Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(31)

Unified Diff: third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-location-length-limits.html

Issue 1601093008: Remove duplicated WebGL layout tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-location-length-limits.html
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-location-length-limits.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-location-length-limits.html
deleted file mode 100644
index 9854b3e1cf310d4fdfb428ae2853e55e29020462..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-location-length-limits.html
+++ /dev/null
@@ -1,107 +0,0 @@
-<!DOCTYPE html>
-<html>
-<head>
-<meta charset="utf-8">
-<title>WebGL uniform location length tests</title>
-<script src="../../../resources/js-test.js"></script>
-<script src="resources/webgl-test.js"> </script>
-<script src="resources/webgl-test-utils.js"> </script>
-</head>
-<body>
-<canvas id="example" width="50" height="50">
-There is supposed to be an example drawing here, but it's not important.
-</canvas>
-<div id="description">Verify limits on the lengths of uniform locations.</div>
-<div id="console"></div>
-<script id="goodVertexShader1" type="x-shader/x-vertex">
-// A vertex shader where the uniform name is long, but well below the limit.
-struct Nesting2 {
- vec4 identifier62CharactersLong_01234567890123456789012345678901234;
-};
-
-struct Nesting1 {
- Nesting2 identifier64CharactersLong_0123456789012345678901234567890123456;
-};
-
-uniform Nesting1 identifier70CharactersLong_01234567890123456789012345678901234567890;
-
-void main() {
- gl_Position = identifier70CharactersLong_01234567890123456789012345678901234567890.identifier64CharactersLong_0123456789012345678901234567890123456.identifier62CharactersLong_01234567890123456789012345678901234;
-}
-</script>
-<script id="goodVertexShader2" type="x-shader/x-vertex">
-// A vertex shader where the needed uniform location is exactly 256 characters.
-struct Nesting2 {
- vec4 identifier62CharactersLong_01234567890123456789012345678901234;
-};
-
-struct Nesting1 {
- Nesting2 identifier64CharactersLong_0123456789012345678901234567890123456;
-};
-
-uniform Nesting1 identifier128CharactersLong_0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789;
-
-void main() {
- gl_Position = identifier128CharactersLong_0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789.identifier64CharactersLong_0123456789012345678901234567890123456.identifier62CharactersLong_01234567890123456789012345678901234;
-}
-</script>
-<script id="badVertexShader" type="x-shader/x-vertex">
-// A vertex shader where the needed uniform location is 257 characters.
-struct Nesting2 {
- vec4 identifier63CharactersLong_012345678901234567890123456789012345;
-};
-
-struct Nesting1 {
- Nesting2 identifier64CharactersLong_0123456789012345678901234567890123456;
-};
-
-uniform Nesting1 identifier128CharactersLong_0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789;
-
-void main() {
- Nesting2 temp = identifier128CharactersLong_0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789.identifier64CharactersLong_0123456789012345678901234567890123456;
- gl_Position = temp.identifier63CharactersLong_012345678901234567890123456789012345;
-}
-</script>
-<script id="fragmentShader" type="x-shader/x-fragment">
-precision mediump float;
-
-void main() {
- gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
-}
-</script>
-<script>
-if (window.initNonKhronosFramework) {
- window.initNonKhronosFramework(false);
-}
-
-if (window.internals)
- window.internals.settings.setWebGLErrorsToConsoleEnabled(false);
-
-var wtu = WebGLTestUtils;
-var gl = wtu.create3DContext(document.getElementById("example"));
-
-debug("Test uniform location underneath the length limit");
-var program = wtu.loadProgramFromScript(gl, "goodVertexShader1", "fragmentShader");
-shouldBe('gl.getProgramParameter(program, gl.LINK_STATUS)', 'true');
-var uniformLoc = gl.getUniformLocation(program, "identifier70CharactersLong_01234567890123456789012345678901234567890.identifier64CharactersLong_0123456789012345678901234567890123456.identifier62CharactersLong_01234567890123456789012345678901234");
-shouldBeNonNull('uniformLoc');
-wtu.glErrorShouldBe(gl, gl.NONE);
-
-debug("Test uniform location exactly at the length limit");
-var program = wtu.loadProgramFromScript(gl, "goodVertexShader2", "fragmentShader");
-shouldBe('gl.getProgramParameter(program, gl.LINK_STATUS)', 'true');
-var uniformLoc = gl.getUniformLocation(program, "identifier128CharactersLong_0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789.identifier64CharactersLong_0123456789012345678901234567890123456.identifier62CharactersLong_01234567890123456789012345678901234");
-shouldBeNonNull('uniformLoc');
-wtu.glErrorShouldBe(gl, gl.NONE);
-
-debug("Test uniform location over the length limit");
-program = wtu.loadProgramFromScript(gl, "badVertexShader", "fragmentShader");
-wtu.glErrorShouldBe(gl, gl.NONE);
-shouldBe('gl.getProgramParameter(program, gl.LINK_STATUS)', 'true');
-var uniformLoc = gl.getUniformLocation(program, "identifier128CharactersLong_0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789.identifier64CharactersLong_0123456789012345678901234567890123456.identifier63CharactersLong_012345678901234567890123456789012345");
-wtu.glErrorShouldBe(gl, gl.INVALID_VALUE);
-shouldBeNull('uniformLoc');
-
-</script>
-</body>
-</html>

Powered by Google App Engine
This is Rietveld 408576698