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1 Test that updating the size of a vertex buffer is properly noticed by the WebGL
implementation. | |
2 | |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
4 | |
5 PASS getError was expected value: NO_ERROR : after initialization | |
6 PASS getError was expected value: NO_ERROR : after vertex setup | |
7 PASS getError was expected value: NO_ERROR : after texture coord setup | |
8 PASS getError was expected value: NO_ERROR : after vertex redefinition | |
9 PASS getError was expected value: NO_ERROR : after texture coordinate / color re
definition | |
10 PASS getError was expected value: NO_ERROR : after setting up indices | |
11 PASS getError was expected value: NO_ERROR : after drawing | |
12 | |
13 PASS successfullyParsed is true | |
14 | |
15 TEST COMPLETE | |
16 | |
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