtr<Derived> AsWeakPtr(Derived* t) { |
356 return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t); | 369 return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t); |
357 } | 370 } |
358 | 371 |
359 } // namespace base | 372 } // namespace base |
360 | 373 |
361 #endif // BASE_MEMORY_WEAK_PTR_H_ | 374 #endif // BASE_MEMORY_WEAK_PTR_H_ |
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