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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/platform_window/x11/x11_window_ozone.h" | |
| 6 | |
| 7 #include "ui/events/event.h" | |
| 8 #include "ui/events/ozone/events_ozone.h" | |
| 9 #include "ui/events/x/events_x_utils.h" | |
| 10 #include "ui/gfx/geometry/point.h" | |
| 11 | |
| 12 namespace ui { | |
| 13 | |
| 14 X11WindowOzone::X11WindowOzone(PlatformWindowDelegate* delegate) | |
| 15 : X11WindowBase(delegate) {} | |
| 16 | |
| 17 X11WindowOzone::~X11WindowOzone() {} | |
| 18 | |
| 19 void X11WindowOzone::Create() { | |
| 20 DCHECK(X11EventSourceOzone::GetInstance()); | |
| 21 X11EventSourceOzone::GetInstance()->AddXEventDispatcher(this); | |
| 22 X11WindowBase::Create(); | |
| 23 } | |
| 24 | |
| 25 void X11WindowOzone::SetCursor(PlatformCursor cursor) {} | |
| 26 | |
| 27 bool X11WindowOzone::DispatchXEvent(XEvent* xev) { | |
| 28 if (XWindowFromXEvent(*xev) != xwindow_) | |
| 29 return false; | |
| 30 | |
| 31 ProcessXWindowEvent(xev); | |
| 32 return true; | |
| 33 } | |
| 34 | |
| 35 bool X11WindowOzone::CanDispatchEvent(const PlatformEvent& event) { | |
| 36 // This is broken, there is no way to include XID of XWindow in ui::Event. | |
|
sadrul
2016/02/02 16:33:54
Should this do things similar to DrmWindowHost::Ca
kylechar
2016/02/02 19:01:42
Either use that type of hack or fix things so that
| |
| 37 return true; | |
| 38 } | |
| 39 | |
| 40 uint32_t X11WindowOzone::DispatchEvent(const PlatformEvent& platform_event) { | |
| 41 Event* event = static_cast<Event*>(platform_event); | |
| 42 DispatchEventFromNativeUiEvent( | |
|
sadrul
2016/02/02 16:33:54
I don't think we need to use this, and instead can
kylechar
2016/02/02 19:01:42
I have no idea (I definitely copied this in from t
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| 43 event, base::Bind(&PlatformWindowDelegate::DispatchEvent, | |
| 44 base::Unretained(delegate_))); | |
| 45 | |
| 46 return POST_DISPATCH_STOP_PROPAGATION; | |
| 47 } | |
| 48 | |
| 49 } // namespace ui | |
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