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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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315 #define glSubscribeValueCHROMIUM GLES2_GET_FUN(SubscribeValueCHROMIUM) | 315 #define glSubscribeValueCHROMIUM GLES2_GET_FUN(SubscribeValueCHROMIUM) |
316 #define glPopulateSubscribedValuesCHROMIUM \ | 316 #define glPopulateSubscribedValuesCHROMIUM \ |
317 GLES2_GET_FUN(PopulateSubscribedValuesCHROMIUM) | 317 GLES2_GET_FUN(PopulateSubscribedValuesCHROMIUM) |
318 #define glUniformValuebufferCHROMIUM GLES2_GET_FUN(UniformValuebufferCHROMIUM) | 318 #define glUniformValuebufferCHROMIUM GLES2_GET_FUN(UniformValuebufferCHROMIUM) |
319 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM) | 319 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM) |
320 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM) | 320 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM) |
321 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM) | 321 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM) |
322 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM) | 322 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM) |
323 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT) | 323 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT) |
324 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM) | 324 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM) |
325 #define glInsertSyncPointCHROMIUM GLES2_GET_FUN(InsertSyncPointCHROMIUM) | |
326 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) | |
327 #define glInsertFenceSyncCHROMIUM GLES2_GET_FUN(InsertFenceSyncCHROMIUM) | 325 #define glInsertFenceSyncCHROMIUM GLES2_GET_FUN(InsertFenceSyncCHROMIUM) |
328 #define glGenSyncTokenCHROMIUM GLES2_GET_FUN(GenSyncTokenCHROMIUM) | 326 #define glGenSyncTokenCHROMIUM GLES2_GET_FUN(GenSyncTokenCHROMIUM) |
329 #define glGenUnverifiedSyncTokenCHROMIUM \ | 327 #define glGenUnverifiedSyncTokenCHROMIUM \ |
330 GLES2_GET_FUN(GenUnverifiedSyncTokenCHROMIUM) | 328 GLES2_GET_FUN(GenUnverifiedSyncTokenCHROMIUM) |
331 #define glVerifySyncTokensCHROMIUM GLES2_GET_FUN(VerifySyncTokensCHROMIUM) | 329 #define glVerifySyncTokensCHROMIUM GLES2_GET_FUN(VerifySyncTokensCHROMIUM) |
332 #define glWaitSyncTokenCHROMIUM GLES2_GET_FUN(WaitSyncTokenCHROMIUM) | 330 #define glWaitSyncTokenCHROMIUM GLES2_GET_FUN(WaitSyncTokenCHROMIUM) |
333 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 331 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
334 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 332 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
335 #define glScheduleOverlayPlaneCHROMIUM \ | 333 #define glScheduleOverlayPlaneCHROMIUM \ |
336 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 334 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
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375 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) | 373 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) |
376 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 374 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
377 #define glApplyScreenSpaceAntialiasingCHROMIUM \ | 375 #define glApplyScreenSpaceAntialiasingCHROMIUM \ |
378 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) | 376 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) |
379 #define glBindFragDataLocationIndexedEXT \ | 377 #define glBindFragDataLocationIndexedEXT \ |
380 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) | 378 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) |
381 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) | 379 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) |
382 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) | 380 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) |
383 | 381 |
384 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 382 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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