| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/type-conversion-test.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/type-conversion-test.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/type-conversion-test.html
|
| deleted file mode 100644
|
| index 4421e0a475f63c9047145760a186d32520457874..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/type-conversion-test.html
|
| +++ /dev/null
|
| @@ -1,143 +0,0 @@
|
| -<html>
|
| -<head>
|
| -<script src="../../../resources/js-test.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -<script src="resources/webgl-test-utils.js"></script>
|
| -</head>
|
| -<body>
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -
|
| -<script>
|
| -var wtu = WebGLTestUtils;
|
| -description("Tests calling WebGL APIs with various types");
|
| -
|
| -if (window.internals)
|
| - window.internals.settings.setWebGLErrorsToConsoleEnabled(false);
|
| -
|
| -var context = wtu.create3DContext();
|
| -var program = wtu.loadStandardProgram(context);
|
| -var shader = wtu.loadStandardVertexShader(context);
|
| -var shouldGenerateGLError = wtu.shouldGenerateGLError;
|
| -
|
| -assertMsg(program != null, "Program Compiled");
|
| -assertMsg(shader != null, "Shader Compiled");
|
| -
|
| -var loc = context.getUniformLocation(program, "u_modelViewProjMatrix");
|
| -assertMsg(loc != null, "getUniformLocation succeeded");
|
| -
|
| -var buffer = context.createBuffer();
|
| -context.bindBuffer(context.ARRAY_BUFFER, buffer);
|
| -var texture = context.createTexture();
|
| -context.bindTexture(context.TEXTURE_2D, texture);
|
| -context.useProgram(program);
|
| -
|
| -var args = [
|
| - { type: "number", value: 0 },
|
| - { type: "number", value: 2 },
|
| - { type: "string that is NaN", value: "foo", },
|
| - { type: "string that is number", value: "2", },
|
| - { type: "null", value: null },
|
| - { type: "Empty Array", value: [] },
|
| - { type: "Object", value: {} },
|
| - { type: "Array of Number", value: [2] },
|
| - { type: "Array of String", value: ["foo"] },
|
| - { type: "Array of String that is number", value: ["0"] },
|
| - { type: "Array of String that is number", value: ["2"] },
|
| - { type: "TypedArray", value: new Float32Array(1) }
|
| -];
|
| -
|
| -var argument;
|
| -
|
| -for (var i = 0; i < args.length; ++i) {
|
| - argument = args[i].value;
|
| - var func1 = shouldBeUndefined;
|
| - var func2 = shouldBeNonNull;
|
| - if (argument == 2) {
|
| - func2 = shouldBeNull;
|
| - }
|
| - func3 = shouldBeNull;
|
| - debug("");
|
| - debug("testing type of " + args[i].type + " : value = " + argument);
|
| - func1("context.bindAttribLocation(program, argument, 'foo')");
|
| - func1("context.blendColor(argument, argument, argument, argument)");
|
| - func1("context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW)");
|
| - func1("context.bufferData(context.ARRAY_BUFFER, new Float32Array(10), context.STATIC_DRAW)");
|
| - func1("context.bufferSubData(context.ARRAY_BUFFER, argument, new Float32Array(2))");
|
| - func1("context.clear(argument)")
|
| - func1("context.clearColor(argument, 0, 0, 0)");
|
| - func1("context.clearColor(0, argument, 0, 0)");
|
| - func1("context.clearColor(0, 0, argument, 0)");
|
| - func1("context.clearColor(0, 0, 0, argument)");
|
| - func1("context.clearDepth(argument)");
|
| - func1("context.clearStencil(argument)");
|
| - func1("context.copyTexImage2D(context.TEXTURE_2D, argument, context.RGBA, 0, 0, 1, 1, 0)");
|
| - func1("context.copyTexImage2D(context.TEXTURE_2D, 0, context.RGBA, argument, 0, 1, 1, 0)");
|
| - func1("context.copyTexImage2D(context.TEXTURE_2D, 0, context.RGBA, 0, argument, 1, 1, 0)");
|
| - func1("context.copyTexImage2D(context.TEXTURE_2D, 0, context.RGBA, 0, 0, argument, 1, 0)");
|
| - func1("context.copyTexImage2D(context.TEXTURE_2D, 0, context.RGBA, 0, 0, 0, argument, 0)");
|
| - func1("context.copyTexSubImage2D(context.TEXTURE_2D, argument, 0, 0, 0, 0, 0, 0)");
|
| - func1("context.copyTexSubImage2D(context.TEXTURE_2D, 0, argument, 0, 0, 0, 0, 0)");
|
| - func1("context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, argument, 0, 0, 0, 0)");
|
| - func1("context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, 0, argument, 0, 0, 0)");
|
| - func1("context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, 0, 0, argument, 0, 0)");
|
| - func1("context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, 0, 0, 0, argument, 0)");
|
| - func1("context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, 0, 0, 0, 0, argument)");
|
| - func1("context.depthMask(argument)");
|
| - func1("context.depthRange(argument, 1)");
|
| - func1("context.depthRange(0, argument)");
|
| - func1("context.drawArrays(context.POINTS, argument, 1)");
|
| - func1("context.drawArrays(context.POINTS, 0, argument)");
|
| - //func1("context.drawElements(...)");
|
| - func1("context.enableVertexAttribArray(argument)");
|
| - func1("context.disableVertexAttribArray(argument)");
|
| - func2("context.getActiveAttrib(program, argument)");
|
| - func2("context.getActiveUniform(program, argument)");
|
| - func3("context.getParameter(argument)");
|
| - func1("context.lineWidth(argument)");
|
| - func1("context.polygonOffset(argument, 0)");
|
| - func1("context.polygonOffset(0, argument)");
|
| - //func1("context.readPixels(...)");
|
| - //func1("context.renderbufferStorage(...)");
|
| - func1("context.sampleCoverage(argument, 0)");
|
| - func1("context.sampleCoverage(0, argument)");
|
| - func1("context.scissor(argument, 0, 10, 10)");
|
| - func1("context.scissor(0, argument, 10, 10)");
|
| - func1("context.scissor(0, 0, argument, 10)");
|
| - func1("context.scissor(0, 0, 10, argument)");
|
| - func1("context.shaderSource(shader, argument)");
|
| - func1("context.stencilFunc(context.NEVER, argument, 255)");
|
| - func1("context.stencilFunc(context.NEVER, 0, argument)");
|
| - //func1("context.stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)");
|
| - func1("context.stencilMask(argument)");
|
| - //func1("context.stencilMaskSeparate(context.FRONT, argument);
|
| - //func1("context.texImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, ArrayBufferView pixels)");
|
| - //func1("context.texParameterf(GLenum target, GLenum pname, GLfloat param)");
|
| - //func1("context.texParameteri(GLenum target, GLenum pname, GLint param)");
|
| - //func1("context.texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,GLsizei width, GLsizei height,GLenum format, GLenum type, ArrayBufferView pixels)");
|
| - func1("context.uniform1i(loc, argument)");
|
| - func1("context.uniform2i(loc, argument, 0)");
|
| - func1("context.uniform2i(loc, 0, argument)");
|
| - func1("context.uniform3i(loc, argument, 0, 0)");
|
| - func1("context.uniform3i(loc, 0, argument, 0)");
|
| - func1("context.uniform3i(loc, 0, 0, argument)");
|
| - func1("context.uniform4i(loc, argument, 0, 0, 0)");
|
| - func1("context.uniform4i(loc, 0, argument, 0, 0)");
|
| - func1("context.uniform4i(loc, 0, 0, argument, 0)");
|
| - func1("context.uniform4i(loc, 0, 0, 0, argument)");
|
| - func1("context.uniform1f(loc, argument)");
|
| - func1("context.uniform2f(loc, argument, 0)");
|
| - func1("context.uniform2f(loc, 0, argument)");
|
| - func1("context.uniform3f(loc, argument, 0, 0)");
|
| - func1("context.uniform3f(loc, 0, argument, 0)");
|
| - func1("context.uniform3f(loc, 0, 0, argument)");
|
| - func1("context.uniform4f(loc, argument, 0, 0, 0)");
|
| - func1("context.uniform4f(loc, 0, argument, 0, 0)");
|
| - func1("context.uniform4f(loc, 0, 0, argument, 0)");
|
| - func1("context.uniform4f(loc, 0, 0, 0, argument)");
|
| -}
|
| -</script>
|
| -
|
| -</body>
|
| -</html>
|
| -
|
|
|