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| 1 Test that updating the size of a vertex buffer is properly noticed by the WebGL
implementation. | |
| 2 | |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
| 4 | |
| 5 PASS getError was expected value: NO_ERROR : after initialization | |
| 6 PASS getError was expected value: NO_ERROR : after vertex setup | |
| 7 PASS getError was expected value: NO_ERROR : after texture coord setup | |
| 8 PASS getError was expected value: NO_ERROR : after vertex redefinition | |
| 9 PASS getError was expected value: NO_ERROR : after texture coordinate / color re
definition | |
| 10 PASS getError was expected value: NO_ERROR : after setting up indices | |
| 11 PASS getError was expected value: NO_ERROR : after drawing | |
| 12 | |
| 13 PASS successfullyParsed is true | |
| 14 | |
| 15 TEST COMPLETE | |
| 16 | |
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