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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CompositorMutationAnimations_h | |
6 #define CompositorMutationAnimations_h | |
7 | |
8 #include "core/animation/Animation.h" | |
9 #include "platform/heap/Handle.h" | |
10 #include "wtf/Noncopyable.h" | |
11 | |
12 namespace blink { | |
13 | |
14 class Element; | |
15 class CompositorMutation; | |
16 | |
17 class CompositorMutationAnimations final { | |
18 DISALLOW_NEW(); | |
19 WTF_MAKE_NONCOPYABLE(CompositorMutationAnimations); | |
20 | |
esprehn
2016/02/17 01:32:36
remove nl
majidvp
2016/02/22 17:59:48
Done.
| |
21 public: | |
22 CompositorMutationAnimations() {} | |
23 void applyUpdate(Element&, const CompositorMutation&); | |
24 | |
25 DEFINE_INLINE_TRACE() | |
26 { | |
27 visitor->trace(m_opacityAnimation); | |
28 visitor->trace(m_transformAnimation); | |
29 } | |
30 | |
31 private: | |
32 // We only need two animations at the moment but if that grows we should | |
33 // use a map instead of individual members. | |
esprehn
2016/02/17 01:32:36
Why not use a single animation?
majidvp
2016/02/22 17:59:48
Done.
| |
34 Member<Animation> m_opacityAnimation; | |
35 Member<Animation> m_transformAnimation; | |
36 }; | |
37 | |
38 } // namespace blink | |
39 | |
40 #endif | |
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