| OLD | NEW |
| (Empty) |
| 1 Verify renderbuffers are initialized to 0 before being read in WebGL | |
| 2 | |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
| 4 | |
| 5 Test whether the WebGL internal buffers have been initialized to 0. | |
| 6 PASS Buffers have been initialized to 0. | |
| 7 Test whether user created buffers have been initialized to 0. | |
| 8 PASS Buffers have been initialized to 0. | |
| 9 Test whether the WebGL internal buffers have been initialized to 0. | |
| 10 PASS Buffers have been initialized to 0. | |
| 11 Test whether user created buffers have been initialized to 0. | |
| 12 PASS Buffers have been initialized to 0. | |
| 13 PASS clearColor is [1, 0, 0, 1] | |
| 14 PASS successfullyParsed is true | |
| 15 | |
| 16 TEST COMPLETE | |
| 17 | |
| OLD | NEW |