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Unified Diff: components/tracing/docs/adding_memory_infra_tracing.md

Issue 1601523007: [Docs] Move startup tracing docs into repository (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@docs-gpu
Patch Set: Port “Adding MemoryInfra Tracing HowTo” Created 4 years, 11 months ago
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Index: components/tracing/docs/adding_memory_infra_tracing.md
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+# Adding MemoryInfra Tracing to a Component
+
+If you have a component that manages memory allocations, you should be
+registering and tracking those allocations with Chrome's MemoryInfra system.
+This lets you:
+
+ * See an overview of your allocations, giving insight into total size and
+ breakdown.
+ * Understand how your allocations change over time and how they are impacted by
+ other parts of Chrome.
+ * Catch regressions in your component's allocations size by setting up
+ telemetry tests which monitor your allocation sizes under certain
+ circumstances.
+
+Some existing components that use MemoryInfra:
+
+ * **Discardable Memory**: Tracks usage of discardable memory throughout Chrome.
+ * **GPU**: Tracks OpenGL and other GPU object allocations.
+ * **V8**: Tracks the heap size for JS.
+
+[TOC]
+
+## Overview
+
+In order to hook into Chrome's MemoryInfra system, your component needs to do
+two things:
+
+ 1. Create a [`MemoryDumpProvider`][mdp] for your component.
+ 2. Register and unregister you dump provider with the
+ [`MemoryDumpManager`][mdm].
+
+[mdp]: https://chromium.googlesource.com/chromium/src/+/master/base/trace_event/memory_dump_provider.h
+[mdm]: https://chromium.googlesource.com/chromium/src/+/master/base/trace_event/memory_dump_manager.h
+
+## Creating a Memory Dump Provider
+
+You can implement a [`MemoryDumpProvider`][mdp] as a stand-alone class, or as an
+additional interface on an existing class. For example, this interface is
+frequently implemented on classes which manage a pool of allocations (see
+[`cc::ResourcePool`][resource-pool] for an example).
+
+A `MemoryDumpProvider` has one basic job, to implement `OnMemoryDump`. This
+function is responsible for iterating over the resources allocated or tracked by
+your component, and creating a [`MemoryAllocatorDump`][mem-alloc-dump] for each
+using [`ProcessMemoryDump::CreateAllocatorDump`][pmd]. A simple example:
+
+```cpp
+bool MyComponent::OnMemoryDump(const MemoryDumpArgs& args,
+ ProcessMemoryDump* process_memory_dump) {
+ for (const auto& allocation : my_allocations_) {
+ auto* dump = process_memory_dump->CreateAllocatorDump(
+ "path/to/my/component/allocation_" + allocation.id().ToString());
+ dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize,
+ base::trace_event::MemoryAllocatorDump::kUnitsBytes,
+ allocation.size_bytes());
+
+ // While you will typically have a kNameSize entry, you can add additional
+ // entries to your dump with free-form names. In this example we also dump
+ // an object's "free_size", assuming the object may not be entirely in use.
+ dump->AddScalar("free_size",
+ base::trace_event::MemoryAllocatorDump::kUnitsBytes,
+ allocation.free_size_bytes());
+ }
+}
+```
+
+For many components, this may be all that is needed. See
+[Handling Shared Memory Allocations](#Handling-Shared-Memory-Allocations) and
+[Suballocations](#Suballocations) for information on more complex use cases.
+
+[resource-pool]: https://chromium.googlesource.com/chromium/src/+/master/cc/resources/resource_pool.h
+[mem-alloc-dump]: https://chromium.googlesource.com/chromium/src/+/master/base/trace_event/memory_allocator_dump.h
+[pmd]: https://chromium.googlesource.com/chromium/src/+/master/base/trace_event/process_memory_dump.h
+
+## Registering a Memory Dump Provider
+
+Once you have created a [`MemoryDumpProvider`][mdp], you need to register it
+with the [`MemoryDumpManager`][mdm] before the system can start polling it for
+memory information. Registration is generally straightforward, and involves
+calling `MemoryDumpManager::RegisterDumpProvider`:
+
+```cpp
+// Each process uses a singleton |MemoryDumpManager|.
+base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider(
+ my_memory_dump_provider_, my_single_thread_task_runner_);
+```
+
+In the above code, `my_memory_dump_provider_` is the `MemoryDumpProvider`
+outlined in the previous section. `my_single_thread_task_runner_` is more
+complex and may be a number of things:
+
+ * Most commonly, if your component is always used from the main message loop,
+ `my_single_thread_task_runner_` may just be
+ [`base::ThreadTaskRunnerHandle::Get()`][task-runner-handle].
+ * If your component already uses a custom `base::SingleThreadTaskRunner` for
+ executing tasks on a specific thread, you should likely use this runner.
+
+[task-runner-handle]: https://chromium.googlesource.com/chromium/src/+/master/base/thread_task_runner_handle.h
+
+## Unregistration
+
+Unregistration must happen on the thread belonging to the
+`SingleThreadTaskRunner` provided at registration time. Unregistering on another
+thread can lead to race conditions if tracing is active when the provider is
+unregistered.
+
+```cpp
+base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
+ my_memory_dump_provider_);
+```
+
+## Handling Shared Memory Allocations
+
+When an allocation is shared between two components, it may be useful to dump
+the allocation in both components, but you also want to avoid double-counting
+the allocation. This can be achieved using the concept of _ownership edges_.
+An ownership edge represents that the _source_ memory allocator dump owns a
+_target_ memory allocator dump. If multiple source dumps own a single target,
+then the cost of that target allocation will be split between the sources.
+Additionally, importance can be added to a specific ownership edge, allowing
+the highest importance source of that edge to claim the entire cost of the
+target.
+
+In the typical case, you will use [`ProcessMemoryDump`][pmd] to create a shared
+global allocator dump. This dump will act as the target of all
+component-specific dumps of a specific resource:
+
+```cpp
+// Component 1 is going to create a dump, source_mad, for an allocation,
+// alloc_, which may be shared with other components / processes.
+MyAllocationType* alloc_;
+base::trace_event::MemoryAllocatorDump* source_mad;
+
+// Component 1 creates and populates source_mad;
+...
+
+// In addition to creating a source dump, we must create a global shared
+// target dump. This dump should be created with a unique global ID which can be
+// generated any place the allocation is used. I recommend adding a global ID
+// generation function to the allocation type.
+base::trace_event::MemoryAllocatorDumpGUID guid(alloc_->GetGUIDString());
+
+// From this global ID we can generate the parent allocator dump.
+base::trace_event::MemoryAllocatorDump* target_mad =
+ process_memory_dump->CreateSharedGlobalAllocatorDump(guid);
+
+// We now create an ownership edge from the source dump to the target dump.
+// When creating an edge, you can assign an importance to this edge. If all
+// edges have the same importance, the size of the allocation will be split
+// between all sources which create a dump for the allocation. If one
+// edge has higher importance than the others, its soruce will be assigned the
+// full size of the allocation.
+const int kImportance = 1;
+process_memory_dump->AddOwnershipEdge(
+ source_mad->guid(), target_mad->guid(), kImportance);
+```
+
+If an allocation is being shared across process boundaries, it may be useful to
+generate a global ID which incorporates the ID of the local process, preventing
+two processes from generating colliding IDs. As it is not recommended to pass a
+process ID between processes for security reasons, a function
+`MemoryDumpManager::GetTracingProcessId` is provided which generates a unique ID
+per process that can be passed with the resource without security concerns.
+Frequently this ID is used to generate a global ID that is based on the
+allocated resource's ID combined with the allocating process' tracing ID.
+
+## Suballocations
+
+Another advanced use case involves tracking sub-allocations of a larger
+allocation. For instance, this is used in
+[`gpu::gles2::TextureManager`][texture-manager] to dump both the suballocations
+which make up a texture. To create a suballocation, instead of calling
+[`ProcessMemoryDump::CreateAllocatorDump`][pmd] to create a
+[`MemoryAllocatorDump`][mem-alloc-dump], you call
+[`ProcessMemoryDump::AddSubAllocation`][pmd], providing the ID of the parent
+allocation as the first parameter.
+
+[texture-manager]: https://chromium.googlesource.com/chromium/src/+/master/gpu/command_buffer/service/texture_manager.cc
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