Index: cc/animation/layer_tree_mutator.h |
diff --git a/cc/animation/layer_tree_mutator.h b/cc/animation/layer_tree_mutator.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..fc0121fa1d9e97edbf532a5627b0a3d4bd558987 |
--- /dev/null |
+++ b/cc/animation/layer_tree_mutator.h |
@@ -0,0 +1,24 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_ANIMATION_LAYER_TREE_MUTATOR_H_ |
+#define CC_ANIMATION_LAYER_TREE_MUTATOR_H_ |
+ |
+#include "base/callback_forward.h" |
+ |
+namespace cc { |
+ |
+class LayerTreeMutator { |
+ public: |
+ virtual ~LayerTreeMutator() {} |
+ |
+ // The callback which is responsible for applying layer tree mutations to DOM |
+ // elements. |
+ using ApplyMutationsCallback = base::Closure; |
esprehn
2016/03/31 05:03:11
why add a typedef for this? Seems more clear to ju
danakj
2016/04/05 17:41:11
Ya, just use a Closure IMO.
|
+ virtual ApplyMutationsCallback TakeMutations() = 0; |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_ANIMATION_LAYER_TREE_MUTATOR_H_ |