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Unified Diff: third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-teximage.html

Issue 1601093008: Remove duplicated WebGL layout tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-teximage.html
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-teximage.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-teximage.html
deleted file mode 100644
index a9cd83f805e8d0ce3079d8dde61266b74fcebd06..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-teximage.html
+++ /dev/null
@@ -1,406 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
- "http://www.w3.org/TR/html4/loose.dtd">
-<html>
-<head>
-<title>WebGL texImage2D conformance test.</title>
-<script src="../../../resources/js-test.js"></script>
-<script src="resources/webgl-test.js"> </script>
-<script src="resources/webgl-test-utils.js"> </script>
-</head>
-<body>
-<canvas id="example" width="256" height="16" style="width: 256px; height: 48px;"></canvas>
-<div id="description"></div>
-<div id="console"></div>
-<script>
-description("Test texImage2D conversions.");
-var wtu = WebGLTestUtils;
-var canvas = document.getElementById("example");
-var gl = wtu.create3DContext(canvas);
-var program = wtu.setupTexturedQuad(gl);
-
-glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
-
-var imgURLs = [
- 'resources/gray-ramp-256-with-128-alpha.png',
- 'resources/gray-ramp-256.png',
- 'resources/gray-ramp-default-gamma.png',
- 'resources/gray-ramp-gamma0.1.png',
- 'resources/gray-ramp-gamma1.0.png',
- 'resources/gray-ramp-gamma2.0.png',
- 'resources/gray-ramp-gamma4.0.png',
- 'resources/gray-ramp-gamma9.0.png',
- 'resources/gray-ramp.png',
- 'resources/zero-alpha.png',
- 'resources/3x3.png',
- 'resources/blue-1x1.jpg',
- 'resources/red-indexed.png',
- 'resources/green-2x2-16bit.png',
- 'resources/small-square-with-colorspin-profile.jpg',
- 'resources/small-square-with-colorspin-profile.png',
- 'resources/small-square-with-cie-rgb-profile.png',
- 'resources/small-square-with-colormatch-profile.png',
- 'resources/small-square-with-e-srgb-profile.png',
- 'resources/small-square-with-smpte-c-profile.png',
- 'resources/small-square-with-srgb-iec61966-2.1-profile.png'];
-
-
-wtu.loadImagesAsync(imgURLs, runTests);
-
-function runTests(imgs) {
- var loc = gl.getUniformLocation(program, "tex");
- gl.uniform1i(loc, 0);
-
- gl.disable(gl.BLEND);
- gl.disable(gl.DEPTH_TEST);
-
- var width = canvas.width;
- var height = canvas.height;
-
- function checkPixel(buf, x, y, color) {
- var off = (y * width + x) * 4;
- var msg = "pixel " + x + ", " + y + " should be " +
- color[0] + ", " +
- color[1] + ", " +
- color[2] + ", " +
- color[3] + " was " +
- buf[off + 0] + ", " +
- buf[off + 1] + ", " +
- buf[off + 2] + ", " +
- buf[off + 3];
-
- for (var ii = 0; ii < 4; ++ii) {
- if (buf[off + ii] != color[ii]) {
- testFailed(msg);
- return;
- }
- }
- testPassed(msg);
- }
-
- function checkPixelRange(buf, x, y, color, allowedRange) {
- var off = (y * width + x) * 4;
- var msg = "pixel " + x + ", " + y + " should be within " +
- allowedRange + " units of " +
- color[0] + ", " +
- color[1] + ", " +
- color[2] + ", " +
- color[3];
- var subMsg = " was " +
- buf[off + 0] + ", " +
- buf[off + 1] + ", " +
- buf[off + 2] + ", " +
- buf[off + 3];
- // When running in WebKit's test harness, we don't want to print the
- // pixel value when the test passes, because different machines might
- // have different results and we record the text output.
- var inDumpRenderTree = window.testRunner;
- for (var ii = 0; ii < 4; ++ii) {
- if (Math.abs(buf[off + ii] - color[ii]) > allowedRange) {
- testFailed(msg + subMsg);
- return;
- }
- }
- testPassed(msg + (inDumpRenderTree ? "" : subMsg));
- }
-
- var tex = gl.createTexture();
- gl.bindTexture(gl.TEXTURE_2D, tex);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
-
- var buf = new Uint8Array(width * height * 4);
-
- debug("");
- debug("check pixels are NOT pre-multiplied");
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/zero-alpha.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
-
- var left = 0;
- var middle = Math.floor(width / 2);
- var right = width - 1;
- var bottom = 0;
- var center = Math.floor(height / 2);
- var top = height - 1;
- checkPixel(buf, left, top, [ 0, 0, 0, 255]);
- checkPixel(buf, middle, top, [255, 0, 255, 255]);
- checkPixel(buf, right, top, [ 0, 0, 255, 255]);
- checkPixel(buf, left, center, [128, 128, 128, 255]);
- checkPixel(buf, middle, center, [255, 255, 255, 255]);
- checkPixel(buf, right, center, [ 0, 255, 255, 255]);
- checkPixel(buf, left, bottom, [255, 0, 0, 255]);
- checkPixel(buf, middle, bottom, [255, 255, 0, 255]);
- checkPixel(buf, right, bottom, [ 0, 255, 0, 255]);
-
- debug("");
- debug("check quantization");
- var quantInfo = [
- {format: gl.RGBA, type: gl.UNSIGNED_BYTE, counts: [256, 256, 256, 256]},
- {format: gl.RGBA, type: gl.UNSIGNED_SHORT_4_4_4_4, counts: [ 16, 16, 16, 16]},
- {format: gl.RGB, type: gl.UNSIGNED_SHORT_5_6_5, counts: [ 32, 64, 32, 1]},
- {format: gl.RGBA, type: gl.UNSIGNED_SHORT_5_5_5_1, counts: [ 32, 32, 32, 2]}];
- for (var qq = 0; qq < quantInfo.length; ++qq) {
- var info = quantInfo[qq];
- gl.texImage2D(
- gl.TEXTURE_2D, 0, info.format, info.format, info.type,
- imgs['resources/gray-ramp-256.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- var counts = [{ }, { }, { }, { }];
- var numUniqueValues = [0, 0, 0, 0];
- // Count the number of unique values in each channel.
- for (var ii = 0; ii < width * height * 4; ii += 4) {
- for (var jj = 0; jj < 4; ++jj) {
- var v = buf[ii + jj];
- if (!counts[jj][v]) {
- counts[jj][v] = 1;
- ++numUniqueValues[jj];
- } else {
- ++counts[jj][v];
- }
- }
- }
- for (var ii = 0; ii < 4; ++ii) {
- assertMsg(numUniqueValues[ii] == info.counts[ii],
- "There should be " + info.counts[ii] +
- " unique values in channel " + ii + ". Found " +
- numUniqueValues[ii]);
- }
- }
-
- debug("");
- debug("Check that gamma settings don't effect 8bit pngs");
- gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/gray-ramp-default-gamma.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
- wtu.drawQuad(gl);
- var ref = new Uint8Array(width * height * 4);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, ref);
-
- var gammaImages = [
- 'resources/gray-ramp-gamma0.1.png',
- 'resources/gray-ramp-gamma1.0.png',
- 'resources/gray-ramp-gamma2.0.png',
- 'resources/gray-ramp-gamma4.0.png',
- 'resources/gray-ramp-gamma9.0.png'];
- for (var ii = 0; ii < gammaImages.length; ++ii) {
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs[gammaImages[ii]]);
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- var same = true;
- for (var jj = 0; jj < width * height * 4; ++jj) {
- if (buf[jj] != ref[jj]) {
- same = false;
- break;
- }
- }
- assertMsg(same, "pixels should be same regardless of gamma settings.");
- }
-
- debug("");
- debug("check pixels are UN pre-multiplied");
- for (var ii = 0; ii < 2; ++ii) {
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
- if (ii == 0) {
- var canvas2d = document.createElement("canvas");
- canvas2d.width = 256;
- canvas2d.height = 1;
- var ctx = canvas2d.getContext("2d");
- ctx.drawImage(imgs['resources/gray-ramp-256-with-128-alpha.png'], 0, 0);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, canvas2d);
- } else {
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/gray-ramp-256-with-128-alpha.png']);
- }
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
- wtu.drawQuad(gl);
- var buf = new Uint8Array(width * height * 4);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- var lt128Count = [0, 0, 0];
- var ge128Count = [0, 0, 0];
- for (var jj = 0; jj < width; ++jj) {
- var off = jj * 4;
- for (var cc = 0; cc < 3; ++cc) {
- if (buf[off + cc] < 128) {
- ++lt128Count[cc];
- } else {
- ++ge128Count[cc];
- }
- }
- }
- // Not sure the exact count here because gamma does effect drawing into the
- // canvas but it should be close to 50% so I'll pass 45%
- for (var jj = 0; jj < 3; ++jj) {
- // Only display the actual percentage string when outside of the test
- // harness, to prevent safe variation from causing failures.
- var inDumpRenderTree = window.testRunner;
- assertMsg(ge128Count[jj] > 256 * 0.45,
- "Half the pixels in channel " + jj +
- " should be >= 128,128,128. " +
- (!inDumpRenderTree ? "found " +
- ((ge128Count[jj] / 256) * 100).toFixed() + "%" : ""));
- assertMsg(lt128Count[jj] > 256 * 0.45,
- "Half the pixels in channel " + jj +
- " should be < 128,128,128. " +
- (!inDumpRenderTree ? "found " +
- ((lt128Count[jj] / 256) * 100).toFixed() + "%" : ""));
- }
- }
-
- debug("");
- debug("check canvas pixels are UN pre-multiplied");
- var canvas2d = document.createElement("canvas");
- canvas2d.width = 1;
- canvas2d.height = 1;
- var ctx = canvas2d.getContext("2d");
- ctx.fillStyle ="rgba(255,255,255,0.5)";
- ctx.fillRect(0, 0, 256, 1);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d);
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
- checkPixelRange(buf, 0, 0, [255, 255, 255, 127], 4);
-
- debug("");
- debug("check canvas pixels are pre-multiplied");
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d);
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
- checkPixelRange(buf, 0, 0, [127, 127, 127, 127], 4);
-
-
- debug("");
- debug("check pixels are pre-multiplied");
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
- // TODO(gman): use different texture that won't pass on failure
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE,
- imgs['resources/zero-alpha.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
-
- var same = true;
- for (var jj = 0; jj < width * height * 4; ++jj) {
- if (buf[jj] != 0) {
- same = false;
- break;
- }
- }
- assertMsg(same, "pixels should all be 0.");
-
- debug("");
- debug("check pixels are flipped");
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/3x3.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
-
- checkPixel(buf, left, top, [255, 0, 0, 255]);
- checkPixel(buf, middle, top, [255, 255, 0, 255]);
- checkPixel(buf, right, top, [255, 0, 0, 255]);
- checkPixel(buf, left, center, [255, 0, 255, 255]);
- checkPixel(buf, middle, center, [255, 0, 0, 255]);
- checkPixel(buf, right, center, [ 0, 255, 0, 255]);
- checkPixel(buf, left, bottom, [ 0, 0, 0, 255]);
- checkPixel(buf, middle, bottom, [ 0, 0, 255, 255]);
- checkPixel(buf, right, bottom, [255, 0, 0, 255]);
-
- debug("");
- debug("check uploading of images with no alpha channel works");
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/blue-1x1.jpg']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- checkPixelRange(buf, middle, center, [ 0, 0, 255, 255], 10);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors");
-
- debug("");
- debug("check uploading of 16-bit images");
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/green-2x2-16bit.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- checkPixelRange(buf, middle, center, [ 15, 121, 0, 255], 10);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors");
-
- debug("");
- debug("check uploading of images with ICC profiles");
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
-
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/small-square-with-colorspin-profile.jpg']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- // The image is red. However, if we ignore the color profile, it is blue.
- checkPixelRange(buf, middle, center, [ 0, 0, 255, 255], 10);
-
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/small-square-with-colorspin-profile.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- // The image is red. However, if we ignore the color profile, it is blue.
- checkPixelRange(buf, middle, center, [ 0, 0, 255, 255], 10);
-
- var iccPNGs = [
- 'resources/small-square-with-cie-rgb-profile.png',
- 'resources/small-square-with-colormatch-profile.png',
- 'resources/small-square-with-e-srgb-profile.png',
- 'resources/small-square-with-smpte-c-profile.png',
- 'resources/small-square-with-srgb-iec61966-2.1-profile.png'];
- for (var ii = 0; ii < iccPNGs.length; ++ii) {
- var buf2 = new Uint8Array(width * height * 4);
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs[iccPNGs[ii]]);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf2);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors");
- var same = true;
- for (var jj = 0; jj < buf.length; ++jj) {
- if (buf[jj] != buf2[jj]) {
- same = false;
- break;
- }
- }
- assertMsg(same, "uploading PNGs with same data but various ICC profiles should generate the same results");
- }
-
- debug("");
- debug("check uploading of indexed PNG images");
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE,
- imgs['resources/red-indexed.png']);
- glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup");
- wtu.drawQuad(gl);
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- // The image should be red.
- checkPixelRange(buf, middle, center, [ 255, 0, 0, 255 ], 10);
-
- debug("");
- isSuccessfullyParsed();
-}
-
-</script>
-</body>
-</html>

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